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phd_angel

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Posts posted by phd_angel

  1. Given than SI and Miles have a moralist view of FM, I wonder if there are any mods out there that introduce the darker side of football: physical altercations, fan insults, bribery, corruption, Ibiza parties, drug addiction, media scandals, post-divorce meltdowns, etc. An NC-17 FM. This would push the envelope in terms of realism, but certainly not for the faint of heart... Feel free to post here or PM me if you have any download links. Thanks.

  2. Some Presidents are quite stubborn. During your conversations about increasing number of coaches, you can keep clicking on persistent answers to try to change their minds, but don't give them an ultimatum ("I'm not sure I can keep doing my job") or they may fire you.

    Also, take a look on your own Determination rate, and your Coaching credentials, as these will help you influence the Board. 

  3. I played MLS a few times, and it's sufferable. IRL, the byzantine rules were designed by a business cartel to make money. They were intended to make "soccer" a watchable TV entertainment, where good clubs can never get stellar and bad clubs are never really punished (so that investors can reduce their risk). But the league turned out to be so artificial and boring that it can barely break even...

  4. 19 hours ago, XaW said:

    Thanks so much for sharing the article, but that's not what I'm talking about. Prozone FM15 was just a large database of players that is sold to scouts. What I'm talking about is *predictive* analytics, an emerging field in data science. It's the ability to predict future performance based on current data patterns. But, in fact, I'm suggesting something that's even simpler (but statistically more complex than Prozone): it's a regression analysis of, say, top 1,000 players IRL compared to how they were featured in older FM versions (five or ten years earlier).  If the model works in general, then a club can invest in the regen [young player IRL] with a probability (never certainty) that he will become a top player. That's about minimizing financial risk. 

  5. 32 minutes ago, IbrahimAliMaher said:

     

    18 minutes ago, Daveincid said:

    Not at all, they are just not always predict it right because we are talking about humans and not machines.  I mean what else than predicting player potential or their current ability is Football Manager about?

    Some big club should allocate some data scientist to run a regression analysis of how many FM wonderkids become stars IRL, how many don't, and how many average regens actually become super stars IRL. If there is a correlation, then they need to identify the common variables or patterns that determine predictability. This is actually big business. A big FM aficionado could get a job with a study like this. 

  6. I'm playing in year 2028 and this currently average player IRL became the best super star ever in 2028.  I wonder if we go back to older versions of FM, we find that younger players of the past turned out to be mega stars IRL, according to what FM generated. (If such predictability is true, there is tremendous business potential for professional scouts to actually use FM to look for potential talent). Any studies or experience on this topic?

     

    image.png.0323ac76b53646ad64f38d7d12fb7902.png

  7. 11 hours ago, Travis Bickle said:

    I'll explain something I am personally disappointed about. 

    When I've emailed SI in the past (and to be fair, I am talking 3-5 years ago) asking about the inclusion of other leagues, I've been told that they aren't willing to add leagues that they don't think people will play. I've also been told it adds to testing time to check whether a new league would be compatible with the existing game. 

    Now when it comes to 'inclusion'...

    There's only one African league in the whole game. No Egypt, no Morocco, no Nigeria etc. I wonder what evidence there is that the women's leagues in say FM23 would have more people playing it than the Egyptian league?

    We're missing leagues in Bolivia, Ecuador, Paraguay and Venezuela which would greatly improve the South American experience.

    The Cypriot league is not in the game despite being a top 20 ranked UEFA league for a decade or more now. There's no Azerbaijan or Kazakhstan despite the fact both countries have improved a lot recently. Even some of the excluded Baltic (Lithuania) and Balkan (Montenegro) countries could be an interesting addition.  

    Obviously no Japan but I understand the licensing issues there. 

    No Middle-Eastern leagues at all...No UAE, no Qatar, no Bahrain, no Iran, no Saudi Arabia, even though these leagues have pretty decent commercial pull and a number of good players there. 

    Furthermore, at least one major European league seems to have a serious bug every year. 

    What I'm trying to say is...the women's game is a nice addition and I commend SI for what they are trying to do, but it feels like: 

    1) You could apply the 'inclusion' argument to African or Middle-Eastern football. Africa and the Middle-East is vastly under-represented in the game. Morocco objectively has a better league than Iceland for example. 

    2) I am skeptical in the long-term how popular the woman's database will be, and worried if development time will be taken away from the parts of the game most people will play. 

    3) I would really rather they focused on including more nations/leagues in the men's game first. 

    This is obviously just my opinion. Others will disagree and that's fine. And I absolutely do not mean any disrespect to SI or women's football, I'm just expressing how I feel. 

    P.S Yes I know you can add leagues in the Editor but as someone who has made editor files, it takes a lot of work. Adding multiple playable edited league can cause instability. And it doesn't change the lack of research for leagues not in the vanilla game. 

     

    Excellent commentary. Yes, we are all for inclusion, but check the female football demographic to see it's predominantly white middle-class college folks from very rich countries (just look at the predominant images). In the meantime, Third World leagues from poor/brown countries are not included in FM due to "low interest".  Better than nothing, but this inclusiveness still is pretty selective... It becomes "the right thing to do" when business meets politics meets PR.

    Quite frankly, I care more about FM product quality (lack thereof). I'd rather see investments in improving/fixing the game, rather than messing with its already dodgy performance.  Blame it on gamers (like myself) for accepting a product that is fun but of relatively mediocre quality over the years... As long as SI has a near monopoly on the genre, they can show rude attitude, do whatever they please, and will continue providing a crappy product for as long as there is no serious competition in the market.

     

     

     

     

     

  8. @glengarry224 - Your analysis is quite interesting, thanks!  On the table above, what's the formula you used for "Actual P/L"? (I can't figure it out). 

    The fees and incomes you use in the exercise above are of a similar order (breaking even almost). There are plenty of opportunities for highly profitable friendlies, with a massive difference between income and fee (at home, for example, a 300k income minus 10k fee), or massive fees (in away, 200k fee). Cheers.

  9. On 11/06/2021 at 19:40, Outsider23 said:

    I mainly use my DoF to handle contracts renewals for staff members and my less valuable youth prospects. Other than that he is just an extra (overpaid) scout.

    Agree. I only delegate secondary tasks, lest AI staff is a source of ridiculous decisions and disappointment. On the other hand, you can set a challenge (a la Loki Doki) of delegating ALL hiring and firing of all players and staff to the AI staff, and you only focus on coaching football.

  10. I attend most recruitment meetings, but only review for positions that I know are needed (and also players in the "Other" position part of the meeting - just out of curiosity).

    Honestly, I don't program my scouts individually for specific regional assignments. I delegate all that to my Chief Scout. I already have so many player options in the market without setting scout assignments, so I don't feel I need to spend much time programming my scouts, but I admit I might be missing out on some minor optimization.

     

  11. Hmm, strange... I'd take a look on your Nvidia card too. Make sure the driver is updated, and that it is made compatible with FM. Try their app GeForce Experience. Let us know if it works. Good luck!

    PS: I don't think it's the face/logo packs that are causing the problem though, but you should try a clean reinstall of FM without them...

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