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kingjericho

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Posts posted by kingjericho

  1. This was explained by the staff in a thread I can't find right now.

    The number of preset formations was reduced and the DM/CM positions were readjusted to better fit with AI behaviour.

    AI managers only use preset formations, and they basically cover 95% of what is used IRL. (even Marcelo Bielsa said there are only 10 different formations everyone uses a small variation of one of those)

  2. A good rule of thumb would be to base your tactic on a preset style.

    Let's say you want to create a high pressing tactic where your best players are the left wing back and the right winger. You load up the Gegenpress style and take a look into the TI and player roles. Then, you change the roles to get the best out of your two star players (e.g. CWB/a and IF/a) and then adapt some of the TI to encourage some movements involving those two players (e.g. "Focus play down the left", "Run at defence", or "Pass into space").

  3. 37 minutes ago, phnompenhandy said:

    I'm still not crystal clear about this myself. I play very lower league and have an ancient rig. What allows for quick processing time but still spawns plenty of players and regens from around the world?:

    a) no extra nations loaded but large database (i.e. 'all players from nation' for a lot of nations)

    b) lots of small nations loaded (e.g. single league mods such as the likes of Nepal or Laos) and no extra players

    c) must have nations loaded AND 'all players from nation'

     

    and to clarify the above, if nations are loaded as 'view-only', are you saying they WON'T generate many players/regens even if you have 'all players from nation' ticked?

    The thing that takes more processing time is playable leagues, because it generates match reports/stats/analysis/stats/etc.

    If you add e.g. "players from top clubs in Asia" the game will add those players and then it will create newgens for that same amount of players as the years advance.

  4. 1 hour ago, PAFC said:

    Started off like a train with the default Gegen Press, and then it stopped working, switched over to to this, which was fine. Then I noticed that all roles bar the central defenders and GK where basic/default so embellished the tactic with CD D and GK D roles to go back to basics across the board, overlaid the default Gegen Press instructions and am undefeated in mid-October, So far, so good. Tip my hat to the original.

    base tactic is incredibly simple but you can change some roles. don't change many duties, though, it's important to keep the balance of defend/support/attack duties.

    for example each of my strikers has a different role depending on their attributes. i set the tactic to change for specific player between AF/A, PF/A, and TF/A

    also wingers are either W/A or IW/A depending on their stronger foot

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