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Arkim

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About Arkim

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  1. How exactly are you going to achieve that with out access to the source code? It's not like you can decompile fm.exe. :-)
  2. Purchasing FM 2017

    There are plenty of legit product/cd key sellers and that's how a large number of people purchase their copies, including myself. The site you mentioned is one of the legit places to buy a product key and has been in business for years. One thing to keep in mind when purchasing product/cd keys is that they may be region-locked. It will say so on the product page if it is so read through carefully.
  3. Buying an older version

    You can also purchase the CD/Product key from a legit site such as AllKeyShop among many others. Then, register the code with your Steam account/client and it should give you the option to download the game.
  4. The same player I mentioned in my earlier post got injured again in training. This time he's out for 4-5 months according to my physio and I was given the option to activate the release clause. So far, 4 months is the minimum I've seen, for whoever else is wondering. Again, an official response from SI would be greatly appreciated though.
  5. How long must the player be injured for in order to have the option to activate this clause? Minimum of 2 months? Does it have to be a specific type of injury? I just signed an older player who injured themselves in training and is out for 1 month however I don't have the option to activate the release clause. Any official information from SI would be much appreciated. Length of injury period, type of injury, etc. I've searched on the forums and via Google however I couldn't find an actual answer to this. Thanks.
  6. This happens regularly for me during the beginning stages of a journeyman career save. Unfortunately, every time I have resigned thinking it would work, but it never did. The club would never come back and offer a contract even if I re-applied. I ended up never doing this again as it has ruined a save for me and I don't reload once I've done something within the game world. (edit: This is for FM16) It does excite you once you see the news bulletin though.
  7. I was playing FM12 since it was released until last summer and made the jump to FM16 in August. I'm sticking with it until something major is released (feature wise). I stopped purchasing each release a long time ago since the difference between each years release isn't enough to justify the price in my opinion. A data-update and a few gimmicks doesn't cut it for me anymore. So, you're not alone.
  8. ^Thank you. So, it's a Steam client update which means that one would need to have their PC connected to the internet so Steam can update itself and then it will allow you to run FM 16 (and other games) in offline mode again. Here is the official announcement of the release; http://steamcommunity.com/groups/SteamClientBeta/announcements/detail/1344737036195030377 Not sure why this still occurred or why it took this long for a fix however at least it works, for now. For those of us who play FM 16 (and any other game) on a computer without internet access, you will need to hook up to the internet for the Steam client update. After the update is done, you shouldn't have any more issues in offline mode.
  9. http://steamcommunity.com/app/378120/discussions/0/2119355556484378152/ ^That's the discussion he's referring to. This is quite a big problem from what I've been reading and I am amazed that Steam, being the biggest player in their line of work, hasn't fixed this. The same user has responded with Steam support's reply however the reply isn't very assuring. Might be a while before it gets fixed? Hope not. Edit: For what it's worth, I am hoping this isn't a DRM related matter. If they make it so that you must be in online mode to play certain games....I hope I am completely off with that remark but in this crazy world? :S
  10. I have changed my computer's date to before the 14th and can confirm this allows me to run the game in offline mode. Thanks for the tip. However, this is obviously not a longterm solution. Can anyone suggest why this problem is occuring? Is it a Steam issue or an FM issue? Either way, I hope it gets fixed soon.
  11. I've been having this issue for almost 3 days now. The game only starts when Steam is online mode. This is quite a problem for me. I've restarted the computer several times. Steam is up-to-date. Everything is in order. In fact, I've never encountered this problem until now. I've been playing FM 16 since last summer in offline mode and haven't had this problem before, not even once. Why is it happening all of a sudden now? I haven't made any changes (software or hardware wise) to the computer (or home network) at all. Can someone from SI please comment on this? Does it affect all offline-mode players? It's unfortunate that after working all week and dealing with life's problems, you come home to enjoy some solid leisure time for a couple of hours and you are stuck with this sort of issue. I long for the days of having a disc/non-Steam versions. Any help please? I do not have the luxury of re-installing the game and re-updating as I'm playing on a PC with no internet access (personal reasons). It would be a hell of a task to redo all that again.
  12. If you can boot up your old computer and get to the desktop then open up the directory where the FM 2012 save is located. By default this is usually in your My Documents/Documents directory; .../Documents/Sports Interactive/Football Manager 2012/games Locate your game save in that directory and the copy it to a USB flash drive/SD card/micro SD card or whatever form of storage you have handy. You could even upload it to "the cloud" if you prefer. Dropbox comes handy in times like these. Anyway, you have options. If you have any type of graphics (club/competition logos for example), make a copy of the "graphics" folder which is also located in that same directory. On your new computer, transfer it to any directory (preferably where the default save games go which again is located in My Documents). Open up FM 2012 and load the game from wherever you saved it. Easy peasy.
  13. I've been having this issue for almost 3 days now. The game only starts when Steam is online mode. This is quite a problem for me. I've restarted the computer several times. Steam is up-to-date. Everything is in order. In fact, I've never encountered this problem until now. I've been playing FM 16 since last summer in offline mode and haven't had this problem before, not even once. Why is it happening all of a sudden now? I haven't made any changes (software or hardware wise) to the computer (or home network) at all. Can someone from SI please comment on this? Does it affect all offline-mode players? It's unfortunate that after working all week and dealing with life's problems, you come home to enjoy some solid leisure time for a couple of hours and you are stuck with this sort of issue. I long for the days of having a disc/non-Steam versions. Any help please? I do not have the luxury of re-installing the game and re-updating as I'm playing on a PC with no internet access (personal reasons). It would be a hell of a task to redo all that again.
  14. After switching from FM to FMT, I've also been looking for a solution. I haven't found a way either and I'm not sure there is a way. Hopefully in the future releases this will be possible just like in the regular FM.
  15. FM 17 API

    If you are trying to write a real time editor than you don't need any sort of APIs. All these programs do is read and write to memory. In other words, they are simple memory editors. The same effect can be had with a tool like Cheat Engine. Once you find the memory address (static or pointer) to whatever value you'd like to edit, you can write up a simple program in your choice of language. That way you don't have to load up a memory address finder like Cheat Engine every time. Essentially, it's a repetition of hook, read and write. I wrote one in Delphi several years ago. Its not too difficult. I remember talking to the coder of the well known 3rd party editor before it got big. I might have the logs somewhere stashed with old memory addresses from earlier FM versions on a backup hard drive. Anyway, look up examples of memory editors in your preferred language and then start hunting for the memory addresses of whatever value you want to edit. There are plenty of tutorials/guides online.
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