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10 "You're a bum, Rock"

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About BossAsianMafia

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  1. I think this is just you making gross assumptions. Some people would prefer seeing how their tactics fare in practice (i.e. via the visual representation of ME) before making tweaks. Not everyone is able to mentally theorize about how to create more/defend better without some form of visual aid. Calling this "beating" the ME is not very constructive don't you think?
  2. 1) What is wrong with the game randomly changing some non-essential rules like no. of subs? I don't think he's asking for SI to predict future decisions of FIFA. 2) Agree but I don't think that's the intention of his change. Yes it can be subject to abuse so I'm actually more in favor of random events affecting the game world. 3) Hmm I don't see how giving users control over non-essential game rules (not that I agree, see (2)) will affect the experience of picking up old games, because at the start of the game, the rules would be as per the game year. I also don't think he's asking for game patches from SI to update competition rules (he doesn't mention SI in any of his posts...).
  3. Sorry I think you're creating a strawmen argument here. What he's trying to convey is that some rules change over time and that FM should strive to have this kind of variability AFTER you have started the game, either through some form of in-game editor or a random event occurrence in-game. You seem quite fixated on the fact that he wants to change some of the rules as he sees fit so that it adheres more closely to real-life rules, but this is just ONE of the ways that the rules in the game can stay current: through user-driven customisation.
  4. Hmm I was under the impression that training Team Blend just increases the team gelling (under the Assistant Report) rather than tactical familiarity. Not sure why your bars dropped though...
  5. Hmm but does that then mean that to ensure that the physical attributes are correct, the technical and mental attributes are handicapped to a greater extent (since physical attributes takes up so much CA per attribute), resulting in lower league physically good players with below par footballing attributes? So while we can accept that the fast lower league player should have his footballing attributes adjusted downwards, the amount of adjustment needed might be significant enough to limit the viability of such a player overall.
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