JamboJen

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About JamboJen

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    Amateur

About Me

  • About Me
    Edimburgo

Favourite Team

  • Favourite Team
    Hearts/Sunderland
  1. Agree. I have a similar player who I only really noticed when my DM got injured. My player was actually the second choice AMC but is now playing brilliantly as a regista.
  2. Sorry Suggy, must have just finished editing while you were replying. Will merge yours into mine (although I'm keeping the most goals in a match for now ) ------------------- Match Records ---------------------- Most red cards - Havant & Waterlooville (Lenzar) - 2 Proof Most red cards (won match) - Havant & Waterlooville (Lenzar) - 2 [/url]"]Proof Most goals in match - JamboJen - ICT v Hearts - 9 - Proof Most shots in a match (one team) - JamboJen - Hearts - 27 - Proof Most shots in a match (both teams) - JamboJen - Morton v Hearts - 35 - Proof Most bookings in match (both teams) - JamboJen - Kilmarnock v Hearts - 9 Proof Biggest win with less than 50% possession - Suggy33 - Chesterfield - 6-0 Proof ------------------------------ Player Match Records ------------------------------ Most Completed Passes in a Match - Scally of the Wag - Joe Allen - 91 - Proof Most attempted passes in a match - JamboJen - Malaury Martin - 105 - Proof Most Interceptions in a Match - Korvalis - Serkan Pala - 14 - Proof Most Runs in a Match - Scally of the Wag - Matias Ezequeil Schelotto - 8 - Proof Least Time between 1st & 3rd Goal of Hattrick (Minutes) - LLR - Dmitry Akimov - 8 - Proof Highest match rating - JamboJen - Mads Stokkelien - 9.8 - Proof Most Distance Covered in a Match (90 mins) - Suggy33 - 12.1km (Sanchez Watt) - Proof -------------------------------- Player Season Records -------------------------------- Most Clean Sheets in a Season - Scally of the Wag - Jose Manuel Reina - 26 - Proof Most League Clean Sheets in a Season - Scally of the Wag - Jose Manuel Reina - 20 - Proof Most Completed Passes in a Season - Scally of the Wag - Lucas Leiva - 2334 - Proof ------------------------------- Player Career Records ------------------------------- ------------------------------ Other Player Records ------------------------------ Most Goals in Last 5 Games - LLR - Dmitry Akimov - 9 - Proof ------------------------- Seasonal Records ------------------------- Most Consecutive Euro Cup Games Unbeaten - Scally of the Wag - Liverpool - 21 - Proof ----------------------------------- Manager Career Records ----------------------------------- ------------------------------- International Records ------------------------------- -------------------------- The Hall of Shame -------------------------- ------------------------------------ Miscellaneous Records ------------------------------------
  3. ------------------- Match Records ---------------------- Most red cards - Havant & Waterlooville (Lenzar) - 2 Proof Most red cards (won match) - Havant & Waterlooville (Lenzar) - 2 [/url]"]Proof Most goals in match - JamboJen - ICT v Hearts - 9 - Proof Most shots in a match (one team) - JamboJen - Hearts - 27 - Proof Most shots in a match (both teams) - JamboJen - Morton v Hearts - 35 - Proof Most bookings in match (both teams) - JamboJen - Kilmarnock v Hearts - 9 Proof Biggest win with less than 50% possession - JamboJen - Hearts - 4-0 Proof ------------------------------ Player Match Records ------------------------------ Most Completed Passes in a Match - Scally of the Wag - Joe Allen - 91 - Proof Most attempted passes in a match - JamboJen - Malaury Martin - 105 - Proof Most Interceptions in a Match - Korvalis - Serkan Pala - 14 - Proof Most Runs in a Match - Scally of the Wag - Matias Ezequeil Schelotto - 8 - Proof Least Time between 1st & 3rd Goal of Hattrick (Minutes) - LLR - Dmitry Akimov - 8 - Proof Highest match rating - JamboJen - Mads Stokkelien - 9.8 - Proof -------------------------------- Player Season Records -------------------------------- Most Clean Sheets in a Season - Scally of the Wag - Jose Manuel Reina - 26 - Proof Most League Clean Sheets in a Season - Scally of the Wag - Jose Manuel Reina - 20 - Proof Most Completed Passes in a Season - Scally of the Wag - Lucas Leiva - 2334 - Proof ------------------------------- Player Career Records ------------------------------- ------------------------------ Other Player Records ------------------------------ Most Goals in Last 5 Games - LLR - Dmitry Akimov - 9 - Proof ------------------------- Seasonal Records ------------------------- Most Consecutive Euro Cup Games Unbeaten - Scally of the Wag - Liverpool - 21 - Proof ----------------------------------- Manager Career Records ----------------------------------- ------------------------------- International Records ------------------------------- -------------------------- The Hall of Shame -------------------------- ------------------------------------ Miscellaneous Records ------------------------------------
  4. Sounds excellent. I actually love a long and in-depth FM career so I tend to only buy every other version but lack of free time meant I never bought FM12 after a 40-odd year career in FM10. I'll almost certainly be buying FM13, not because it has FMC, although it is a brilliant addition and one I'd expect many users on here to take advantage of, but challenge mode sounds like something I would really enjoy when I get a bit of free time away from work, as well as starting up another long-haul game.
