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stockwellpete

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Everything posted by stockwellpete

  1. Here's another good one. Endurance Johnson! Not made up, honest. And his club? Hampton and Richmond Borough. Ha-ha-ha!
  2. No, sorry. It was a while ago. My computer skills are also "slightly unhappy", to say the least. I have noticed it more than once though. The 2nd Round and 4th Round draws appeared as usual.
  3. Ok thanks. I think the issue is that some of these screens will appear many times in the course of a season and the more ungainly phrases start to stand out and irritate pedants like myself. lol A couple more for you from match commentaries. Players are sometimes described as "using their head to clear a ball", which makes the players' head sound like some sort of implement that he was carrying about with him. Just use "headed away by . . ." instead. And then you get situations where a player has gone on a superb, mazy run but then lashes the shot way over the bar. The commentary will say "Great play until the finish", or something similar. Just say great effort by so-and-so, exclamation mark". Just keep it short and snappy.
  4. I have just completed my first season as manager of St Albans City in the Vanarama South. We won the division by 26 points. We also won 5 matches in the FA Cup to reach the 3rd Round Proper. So, I have to call this end of season team meeting and I am given 4 options to say to the players. None of them are exactly what I want to say, but the nearest option has words to the effect that next season is going to be tough (will we still be part-time?), but we should be able to survive. Complete uproar ensues. Players are "hurt" and "offended" because I am suggesting we can stay up. Morale has taken a serious hit, apparently, or so I am told by my ever-present assistant (stalker?). So it seems I should have said something like "Don't worry chaps, we'll be relegated back to this division in no time." Ludicrous.
  5. I started this thread a few weeks ago in the wrong forum. Basically, I am playing the game quite a lot at the moment as I am retired now, and I have noticed quite a few examples where the text in the game might be improved. I am not saying the existing text is wrong, or anything bumptious like that, just that "plain English" might be helpful in a few places. I'll give some examples in this post. First example . . . During a match when an offside decision is given the text says, "That looked very close to being onside." Well, quite. Offside decisions are often very close. Maybe the text would be better if it just said, "That was a tight call!" Second example . . . In a match report opponents were described as "goal-friendly". This is a bit awkward and unusual. How about "high-scoring" or "free-scoring"? Third example . . . A journalist asks a manager about the match and he/she replies, "I would rather focus on the game itself than endlessly discuss it." I mean to say! It's a press conference called to discuss the match and the reply is totally contradictory. Fourth example (and one of the worst ones) . Again from a press conferences where proceedings seem to be taking a very mystical turn. The reporter asks, "Your team looks well on course to realise long-term objectives set out some time ago?" First of all, How does the journalist know what my long-term objectives are? Beyond avoiding relegation in my first season with my club playing at a higher level. And the mystical reply you can give is, "It is close enough that we can taste it. We've worked hard for it and we just have to see it through now." What is this mysterious "it" - and what might it taste like? Seeing as we are 10 games into the season and we are top of the table. What is he even going on about? lol I think this just needs to be removed. Fifth and final example for this post . . . In pre-match reports you can read . . . "So and so team go into this away game with every chance of walking away with something (some cutlery, perhaps?) against slight favourites so and so team", according to 90mins.com. This is extremely convoluted. Instead, something simpler like, "So and so team visit so and so team hopeful of taking something from the match. There are lots more that I can report in due course.
  6. Probably just me, but I don't like the way the team formation is laid out on the Touchline Tablet - with the forwards stuck right up in the opposition 6 yard box. I think it would be better if they were placed just outside the opposition penalty area to give the team formation a more compact and realistic look.
  7. Would be a good feature, I think. Some of these players are on season-long loans and become part of the set-up. Could also have conversation about joining the club in future.
  8. Was not able to watch the draw as you can normally (automatic draw etc). Screen came up and just told me who I was playing instead.
  9. Another xG "incident". Playing as St Albans City (Vanarama South) and we were drawn away to Oxford United in the First Round Proper of the FA Cup. We ended up winning 4-3! Their xG score was 3.69 and they had 30 shots at goal with 17 on target. The game text said we had "a very worrying performance". Presumably, xG doesn't make this sort of value judgement? It is just the game comparing the two scores, is it? Our xG score was just over 1.30, if I recall correctly. Somebody must have had a higher xG opposition team score and still have won. Any takers?
  10. Could we have the full names of non-league clubs shown in the FA Cup draws and results screens please? So, for example, it is not Farsley or Carshalton, but Farsley Celtic and Carshalton Athletic. Thanks.
  11. At the moment, when you offer a player for loan and you get no reply, you have to completely re-do all the individual loan conditions. It would be better if your original offer appeared in the loan box so that you could then adjust maybe one or two of the conditions instead of the whole thing. This makes a significant difference if you are at a big club and you may be attempting to loan out quite a few players at the start of the season.
  12. I might be way off here, but I have now played at all divisional levels in the game from the Vanarama N/S right up to the Premiership. What I think is that the standard of football shown in matches in, say, League 1 or League 2, is far higher than what is actually happening in real life. It is sometimes like you are a watching a Champions League KO match. In my current game, I am playing as St Albans City in the Vanarama South, and the football is definitely a lot more "agricultural" here (lots of long passes and "hoofing it" up the pitch), although I still think the standard is probably more appropriate for League 2 than Vanarama Regional. The games are actually more exciting though, as possession is won and lost more regularly and play gets stretched as a result. I am just wondering whether the game would benefit from dialling back on the skill level depicted a little bit - and increasing the incidences of players having to win tackles/headers, particularly in the early stages of a match, which can often be very frenetic whatever level is being talked about. This would increase the emphasis on the physicality of players in relation to their ball skills etc.
