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Younger Crayola

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0 "What we've got here is a failure to communicate"

About Younger Crayola

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    Semi Pro

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    Games dev and football

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    AFC Telford United

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  1. I have never seen a B team get promoted from below the lowest playable league. Not only that, when working on a Faroese structure (which has B teams present, as in Spain), the six B teams in the bottom division simply never get promoted if the league is inactive, despite their respective first teams being several divisions up and not presenting any possibility of a clash. Activate the league, and lo, B teams start getting promoted Now, it's certainly possible that this is a limitation that only applies, for some reason, to created league structures. But I wouldn't go holding my breath.
  2. I think the game would benefit from being able to select your place of birth through a search of all in-game cities, rather than a drop down linked to your first nationality. In addition to the issue Havok has had, your place of birth doesn't always correlate with the nationality you identify with. A lot of people born in Northern Ireland, for example, would consider themselves Irish. Then you've got things like people who were born abroad, but raised from a very early age in the country they consider their home. If John Barnes fancied a game, he'd have to be Jamaican instead of English... Pi
  3. Formerly a part of the Netherlands Antilles before it split into its constitutent countries of Aruba (who already had a separate team), Curaçao (who inherit the Antilles football history) and Bonaire. They're associate members of CONCACAF, so will compete in the Caribbean Cup. Tsk, don't you follow Dutch territory representative football? I thought everyone did!
  4. Cross save compatibility gets disabled when you go above three countries because the Vita simply doesn't have the memory capabilities to run it with more. There's a hard limit there that SI just can't get around.
  5. Aye, if I wasn't going Classic on the Vita, I'd be up for a club and country game. As it is... well, it might be tough going.
  6. I'm in a similar boat - I didn't buy a Vita just for FMC (that'd be madness, I say, madness) but its presence did kind of accelerate the process. As did Tesco's rather nice £129 deal. With a PS+ subscription on top, makes sense to grab a Vita early and avail of the freebies.
  7. This is the best news. I realise I sound sarcastic but I'm not, there's something oddly joyful about it. Now all we need is enough Gibraltarians in the game to get control over the side, and we're sorted.
  8. I think it's hard to discount the experience of having been trained for a particular position, or more accurately these days, a role. It's all very well and good having the attributes for a particular role, but if you haven't had training in order to play there, you're going to flounder. Your positional sense will be off, you'll not have the same intuitive understanding of what your role requires, you'll be working much, much harder just to fit into the team as a unit. In that sense, I think fixed positions do a good job of reflecting that, and the option to retrain a player for a position fu
  9. You can try setting your power options to a low power setting, although this means reducing the processing speed so you may understandably be reluctant. Other than that, your options are to either (or both) open up the thing and clean away any accumulated dust and other nonsense that's making it harder to move cool area around, or invest in a good laptop cooler from Amazon. Both my previous laptops had issues with overheating, and FM's a prime culprit given that it does an enormous amount of processing, working the CPUs hard. Laptop coolers solved both issues, but you do need a good one - not
  10. Editing the OFC Nations Cup brings about various problems, as it's also a qualifier for the World Cup and this won't be maintained in-game. As a result, you'd need to restructure the entire World Cup qualification in order to do it. Not worth the bother, really.
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