  5. I remember getting Hearts into the knockout stages of the Champions League in CM01/02. Can't remember who we played but we won the away leg 6-1 only to lose the return leg 7-2, conceding an injury-time goal and going out on away goals. Devastating.
  6. There's a few of us female managers kicking about.
  7. Indeed. And for that reason, I'm out.
  8. I maybe didn't explain my Hartley and Jeffers examples properly. I wasn't talking about how they were rated in-game, but how they were rated in real life, and that humans can't predict how good they will be. The game is psychic, the programme knows a player's maximum potential because it creates it, it is essentially god. Humans in real life can never predict a player's potential and here you're trying to compare the two, which is impossible as they are different - PA in-game is determined, "PA" in real-life is, essentially, undetermined as no-one is God so no-one can tell what it is. Your second problem, as others have pointed out, is using real players' progression in game as proof that the PA system is wrong. PA of real players is guessed by humans, so as I've said above is never going to be perfect. PA of newgens is 100% accurate because the programme has created them and given them that PA, and it allows everything you're saying can't happen in game in terms of late-blooms - slowly increasing CA before a jump towards max PA. While a system like the one you are proposing may allow players like your Toni example to mirror real life, you'd get many more instances of real players veering off their path that was accurately predicted by researchers. Your system could end up with the likes of Dean Whitehead, Shola Ameobi and Christophe Berra being late bloomers and going on to play for title-challenging teams or higher, when they're really middle-to-bottom Premiership players at best. People would complain more about average players suddenly becoming excellent and not mirroring real life rather than researchers occasionally mis-predicting the PA of someone like Toni. Having said all that, I don't expect to change your opinion so we'll have to agree to disagree!
  9. As FM has developed, the idea behind the OP should be tweaked a little, too, but the need for it is still there. Even going into a player's screen and having a tactic/positions pitch where you can select a position and then select which player role he will adopt every time he plays that position. eg. I have a player who is MRC/AMC. I can select what role I want him to play if he's MC, MR, AMC and even select some if he regularly gets played out of position such as AMR. So whether he starts a match, is subbed on or moves from MC to MR halfway through the game, he automatically knows what role he has to fulfil in each positions without me having to change it on the tactics screen.
  10. The thing is, in real life you can't exceed your potential. Luca Toni didn't exceed his potential, it was just that no-one knew that was how good he could be. What everyone (fans, managers, players, journalists, whoever) did was underestimate his potential, and as you say a set of circumstances eventually came up and he managed to reach his potential. Charlie Adam is another perfect example. Rangers fans hated him, he was rubbish up here, and Rangers were probably delighted to get £500k for him. If you'd asked football fans and experts up here to give him a score out of 200 for potential ability, with 200 being Messi and 1 being amateur footballers, he may have got an average of 100. Ask people now and he may be nearer 120 or higher. He has not exceeded his innate potential, he has just exceeded people's expectations. Human beings predicting Toni or Adam's potential is just that, a prediction. The FM engine creating a newgen's PA is not a prediction, it is psychic. It knows for a fact that the player can get no better than that. Take Franny Jeffers as the reverse. When he came through at Everton, human beings' ratings of his CA and PA would probably have been massively different numbers, but history has shown us that he was probably already near his potential as an 18 year old and therefore had no room for improvement. The game engine would have a newgen like him as an 18 year old with a very decent CA for that age but a PA hardly any higher. Someone looking at that newgens' scoring stats would assume that he is only going to get better, as Wenger did with Jeffers. In this situation, a better masking of scout reports as discussed by other posters is the real issue here, as in the game, if I scouted that newgen, my scout would tell me he was "currently playing at close to his full potential" and "unlikely to make any improvements in the future". As for your "late-bloomers", it really depends on your definition of a late bloomer. Any player can be a late bloomer at their level no matter what their PA is. Paul Hartley was never good enough to play in the EPL but there's no doubt he was a massive late-bloomer, earning his first Scotland cap in his late 20s only a few years after playing in the Scottish First Division and was eventually signed by Celtic in his 30s. Again he didn't exceed his potential, he had just been playing far below it for most of his career. So could scouting PA be better masked in the game? Yes, humans aren't psychic, as Toni, Adam and Jeffers show. SI's researchers aren't psychic and the in-game scouts shouldn't be either. Should CA and PA as it is be changed or removed? No, not for me.
