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akash777

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10 "You're a bum, Rock"

About akash777

  • Rank
    Amateur

About Me

  • About Me
    NSW,Sydney.

Interests

  • Interests
    Playing football,partying and FM!

Favourite Team

  • Favourite Team
    Manchester United

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  1. Cheapest is this link: http://bit.ly/FM18usSale $40.99
  2. Cheers mate. So where is the best place to pre-order with the bonus for non-EU people? Anyone? Pleaseeeeee
  3. What is the cheapest price for Non-EU customers? I found a good deal on gamesdeal.com. Does this come with the Pre-order bonus. What is the Pre-Order bonus? Beta play and FM Touch?
  4. I don't know why learning a new position isn't adding to the layers workload. This is a young striker of mine. He picked up runs with ball often from his tutor and now I'm trying to get his mentals, speed, passing and dribbling up by teaching him AP-attack as that is the one which precisely works on the attributes I most want. I previously had him on complete forward for basically 2 years. Finally trying to be involved about player development since I got a hard brexit. Do you reckon my thought process is on track? Or should I go back to teaching him a striker role?
  5. Hi guys, just got a couple of doubts that I hope you lot are able to clarify.Here goes: So, when we select a "Position/Role" to train for a player, the player focuses on improving those attributes of his game,right? On top of that if I ask a player to focus on an additional focus, it basically asks him to work by himself on improving that attribute? So I am guessing the player spends the same amount of time training for say Poacher and Complete Forward? The logic behind it is that his workload only changes if you assign any special role, rather than the generic ones that they woul
  6. So I was thinking of making a list of questions to answer for someone like me who is stuck at what kind of football they want to play. Maybe that would help with getting an idea working? I'll start of with how I want to defend, then how I want to transition from defence to attack (buildup), how I want to attack and then how I want to transition back from attack to defence. Defence 1) Where do I want to win the ball back? Halfway circle. My attackers aren't the most aggressive or the best tacklers 2) How do I want to win the ball back? Pressure on the opposition backline, m
  7. @Prim47-- Top advice. So listening to you I have thought about which style of football I like best. I will sort them out by my preference. Style 1) Fast, attacking football. Transitional Football as its called. The idea is to win the ball back and hit teams before they are able to go into their defensive shape. I think this is the heavy metal football that Jurgen Klopp likes his team to play. Is this sort of hybrid between counter attacking and attacking football though? Style 2) Traditional Counter Attacking football. Let the opposition come onto us and exploit
  8. Hi Ian, Firstly, it's actually really comforting knowing that there are others in the same boat as me. If you don't mind me asking, how did you go about settling on the formation and style of play that you wanted to implement? Did you come to it after analysing your players? Or did you sort of decide on it before that? Or was it something else?
  9. Hi Prim47, thanks heaps for the super quick reply and the support. You hit the jackpot with question number one because I sort of have the two answers on my mind right now. I will just give both because I will undoubtedly keep on thinking about the other one if I didn't write both down. (And therein lies my problem) 1) My ideal playing style would be a hybrid of attacking football while remaining solid defensively. I would honestly not want to prioritise possession over penetration but rather have my team playing football with the aim of creating clear chances while not giving them awa
  10. So with that first post out of the way (I started writing it with a completely different purpose), let's take a look at the United team and identify the strengths, weaknesses and PPMS of the players. I want to identify the PPMS because honestly I feel like they have a huge bearing on any tactic you create. I will sort of elaborate on this a little later when I am trying to create the tactic. But for now lets look at the list I compiled on the day I got FM17. I think Valencia, the centre halves and De Gea are missing from this because I had sold Valencia on the first quick start I had
  11. Hi guys, this might be a bit of a long post as I am sort of having a midlife FM crisis and I would really love to know if others face similar problems. So basically, while I have been playing FM since CM4, I don't know how much I have actually learnt about the game. I am sort of confused if I know a bit too much or if I don't know enough. I mean initially with CM4, I was a kid and honestly all I remember is using the "Gung Ho" mentality and signing Mark Viduka and Harry Kewell for Manchester United. I don't know what it was about the game, but I was just 9 then but it took me off playing count
  12. Hey, so I have the Macbook Pro 13 Inch Retina, Late 2013 Model and was wondering what settings you guys play the game with? 1) Do you have the Retina option turned on? 2) What resolution do you usually play FM on? (As far as I am aware, with Retina on, it only allows you to choose the resolution you have running on the system?) 3) Do you with GPU or software rendering? 4) What level of graphics do you use? 5) Do you use any level of zoom on the texts? 6) With the default settings, do you find that the text is very small on a MBPR 13 inch? 7) Do you guys ever have
  13. Hi guys I just have a few question regarding the some of the instructions I have seen used on tactics published online by various authors. Specifically, how certain instructions behaved when used in both team and player instructions. With tighter marking: 1)Intuitively, I would think that using this as a player instruction wouldn't make a difference on the engine if it is already selected as a team instruction. 2) Instructions are sort of compounded , akin to how it works with say closing down, passing length etc. So which one of the two happens? With harder ta
  14. Cheerios found it and got it to work, by copying the three tactics xml files from the old version to the new one.
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