  13. . . . of the squads personality. This needs to be sorted." What is this supposed to mean? And what are we meant to do about it?
  14. For example, if at the start of a game your squad has two really good right backs in it, but three very poor centre-backs. And one of the right backs has suitable stats to play in the middle. You should be able to try and negotiate a change of position with that player. They might agree, or they might not.
  15. I am seeing things like "dressing room doesn't agree with the team selection" (and very new signings voicing this opinion), or "so-and-so should have been selected" before a friendly. And players coming on after 60 minutes with an angry red face symbol stating "would have preferred to stay on the bench" or being "annoyed to have been taken off", or words to that effect. This wouldn't be happening very much pre-season, would it? You might have one or two players feeling insecure, but players generally would be getting their heads down in order to impress the manager.
  16. Declan Rice played in 61 matches for West Ham United and England between 7th August 22 and 19th June 23. Poor Mr Baningime is a part-timer by way of comparison.
  17. Can we have a "Pickford variation" for FM24 where the ball hurtles straight into the stand from a goal kick? Just Pickford mind, no other goalie. It will be a right old larf.
  18. I have upset him apparently. He wanted to play as a ball-winning central midfielder and I played him for about 10 games as a ball-winning defensive midfielder i.e. about 5 metres deeper than he was expecting. Then, when I realised my error, I moved him forward to a central midfielder's slot, still as a ball-winner. But he still wasn't happy. In the "Promises" screen he was saying something like "time is running out to play him in his preferred position". I couldn't understand it at all. Perhaps it was a bug? But then I had to make a change of position for another player and I altered that player's training position as well. So I checked Mr Baningime's training page and I still had him in the defensive midfielder's slot. Aargh!! So then I changed that and for the last 10 games of the season he was perfectly aligned with the central midfield - and after the last match of the season he told me he no longer had any concerns about my tactical decisions. What a relief! I had only played him 40+ times as a ball-winning midfielder in the season and we had just got promoted to the Premiership. The point of this long-winded rigmarole is that a player would not be upset about playing as a defensive midfielder instead of central midfielder. During a game, all midfielders both defend and attack (even if it is in just a supporting role). I could understand it if I was putting him repeatedly at left back, or up front, or something - but 5 metres closer to our own penalty area? Nope, I don't think so. This could have led to another player revolt if I hadn't adjusted his training settings in time. I think this is something that might be improved in future. Perhaps there could be a dialogue option whereby a manager asks a player if he minds adjusting his position. Sometimes he will, sometimes he won't.
  19. In my 4th season as Sheffield Wednesday boss, I managed to recover, after an early season player's revolt, and get my team in the promotion hunt with about 4 matches left. There were about 8 clubs still in the hunt. I then had three team meetings arranged for me where the plan seemed to be that I would go and tell all my poor dears things like "don't worry if we lose", "it's just another game" and "we never expected to go up anyway". WTF?! If it is just another match, why do we keep having these daft team meetings for? Anyway, I played along with this charade and the players were all very jolly afterwards - and we kept on winning, eventually securing an automatic promotion place as runners-up. I then had to have another meeting to tell them what the expectations were for next season. The board have told me the aim is just to stay in the Premiership. So I said this to the players and they went ballistic! The team leader said something like, "Come off it, we are clear favourites to go down". Some players were "hurt" (snivel) and "offended". They were also upset that I said I would be strengthening the team (so that we had a chance of not being relegated, you numpties) and they weren't happy about that either. This all seemed very odd to me. First of all, you wouldn't keep calling team meetings if you wanted a "business as usual, one match at a time" approach to the promotion run-in. Maybe you would call one - and it should be an option in the game with a risk/reward element to it. Secondly, players would not respect someone who said something as inane as "we are not expected to be promoted". He would do much better to say something like, "we can do this lads" and "don't die wondering" and so on. And players who have just won promotion would generally respond better to a manager who said something like "we know it is going to be tougher next season, but we will be strengthening the group so that we can make an impact straight away". Anyway, I applied to the Premier League to have our club name changed to "Sheffield Snowflakes", but I have yet to receive a reply.
  20. Thanks. I thought as much. I would even go so far as to say that a two and a half star player would be better off being loaned to a League 2 side rather than stating in the U21's. At least, they are getting some really competitive match experience in front of reasonable crowds. In real life, they would still be learning a lot and gaining experience. Not tried it in the game though.
  21. Yes, I get that, thanks. But I am trying to make the point that there are two variables here that come together to seriously unbalance this game/simulation. The fixture congestion would not be so bad, in itself, if the stamina drops of players was more realistically portrayed. Players do not run until the point of exhaustion. What happens is, at varying points in the second half, they start to get "tired" and cannot implement the team's tactics as effectively as they were doing earlier in the game (e.g. gegenpress). The manager then has a choice to make. Keep the player on because he/she might still impact the game, or substitute them with someone who will be more efficient at implementing the original game-plan. Players adopt coping strategies when they start to feel fatigue and reduce the amount of high intensity running they do. Recovery runs are sometimes missed, or started too late to have an impact; misplaced passes from team mates are not pursued in the off-chance of maintaining possession; and so on. Actually the biggest problem I had was with postponements due to international call-ups. I had a lot of African players in my team and they were always getting called up e.g. Ghana and Nigeria. The game seems to look for the first available free date to re-arrange the match, when they could just have easily been re-scheduled for March or April.
  22. OK thanks. I'll try that rewind option next time I get one.
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