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Dereka

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Posts posted by Dereka

  1. A suggestion for a quality of life improvement on the Tactics screen.

    Scenario: I play 2 centre midfielders: on the left is a Ball Winning Midfielder while on the right is a Mezzala with Player Instructions. For my next match, due to the opponent I'm playing, I want to swap the two, putting the BWM on the right and the Mezzala on the left. I can do this, but this would take multiple actions, I would have to: (1) change the BWM's player role to Mezzala; (2) reapply the PIs to the Mezzala; (3) change the Mezzala's role to BWM; (4) swap the two players. This is quite tedious.

    I have a suggestion to provide an alternative to dragging & dropping to make this process much easier.

    • Currently, when in the tactics screen, dragging and dropping only swaps the two players but doesn't change any roles or PIs.
    • My suggestion is to provide an additional option to instead swap the role + PIs (without changing the players). Perhaps this could be achieved by dragging & dropping with the right mouse button for example; or by holding an additional keyboard button (CTRL + left mouse click).
  2. With any player set to 'Go Forward' you can ignore the position within the visualization on the pitch, as they will attack a corner anywhere in the mixer. With 'Go Forward', their position in the visualization doesn't mean they will go specifically to the near or far post.

    Unfortunately the visualization of set pieces is quite bugged. Hopefully a feature in next year's edition of Football Manager includes an overhaul of the set pieces creator.

  3. On 31/12/2022 at 19:43, _Ben_ said:

    Thanks so much!

    It's been the biggest thing I've been learning on this FM, to be fair. A lot of that has been made possible by the skin edits that I've made - allowing me to put all of the pieces I want to see in one place.

    To start off with, I set my training up to roughly align with the quality of team I'm facing:

    e088312237336f4d7910bdd43d156591.png

    I have schedules pre-made for Saturday and Sunday and a defensive and attacking week, depending on whether I'm home/away or facing stronger/weaker opposition. 

    For tactical stuff, I will always start with their scout report, seeing where they lie in terms of strengths and weaknesses. Straight off, Sivasspor aren't great with Positioning and Concentration so I think our natural, vertical, high-risk game will pay off here but I'm able to make slight tweaks to address things like lack of bravery (tackle harder), lack of stamina (more aggressive, possession orientated and attacking at the end of the game) etc from this screen. I might also use this to amend training - adding attacking or defensive corners from what I see here. I back that up with their analyst overview - trying to spot any trends. Sivasspor won't hog the ball so I won't need to man-mark their double pivot but their pass map shows they tend to build from CB to LB so I'll tight mark their left back in order for them to another way. I can then cross reference things in their match preview screen - which I've built myself in the Data Hub area. Here, I can see that Sivasspor haven't scored lately yet have the league's top scorer in Perea and, with Wingers and Wing Backs, are likely to want to overload the flanks to create more space in the middle for him. I'll then look at their player page to get a better feel for any specific strengths (corner taker might indicate more set piece ability and I'll drop another defender back, for example), a really out of form player (I might trigger press them if they're in a sensible position on the pitch), someone with very few games - maybe a youth prospect who could be starting - will get targeted, too. Here, I noticed that it's their left back who leads the assists so that backs up my original thoughts. I tend to put these things in place on the opposition instructions and, going back to the left back, my plan will be to get him inside onto his right foot due to the fact I'm not worried about his dribbling and he only uses that foot to stand on!

    Whilst my shape, see below, would indicate we have one style (The changes are really for times when I've moved a ST to be offset or have played with ten men):

    8a333b06d8fcf505131b4ebf82fc6c87.png

    But we're really so flexible in terms of how we line up and our core principles, below, remain the same.

    16bd307dacc10a3f3284a1584ec92f19.png

    But there is much fluctuation between what goes with them. As simple as overloading the left instead of the right, forcing Wingers with Target Men that can't dribble inside, not regrouping when chasing the game etc. My updates sometimes show the thought process but, even if I don't write about it, it's a process that takes four of five minutes each game and means that we very rarely line up the same way two matches in a row. It's also, in my opinion, helped me achieve really well with a team that - probably - isn't quite as good as it appears.

    The other glorious thing is that this is not the right way and many many people are more successful than I, but it's just the way I feel most realistic and most fun. Does that help?

    In general this thread is full of great insight, but I particularly loved your breakdown here Ben. Really appreciate you sharing your thought process step by step, great job!

  4. 23 hours ago, Dereka said:

    Is it possible to see the fee received for a friendly after the friendly has been arranged? Two uses cases:

    • I have just taken over at a new club but some pre-season friendlies (away games) are already arranged. I might want to cancel these, unless I'm due to receive a large fee.
    • A friendly has been arranged (home game) and I'd like to know how much I'm set to earn and how high of a fee I'm paying to the away team.

