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phd_angel

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Posts posted by phd_angel

  1. Because I can register only 3 non-EU players at La Liga, I love it when my foreign players gain the Spanish citizenship.

    Yet, I'm a bit confused as to the waiting time : some players need to wait 3,600 days, while others only 730 or 500 days (or something like that...)!

    Is there an easy way to understand why the waiting times differ? Gracias...

    image.png.e6d7f3d114b545c6479d4ff9d26402c0.png

  2. Just checking with my fellow comrades: it feels my goalkeepers are taking too many easy goals, fumbles and near howlers. I spent tons of money bringing some good players, and my GK coaches are darn good.

    Is it just me (maybe my aggressive high-line tactics?), or is this is a general experience amongst gamers?... 

    PS: Below, I zero'ed the value of Mamardashvilli to try to offload him. He has been a total flop in my save thus far...
     

    image.thumb.png.ee70b5c5e88e48b696255c65c864082a.png 

  3. I have the budget to improve my staff. My current assistant coach Sampaio makes $252k USD/year. I'm grateful he helped me grow the team but I feel he's a bit under-skilled for what I need (As the runner up at La Liga, I qualified Cadiz for the UEFA Champions league and want to do even better next season).

    The job candidate Joao Sacramento wants $800k/year but is far more skilled, as you can compare below.

    Would you swap Sampaio for Sacramento as your new assistant manager, even as he's 4x more expensive? Why?... Thanks.

     

    image.thumb.png.62e4de40910c40c457c5ebe8b747dcd2.png

  4. 6 hours ago, grade said:

     

    PS: I for one I'm very scared with this Netflix and TransferRoom partnership because it seems all bets at this point are off and fear something far worse for fans and a relentless corporate decision is lurking on the horizon. I for one believe that neither of these partnerships brings anything new to the game.

    What is this partnership with Netflix?... Interesting...

    On forcing improvements, I suggest posting in the bugs and in the requests forums. The team of developers seems to consider our suggestions (at least, including them in a potential list to be later decided).

    I'm not at all implying that I caused FM improvements, but I notice that some features have been fixed following my posting on the bugs forum over the years (for example, goal animations, interactions interface, data charts, goalkeeper injuries, etc., to name a few). Of course, they go up in prioritization when more people report the same issue.

     

  5. 11 hours ago, phnompenhandy said:

    I just tried the 'newgan' installer after failing last year - I'm still too tech-dopey to make it work. However, I find it easy enough to pop faces in my graphics folder and add their IDs to my config file, so my academy kids and other naff faces look great, even if players from other teams are same old same old.

    I do recommend installing the newgan pack. Honestly, I nearly gave up when I first watched the video with instructions, but I mustered courage and patience, and, after some 45 minutes, I was very pleased with the AI faces instead of the childish cartoon faces.

  6. 11 minutes ago, Wizard boy said:

    Just done that too. Seeing actual human faces instead of the truly awful one’s previously is fantastic and Ok it doesn’t replace all of them but enough though which begs the question if someone has being able to do this why ain’t Si doing it? 

    Agreed. I also wonder why SI won't have these already... Maybe it's because each of these face packs take 3 to 5 gb of memory to download?...

  7. 7 minutes ago, phnompenhandy said:

    It would be fine if it appeared in the lower left corner, where your eyes are keeping an eye on the options. You don't think to look top right during a match.

    Indeed. I also thought the same thing. Now, it seems it's more frequent because I use a modified skin (maybe?...).

  8. 1 hour ago, russell9 said:

    I would love to interact with humans, but these interactions are poorly programmed and often defy even the most basic human common sense. This aspect of the game has been problematic for many years, and it's consistently forced upon us year after year without the option to disable it. Delegation is not a viable solution either, as it still results in unwanted consequences. We need an option similar to FM Touch, where there are absolutely no interactions, or at the very least, where they have no discernible effects.

    I work as a software development manager, and it's quite perplexing to see a software like FM with persistent bugs that are not resolved and are repeatedly carried over into future versions. I wonder if there are key performance indicators (KPIs) in place for the teams responsible for specific modules. If a module consistently introduces problems, the team should be held accountable, and there should be a change in leadership or even a complete overhaul of the team.

    Furthermore, SI's internal quality testing procedures are also questionable. There are glaring and obvious bugs that can be easily identified by simply playing the game for half a season, yet these issues are not detected internally and are instead reported by customers during the beta phase. Once again, it appears that there are no KPIs in place to assess their work quality, leading to the same recurring issues year after year.

    I totally agree with you, @russell9. I've raised points like this over the years, as someone who also works in tech/digital (but on the marketing side of things). It baffles me that SI leadership allows such flawed features to persist year in year out.

    In the meantime, we have to play around FM flaws rather than by how such player interactions should realistically be.

     

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