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Yuko

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  1. For FM20, anyone making a World Cup with 32 teams and a Euro with 16 teams? The classic formats of the 90s and 2000s let's say. Also would be interested in any sort of overhaul of Europeanc ontinental competitions.
  2. Yes, that's the same error I get. I will try the fix that Freddie suggested. I had seen the Italian fix some time ago and didn't realize the Spanish one was right above. I also had issues with Portugal but I decided to eliminate the 3rd tier from my DB just to avoid punching my computer screen as I was staring that issues for 5 hours straight with no solution It said 'expecting 71 teams, found 72', I make the changes I considered correct and then 'expecting 72 teams, found 71'. The issue is probably regarding Gil Vicente there but I couldn' t solve it no matter what. Anyway, thanks.
  3. I am facing difficulty in verifiying the default rules for Spain. There's a problem with the teams promoted and relegated between 2nd and 3rd tier. Has anyone worked a way around this?
  4. Thanks for your help, they worked. edit: Appreciate your help, I have sorted things out And I am very surprised that I was not aware of this possibility all these years!
  5. Thanks, I'll check it out but I think I have already come across this but the changes didn't really work.
  6. It is a cosmetic addition that I am proposing. Say you look into competition winners and you see the past winners. On the text version you can only see who won the most. But you cannot see if there are more than 1 teams with the same amount of trophies. You cannot see which was the 1st and which was the 4th trophy etc of each team. You need to go back and forth on a lot of clubs to see the history of a competition and if it's rich enough, you'll have to write things or search on wikipedia. Also in some cases like Argentina it is very hard to understand the real winners table because they split the leagues into three and you also have to add them up to find the proper amount from the club history tab. Shouldn't it be possible to have a feature where it would say, perhaps in brackets, the number of which trophy that was? So 2015-16: Leicester (1) 2016-17: Chelsea (6) 2017-18: Man City (5) The same pattern could follow for runners up and third placed teams when applicable.
  7. I'm gonna go ahead and post this here as well because it fits more: Can it be possible to edit nation rules instead of being forced to start new ones from scratch that will potentially not even work as the majority of users, like myself, isn't capable of remaking these rules? For example I may want to add a point deduction in a league, or make a minor change in a registration rule, or simply change one of the matchday times. Going over 6 levels of English football divisions to make a slight change in League Two is just too much. Of course we would have to make sure that the adjusted rules are valid and the won't make the game crash. This would save a lot of time from people who like to edit leagues and it will also increase the activity of the editing community.
  8. Can it be possible to edit nation rules instead of being forced to start new ones from scratch that will potentially not even work as the majority of users, like myself, isn't capable of remaking these rules? For example I may want to add a point deduction in a league, or make a minor change in a registration rule, or simply change one of the matchday times. Going over 6 levels of English football divisions to make a slight change in League Two is just too much. Of course we would have to make sure that the adjusted rules are valid and the won't make the game crash. This would save a lot of time from people who like to edit leagues and it will also increase the activity of the editing community.
  9. Affluence has to do with fan spending power. I think it is correlated with fan related income as well as the ability to match higher prices. I think it is also related to how many away fans you can have travelling around the country or the continent. Loyalty is a matter of attendance when you're not doing well, so a team with high loyalty will have more inelastic changes in attendance. Temperament could be something that causes stadium bans and fines due to fan behavior, but I cannot recall ever seeing that in the FM series. Passion is another weird one. I do not use sounds in my game, so I guess it could also be an enhancement unit for supporters' sound during games, as well as the ocassional flare that used to appear in past versions. It could also be something that affects home and away teams. A passionate home ground potentially is harder to win at than a less passionate one perhaps. Expectations is something new, no clue what it could be. Obviously it is related to what kind of expectations the fans have and how demanding they are, but not sure how that translates. Maybe it's something that adds pressure on the board as much as it does on the manager/team?
  10. Thanks a lot. This seems extremely unnecessary for a minor cosmetic change that was the norm in the past. SI should have left it as default. edit- It's still rather confusing. I found and made the change, but where do I save this now?
  11. Not sure if this is the right place, but I wonder if I can see the flags on the player's page instead of just a text of his nationality. I also have the In Game Editor and whenever I choose to edit, the flag pops up next to the nationality, so I'm guessing there has to be a way to have that option. It looks very dry at the moment and I can barely notice the nationalities of players as they're a simple text now. I've attached two images to show what I mean.
  12. I only use quit/load for competitions that are irrelevant to my save, just because I want to see a more desired outcome and change in the game. For example if I see that there's a minnow competing for the CL in the quarters, I'll try and make sure that they reach the final or something, or if there's a team that can win their domestic league for the first time or unexpectedly, I'll try and help them out. Or sometimes I do it with the 2nd tier and promotions where I try and help historic teams come up. Come spring on the other hand, I try and make my games similar to real life. For example when Leicester was doing so great I always gave them a boost and let them win the league. They were usually getting relegated without my interference in that season.
  13. I'd use it if the db was up to my standard. But I have to make 15,000 changes before I start a game to consider it playable so this is just something that will simply make me not play the game at all in the long run. I assume changing clubs' reputations and players' abilities would not make any db file compatible with an Ironman mode as these changes could very well be 200/200 for half your intended squad.
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