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  1. He could be retrained as a winger or wide midfielder. I'm currently attempting to do that with a 19 year old, though it may be too late for him.
  2. It's probably because you're based in Serbia.
  3. Yeah, I saw it. In truth, I probably follow what you said more then IMT's version. Every incident will be judged in its own right. I've not had disciplinary problems for a long time. I don't like to discipline players too much. I don't think it's worth it.
  4. Same here, and if they're consistently poor I look to get rid of them.
  5. Raphaël Varane as well, right? I mean, come on, there's no way to know how Martin Ødegaard is going to turn out yet.
  6. To be fair, though, he hasn't ever been important enough to qualify. Eugene referred to the players' status as key players. Think maybe of players like Le Tissier and Gerrard, who both could have moved on to better teams but didn't.
  7. If I remember correctly... FM13 Highest salary: £175,000 per week High fee paid: £18m I'm managing Cardiff. We are now the richest club in the World, estimated at something like £1.4b and with several hundred million in the bank (I don't check very often). Our attendances are close to 60,000 per home game.
  8. It's not about who's better or bigger. It's about which team will bring you the most enjoyment. It's a game after all.
  9. I use the same tactic year in, year out, to great success. The only thing I change is the mentality. We were a counter attacking side to start off with (when promoted to the Premier League), and now we're attacking or controlling in almost every game (as perennial champions).
  10. With their fan-base it's only a matter of time before they get back in the top flight. I think there's a question mark as to what level they will reach in 3 or 5 years time, though.
  11. I would submit this in the bug reports forum.
  12. Bear in mind that your assistant manager will tell you what he perceives the player's potential to be, not necessarily what it actually is. I don't think any of us can give you a definitive answer.
  13. The visual appeal of a game does not dictate its performance. SI match graphics are developed by a small team, relative to the size of teams that worked on Metro 2033 and Skyrim. I would say that the match engine, visually, is very much in its infancy.
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