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asdpoo

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Posts posted by asdpoo

  1. 2 hours ago, forameuss said:

    People asking for difficulty levels may as well just accept the fact that it's never going to happen.  Both because there doesn't seem to be an appetite for such a thing from SI (haven't they specifically said as much?) and because it would be a nigh-on-impossible thing to actually get right.  Think about it, currently we have a match engine that, let's face it, creaks at times.  It's still, by an incredible distance, the best example of its type out there, but a system that mature and that complex is always going to be a balancing act.  Now imagine SI take that system and try and build in artificial throttlers.  You're taking a system designed to "think" in a way, and artificially boosting or hindering it.  That sounds like it would either be fraught with issues, or so incredibly static that it would be little fun in practice.

    Difficulty levels are very easy - boost or reduce the opposition's player attributes by a number while the ME keeps working as it is. Game designers just don't like the idea, but sadly, as big business interests take over and selling to a wider audience becomes priority, we get to what OP wrote.

    Or I just hate SEGA, I don't know.

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