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phd_angel

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Posts posted by phd_angel


  1. Yes, complaining players is a problem in large squads, especially if you plan on keeping your main squad fresh for the entire season...

    - Set as many players as possible as Rotation or Backup. This helps keep their expectations realistic.

    - I only rotate 1 or 2 players off the main squad in each match. I find that performance declines horribly if I place lots of backup players... (I find that quality in stars is way more important than match condition in %)

    - I never give in to players who whine they are not playing: every time I give in and say they will play next, they always under-perform horribly, to my regret.

    - During matches, you may want to give instructions to slow down the gameplay, waste time, etc...

     


  2. On 07/03/2019 at 21:56, phnompenhandy said:

    Motivated is best. Happy players can become complacent.

    I agree that some happy players may become sloppy in their performance. But an unhappy and motivated player will trash-talk you on your back and create havoc in squad harmony, so that you may have to get rid of them. You can praise their conduct to boost happiness.


  3. I always have a Chief or a Director running scouting assignments automatically. I give them some specific instructions, and may directly ask my scout staff to evaluate a bunch of players that I find in the market. But I like having one Chief.

    I may start with both (if both are already there when I start coaching) but I often release one upon the end of their contract to save payroll money (DofF require expensive salaries!).

    I find either (Chief or Scout) to be glorified scouts and look them to have good man management skills. (I regard the Head of Youth Development to be much more important).

     


  4. 5 hours ago, Neil Brock said:

    We're looking into this. Windows have also reported that their recent update has also caused some issues for users, so could well be in part related to that - https://www.pcgamer.com/uk/a-recent-windows-10-update-is-hurting-game-performance-and-messing-with-mice/

    Thanks, Neil. I'll be looking forward to a potential fix, and will also keep you updated if any solid change occurs.

    One interesting detail your team may want to consider: the jaggedness during match play often goes away if I click multiple times on the screen (anywhere). The game graphics will run smoothly for a while, but jaggedness reappears in the next highlight or scene...


  5. Sorry guys but the jaggedness reappeared again . I had cleared caches/preference folders and performance had perfected for a while. (Also, FM19 desktop icon disappeared)

    The jaggedness happens on Graphics set at Very High, High, and Medium.  (I have a GeForce 1070 on a brand new Alienware laptop...).

    Dxdiag is here attached.

    Any additional help is appreciated. Thanks in advance.

    DxDiagAlienwareGeForce1070FM19.txt


  6. No biggie, but my FM 19 desktop icon disappeared (after the winter update). Yes, I went to Steam and right-clicked FM19 on library to create a desktop shortcut.

    The thing is that the icon is a cartoon image of planet Earth. I can't find the FM10 logo anywhere. Any hints?...

    PS: I don't know how long my rising sign in Virgo can take this lack of perfection on my laptop...:lol:


  7. 2 hours ago, Jimmy Wong said:

    Can you try deleting caches and preferences via the File Explorer, please?

     

    Also if this doesn't help, please attach your Dxdiag.

    Let us know how you get on, please. Thanks.

     

    I deleted preferences and caches, but my last save disappeared. How can I recoup the game file please? (Is it inside cache or preferences folders currently in the Recycle Bin?)

    Once I find and play it, I'll let you know if graphic performance improved. Thanks.

    PS: All Perfect Now!  The game file was in the games folder (it just wasn't displayed in the home page). I played the game will graph settings to Very High, and it runs perfect. Thanks!


  8. Since I patched FM19 with the Winter update (19.3), I noticed that match play has some light jaggedness. 

    My graph quality is set in Very High because I have a brand new Alienware 17, with i7 8750H and GeForce 1070 (!)

    Since the jaggedness started, I set Crowd quality to Very Low, and now close my browser which used to run in the background - but problem remains.

    Any suggestions on how to recoup my prior smoothness? Thanks.


  9. How do you compare a foreign club that invites you for a Head Coach job interview with your own club?... (For example, I'm coaching Aston Vila at 6th place in the Premier League, and was invited by Borussia Dortmund. It doesn't look much richer than Aston but its Senior Squad is more expensive in market value and salaries...).

    What criteria do you use to compare clubs, etc.?... (Is there any page to Compare clubs, just as we compare players?).

    Thanks.


  10. 1 hour ago, optimusprimal82 said:

    Without trying to detract away from the main topic point of the thread (too much), if anyone is continually struggling with mid-late game comebacks from the opposition, it was a friend struggling with this that eventually led to me creating the 'Mentality Masterplan' to help people overcome this obstacle - worth checking out if it's a repeated issue, there are also example tactic sets/further examples of how to close games out over here.

    Back to the main topic, I rarely suffer this indignation any more, however the one competition I often experience this sort of comeback in is the Champions League - always feels slightly off to me in that competition, no matter how good the result in the first leg, the opposition teams seems incredibly capable of pulling it back...

    Thanks so much. It sounds quite interesting and even helpful. I skimmed it, and found it to be quite wordy though. Any chance of writing more concisely, if possible? Thank you. 


  11. Star ratings are based on the relative ability of the player in relation to both internal team (as assessed by coaches) and external league (as assessed by scouts).

    Your star distribution will change as soon as the season restarts and your scouts restart evaluating your squad against the new league you are in.


  12. 27 minutes ago, FrazT said:

    If you watch extended highlights, can you not see where the problems are arising?

    Eyeballing on a few select highlights is not a good method. I'm looking for a more quantitative ("scientific") approach to evaluate and determine individual performance.

     

    21 minutes ago, SpikeHughes said:

    Hi, like FranzT said either watch the extended highlights or you can see the match info at the end of the game. See shots on/off target, weather you had enough possession it’s all there, you could decide who’s fault it is from there. 

    This quantitative approach is closer to what I'm looking for. More specifically, are there any stats on crosses attempted vs connected vs converted?...


  13. I usually play with a 4-1-2-2-1 formation: 1 striker and two wingers. When I'm not scoring enough, my initial reaction is to blame the striker. But then I realized that wingers are responsible for creating opportunities. So there is chance creation and chance conversion...

    Are there any page/stats where I can review whose fault it is (striker or winger) when I'm not scoring as often as I should? Thanks


  14. Yes. My teams tend to squander sure wins with such end-of-game upsets. To keep the advantage, I tweak Team Instructions to make them slow down the ball, shorter passes, more disciplined, etc. and I also keep shouting them to tighten up or concentrate. It seems to work a bit.


  15. 3 minutes ago, phnompenhandy said:

    In the editor go to the league you want to put your club in. In the bottom right you'll see a button for 'swap'. Highlight the club you want to swap out, click the button and type in the club you want to swap in.

    Thanks much for the detailed steps, @phnompenhandy, but I can't locate the editor (see image below). Is this something I have to purchase separately? Thanks for your patience.

    Capture.PNG

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