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don coop

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Everything posted by don coop

  1. I think you'd need to do a test. You could compare the clubs I noted and see how there set up and run a test with a change. I would say though that's for new saves only as I couldn't see a way for it to be done with the in game editor. Also don't know if it impacts the whole nation etc for u18 team selection and all sorts. Pausing my game for SI to update.
  2. Think if you look at the database in the editor it's because some clubs have u20 teams and others have reserves and u18s. Think the u20 ones conflict with what is expected in the league setup hence the issues around moving players and all the job issues etc.
  3. Feel like I'm adding loads of content so apologies if not needed! Think the issue seems to be clubs who have an U18 squad but no staff allocated at the start of the save. In my save, added some new managers. Morton, who have U18 staff - can place adverts. - can allocate staff responsibilities - can move players between senior and U18 squads. Cove Rangers, who have a U18 squad but no staff - can't place adverts, - can't allocate responsibilities properly (see image) - can move players to the senior squad, but cannot move them back. Hope all this helps
  4. Also attached, image of where you set staff responsibilities (same for renewals). Seems like an issue. Have tried setting and confirming to myself and director, then holidaying forward. Still cannot place adverts or have the option to hire staff for u18. Have uploaded second file of the season ticking over to when I'm in league 1. ([my name] - Bonnyrigg Rose s2 test season click over.fm)
  5. It's the predicted thing football manager does when you go into settings. So it recommends low. but it plays like garbage. Stuttering and just really poor. Which is why I thought I'd mention. See whether it's just me seeing FM majorly reduce performance across versions
  6. Appreciate that. But just wondered if anyone has experience that difference between versions themselves. Helps me maybe understand if it's just FM requirements driving the graphics performance drop or something else (like maybe a hardware issue)
  7. I've seen a massive performance drop from FM22 to FM23. 3 star graphic performance on FM22 to 1 star on FM23. (macbook pro i7 2019 with 16gb ram). Not sure if thats just the situation now or whether FM23 isn't picking up the dedicated GPU in the MBP.
  8. Anyone compared FM22 to FM23 on their macbook Pros (specifically intel versions). Have a 2019 i7 16gb macbook pro and my graphic performance has gone from three stars in FM22 to one star in FM23. Quite a drop and wondering whether its something thats an issue with the game as can't imagine the requirements have jumped that much?
  9. @frank_flores i've not had issues for a long time now. What I did find is that I think FM is obviously a resource hog (rightly so with how much is going on), so it's using everything on mac in terms of resource. When plugged in to charge, I think it was causing a chip to overheat (a charging chip) and so my mac decided it wouldn't charge and would then introduce the process to try slow the machine down. Switching the port it was charging stopped the conflict. But all good nowadays
  10. Hi, I saw the pinned post about some issues regarding vision in romania but not sure if this counts. Playing as Steaua Buch. in Romania, year 2029. I think my nation coefficient updated so instead of being in the qualifiers (as would have been the case the season before), I went straight into the champions cup group stages. Seems to have flummoxed the board. Have save file if helpful.
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