    I'd be happy to raise this as a feature request but I figured this might already be possible to view somewhere.

    FYI: There was no response so far, so I've gone ahead and raised a feature request:

     

     

  5. I recently took over a new club and some friendlies were already arranged in preseason, including an away game against Man Utd. Normally I remove all friendlies to set up my own preseason, however, I can imagine that a friendly at Old Trafford can be quite lucrative. So I'd love to be able to understand what the fee is that my club is receiving for this friendly. But as far as I know this information is not available anywhere after a friendly has been arranged?

    Request:

    • For an away friendly, display the received fee when selecting the friendly match in the Team Schedule.
    • For a home friendly, display the expected income and the fee paid to the visiting team when selecting the friendly match in the Team Schedule.
  6. Is it possible to see the fee received for a friendly after the friendly has been arranged? Two uses cases:

    • I have just taken over at a new club but some pre-season friendlies (away games) are already arranged. I might want to cancel these, unless I'm due to receive a large fee.
    • A friendly has been arranged (home game) and I'd like to know how much I'm set to earn and how high of a fee I'm paying to the away team.

    I'd be happy to raise this as a feature request but I figured this might already be possible to view somewhere.

  7. You might be setting up your team in an identical way, but I think you're selling the AI short. There is much more variety in the way the AI sets up. Even if they use a similar formation, there are a ton of different set ups. The most obvious one being whether they press high with a high line, or if they sit back.

    Additionally, one of SI's main features for the game this year is that AI managers adjust much more in game.

    If anything I've noticed that this year you cannot just click through games and expect the same result each time, but you have to actively do research in your next opponent and also pay attention during games. In my opinion this makes for a much better and realistic gaming experience.

  8. Has anyone noticed differences in what does or doesn't work in FM23 regarding youth development, when compared to FM22? I still use the same approach, but the only change I've noticed is that fining young players for poor performances seems to be less effective this year. It's probably a good change too, because it felt a bit too easy raising Determination and Workrate last year with constantly fining.

  9. Hi Siven, I had the exact same thoughts! Previously I always was conservative with the day after, I'd only schedule Recovery or the occasional Match Review or Team Bonding.

    Only for the last two months in-game I've changed to scheduling regular sessions, although I'm still a bit careful. I'll often schedule something like Recovery + Possession + Goalkeeping. What's important is that on the day of the match, right after the game, I manually select the 10 outfield players that started and Rest them for 1 day. So far so good, I haven't had any injuries and I hope my bench players get in a bit more exercise. I do worry that I might occasionally forget to manually set the 1 Rest Day for the starters though, but as you referred to they should then still have the automatic setting of no gym or pitch work if their condition is below a threshold.

  10. On 16/11/2022 at 22:01, Maurinho said:

    Where do I see how a player has performed in a specific role / duty? I mean something like this:

     

    In your tactics screen, go to a player's individual settings. When editing the player's instructions there's a pop up modal that shows this in the bottom right corner.

  11. Hi, sorry a bit of a random, silly question about the forum here.

    On my laptop, when clicking the button to go to the next page within a thread, I often end up in the middle or bottom of the next page. This means I have to scroll back to the top to continue reading. I figured it might have to do with loading of media, but I'm not sure. Is there a configuration to change this behavior? I checked the settings but didn't see any configuration.

    On mobile this works perfectly fine, interestingly enough.

  12. Huge compliment for your posts! Not only are the updates themselves interesting and unique due to your approach, but you have a gift for visualization

    A sidenote, as a Dutchie I love seeing the Netherlands (finally) win the World Cup in quite a few saves. I can only hope FM got this right :D

  13. On 13/11/2022 at 10:25, fc.cadoni said:

    Here the weighting of attributes for each staff in FM23 (according to Pre-Game Editor)

    FM23_STAFF_WEIGHTING.thumb.png.75ceab1b025daac65e772ed97f1850b4.png

    As you can see, Fitness has 2.0 in Sports Scientists. Not sure why Physios have Judging Staff Ability 2.0 in weighting as well. 

    Presumably JSA and Negotiating in the Physio column apply for the role of Head Physio?

  14. I really enjoyed reading about the transfer dealings on the first page of the thread.

    Considering the small scope of transfer targets, do any of you find yourselves using aggressive recruitment tactics for potential targets? When I managed Athletic Club a few years ago my main transfer targets played for Real Sociedad, obviously, so I often found myself trying to unsettle them through the media, by asking my players to comment, by attending their games etc :D  Often the players will be quite reluctant to join a competitor though, but prolonged flirting in the media tends to slowly sway them

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