  11. In FM08, 2021/22 season - our first in the EPL. Macclesfield Town 6 - 0 Manchester United
  12. Posted this in another thread: One smallish thing I would like to suggest is also to do with ratings. As I understand it (and if I'm wrong, this post is pointless) the rating for physios determines how well they predict how long a player will be out injured. For me the rating should determine a couple of other things: 1) The higher the rating the quicker they can help a player recover from an injury. ie not many of us could fracture a metatarsal and be back playing 5-a-side in 2 months yet how many England players have made it to major tournaments? Your 20 rated Physios get players back for World Cups, Your 15 rated physios don't. 2) The lower the rating the more likely a player is to have a reoccurance of the same injury or pick up a new injury not long after recovering from his previous one. ie a Physio with 10 rating may tell a guy with a groin strain to rest for a few weeks and treat the results of the groin strain, a top level physio does that and also deals with what led to the groin strain so it doesn't happen again. I realise this might not sound good to a lot of players given the recent discussions about increasing injuries following 11.3 but it would make things more realistic.
  13. Excellent points, Vincente. One smallish thing I would like to suggest is also to do with ratings. As I understand it (and if I'm wrong, this post is pointless) the rating for physios determines how well they predict how long a player will be out injured. For me the rating should determine a couple of other things: 1) The higher the rating the quicker they can help a player recover from an injury. ie not many of us could fracture a metatarsal and be back playing 5-a-side in 2 months yet how many England players have made it to major tournaments? Your 20 rated Physios get players back for World Cups, Your 15 rated physios don't. 2) The lower the rating the more likely a player is to have a reoccurance of the same injury or pick up a new injury not long after recovering from his previous one. ie a Physio with 10 rating may tell a guy with a groin strain to rest for a few weeks and treat the results of the groin strain, a top level physio does that and also deals with what led to the groin strain so it doesn't happen again. I realise this might not sound good to a lot of players given the recent discussions about increasing injuries following 11.3 but it would make things more realistic.
  14. I agree with your first part, although I actually quite enjoy the player interaction. There's no doubt the player interaction could be massively improved, but like the 2D and 3D MEs did, this has to start from somewhere and it's not going to be perfect straight away. It is definitely too heavily weighted towards confrontation at the moment and it can be frustrating but it is also rewarding when you can solve a player's problem with a quick chat and he immediately starts performing better. From reading some of the comments it seems there are so many different ways people want to play the game. Someone earlier said they can play one season in a few hours and find the interactions and press conferences annoying because it slows them down. I spend most of my time here on the FM Stories subforum and there are folks there who take months to play a season. There are people who start a new game at Rangers/Celtic/Man Utd/Man City/Barca/Real and buy all the best players by doing a quick "player search". There are others who play by the LLM "rules" and therefore probably make the game a lot harder for themselves but for them it is more realistic. I'm closer towards the LLM way of playing because I want to play the game as if I really am the manager. For me, that means talking to my players, turning up at all the pre-match press conferences and getting my scouts to find me the next superstar instead of searching for a player with "17 shooting". Yes, the PCs and conversations can be improved but I have confidence in SI that they will be. Hopefully next year the "set-piece creator" will be just that and there are other various little things which I think can be adjusted to make things more realistic - but they can't all happen at once. Because of the level of detail SI is going into, maybe they do need to start putting options in the preferences to "turn off conversations/press conferences" etc so that those who don't want to use them can ignore it in the same what that they have attribute masking etc. The game has changed a hell of a lot since the days of CM and even since the first FM so SI won't keep everyone happy. Personally I'm pleased with the way things are going but I can understand why some people aren't. I've not bought the game since FM08 mainly because I have a save I absolutely love on it and still have unfinished business. I'll almost certainly buy FM11 though, despite it's flaws, because the demo so far has given me a lot more enjoyment than it has frustration.
  15. He has a point though. If this particular piece of advice always comes too late to work, and actually makes things a bit stupid (re: the news comments) then it should be sorted or removed.