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About Seagullfan

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  • Biography
    Twitter @Firthy. Claim to fame-Played at Wembley

About Me

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  • Interests
    Football tactics, golf

Favourite Team

  • Favourite Team
    Brighton & Hove Albion

Currently Managing

  • Currently Managing
    Regensburg on FM10

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  1. Those last few posts sum up the main problem with FM
  2. Probably depends on your expectation of your teams ability at the level they are playing. I don’t imagine a title contender would be looking to defend or a relegation candidate expecting to be attacking too much.
  3. I always find I will develop tactics that use a DLP, no wingers and flying Wing Backs. I think you get used to what certain roles do which makes it easier to build from a familiar base. In all my years of playing I have only recently used a BWM for the first time so there are still plenty of opportunities for me to start a new save with a fresh feel to it.
  4. Maybe stop the action and see if the square back 5 is the issue for the initial problem. Also have a look at why the counters against you are so effective. It may not be because FB’s are over committing as maybe they are closing down too hard and leaving space behind. If you can very closely watch the passage of play that sees why the counter against you is happening then you will have a better idea how to stop it.
  5. With all 4 defenders and an Anchor on defensive maybe its leaving your back line too square so easily penetrated?
  6. Agree about personality as you don’t want troublemakers upsetting the team ethic unless they are young enough to be tutored out of it
  7. I generally will only recruit players with a minimum level of determination in order to ensure they give their all for 90+ mins. I also have a minimum Teamwork level so there is a strong squad unity. It’s a rather basic view of having a DNA but it keeps it simple whilst having a squad ethic in place
  8. If you shoehorn a player into a role he is unsuitable for then I think it’s mainly his decisions that are affected. Of course as Cleon says even 2 players that are natural for a role will play it differently depending on their attributes. In a LLM save I normally decide what style/tactic I want to play to move up the leagues and maybe think a few seasons ahead and build towards it over time when you can afford the right players.
  9. Then you would be changing how the tactic was set up to work so it would be a different tactic. You are much better off designing a tactic that works and then putting the most suitable players required in each position so it works the way you want it to. If you don’t have a suitable player to play in a position then you would have to use a player that you felt was most suitable until you could buy one that fitted it.
  10. You would leave the role as it is as this is what makes the tactic work. Imagine it was possible to have a Poacher role at DL and what that would do to the tactic. Now imagine playing a recognised Poacher as a DL. The first would be a disaster but in the second example the guy with the Poacher attributes could probably make a decent fist of playing DL.
  11. I am still playing FM10 but am looking for a bit more tactical oomph and wanted advice on what people would suggest as their favourite FM version. I don’t like too much clutter and fluff but want to be able to be creative tactically. Looking for a bit of a balance between the tactical side and other aspects of the game. I like youth and player personality development also. I have FM13 but have only dabbled a little and I don’t like graphics where players seem to skate rather than move properly. Apologies if this is considered the wrong forum to post in but I was looking for tactical feedback more than anything
  12. I’m talking about players that stay for several years at 1.5* but consistently hold down a place and play better than 4* rated layers. Their 1.5* rating never changes
  13. I think there is also a bit of randomness thrown in for some players. I have had many over the years who you wouldn’t touch with a barge pole as they were 1.5 or 2*. You suddenly find you have to throw them into the team for some reason and they end up holding down a regular place, with great ratings, for several seasons.
  14. I have never used more than a couple of adjustments to TI/PI’s and whilst I am no world beater I can take over a struggling relegation candidate and finish mid table, develop a squad and move through the leagues, go on decent unbeaten runs and be content with my lot. Sometimes it’s best not to over complicate things, keep it simple and the results will follow.
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