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silentventus

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Posts posted by silentventus

  1. 5 hours ago, NineCloudNine said:

    One thing often overlooked in specific tactical recreations like this is PPMs.

    A FB with ‘gets forward whenever possible’ will play differently to one without, whatever role they are given.

    Same with a W with ‘cuts inside’, who will play differently to one without.

    I find PPMs really powerful in recreating particular styles, especially when the style in question is IRL very dependent on particular players, which I think is true of Arteta’s Arsenal (but perhaps less so of Guardiola’s Man City).

    This is actually a very good point and one thing that I tend to forget about a lot, since player traits are important to look out for in any tactic imo 

  2. 2 hours ago, Gilberto Silva said:

    My interpretation:

    Arsenal442.PNG.92c17c3064ebd2203d7a93202f3644cb.PNG

    The Ben White is the most difficult to mirror. I would try an IFB with run wide with the ball as well as underlap right in the TI's - not sure if this would work or not though, my idea would be to get him to over and underlap.

    LB probably add sit narrower as a PI.

    Could put Havertz as a DLF but I think having both him and Odegaard in the AM slots makes more sense, perhaps add to mark the opposition CB's?

    Note, this is an interpretation if Jorginho/Partey + Rice both start, otherwise it would look a bit different. 

    A striker less version, now that’s something I haven’t thought about and is actually pretty interesting. How has this tactic been getting on for you? 

  3. On 29/04/2024 at 21:02, bosque said:

    In my opinion Arsenal plays 442 both in and out of possession. Odegaard is always on the right and Havertz on the left. The same with the doble pivot, I'm always watching Rice on the left and Partey on the right. And as formation in FM is the defensive shape of the team I would field them in a 442. 424 or an offset 4411/4231 with Odegaard in the AMCR position and Havertz in the STCL.

    This is very true tbh, I think in their last game against Spurs there was a moment where I seen Rice and Partey in a double pivot with Odegaard high and only in settled possession would Rice push up high, it’s been Arsenal’s big game set up I feel like. 

    I don’t know, I also feel like it suits some of the profiles a lot better in  FM like ESR and Fabio Vieira, I like my CMs in a 4-3-3 to have decent tackling and aggression which Odegaard doesn’t have. 

    Thank you for the advice. :onmehead:

     

  4. Hello, guys.

    I've been trying to take my tactic creation up another level in terms of understanding the match engine & to do so I'm trying to emulate real life tactics, I have already received a lot of valuable help on this forum so hopefully that can continues and many thanks. :)  

    The problem I have is sort of translating what I read online or videos I watch into FM since its not always a 1:1 of what we see irl. Especially the part I struggle on is the team instructions and sometimes player roles (but not as much.)

    I have just booted up a quick save and tried to see what I could interpret into the game and this is what I have so far and a few thoughts to go with it.

    • I'm a bit torn on the wingers, I know they both hold width but I they also come inside with the ball so maybe IW(s) for Saka and IF(a) for Martinelli with stay wider instruction?
    • Kai Havertz from what I have seen in recent games as a 9 roams quite a bit, holds up play and also gets in behind so I have gone with CF(a)
    • I'm going off the Midfield trio that has played in recent games with the return of Partey which I enjoy quite a bit, some people might not agree with Odegaard role but I honestly think this role suits him well with the fact that he has started to drop deeper sometimes to pick up the ball but we may lack penetration who knows...
    •  With our backline we look to create a 3-2 build up shape with Zinny or Timber inverting. But I'm again torn on the Ben White role as this guy does everything invert, 3rd CB and overlaps Saka. 

     

    The only thing I can't really translate well are the team instructions, but is there anything you would change or tweak? Also if anyone else has tried to recreate his system feel free to share it here, i’m always looking for ideas

    Screenshot(10).thumb.png.35bdc371dbc31047daa542f6c5d4da98.png

  5. 22 hours ago, Cloud9 said:

    I would be careful with thinking like this, sounds like those roles suit your system well but it certainly doesn't apply across the board to all styles of 4-3-3. The fullback roles that you mention, are also not inherently better than wingback roles. However, I do personally like the fullbacks as they are (as you mention) a bit more defensively minded and sit narrow. I also agree with you that a PF(a) can be great spearheading striker in a 4-3-3, especially on a midblock.

    No problem, usually the profile I'm looking for is someone with a lot of running (ability to cover space). As you mention, Teamwork, Workrate, Stamina, Determination, and Natural Fitness are staples of any 8 in a 4-3-3 and what primarily makes them industrious. I would want at least one of my 8's to be exceptional at these attributes. As always a good personality and consistency goes a long way. 

    • My system (a counter attack midblock) values Aggression, Tackling, Anticipation, Bravery + a strong mentals as I'm expecting them to function as part of the defensive block, and as the primary  area I want to challenge for the ball in. To that end I look for 8's w/either a turn of pace (interceptions, ball winning) or a combo agi/balance or strength to exert influence on the opposition. Since the regista is primarily creating behind them, there's less freedom given to them as they screen him and challenge for the ball high up the pitch. 
    • A higher lines system can get away with a more "water carrier" profile ie. Jordan Henderson, alongside a more capable (if not equally hardworking) creator/goalscorer. A less capable 8 can be deployed as a CAR to babysit an extremely attacking Fullback position (Trent) who would be otherwise exposed. 

    No matter the system, having them be at least decently proficiently well rounded is important:

    • They have the responsibility to link up the midfield and attacking areas as well as doing the hard yards for the team.
    • They're not 6's or 10's, so their profiles can't be purely destroyer or creator. 

    On a final note, I'd try to remember that the midfield three operates as a unit. For example, in Real Madrid's dominant midfield three: Casemiro (the tank), offered space for Kroos (a great passer of the baller) alongside Modric (who drove forward the most out of the three). It's as much about striking a balance of Creator/Runner/Scorer/Destroyer as anything else.

    Hope that helped, happy to provide further assistance if need :) 

    That actually makes a lot of sense, in terms of the profiles and what Industrious attributes mean thank you again, all of this is very much appreciated:applause:. Taking in all this Information, I will would like some advice on something I’m planning to do in an Arsenal save but never really knew if it was the right move. 

    I want to run a high pressing system, with Rice as the DM, Odegaard and Smith Rowe as the two 8s when it comes to the industrious aspect they are two very hard working players and technical at that, but I don’t know if their low bravery, aggression, positioning and tackling will be a problem. Smith Rowe has decent aggression (13) and bravery (11) but odegaard not in double digits on those attributes, what do you think? 

    Also if it’s not a bother can I see the player you use for the regista role?

  6. On 14/03/2024 at 15:18, Cloud9 said:

    I would go with the enforcer DM(s) w/two 8's capable of utilizing positional play ahead of him. For a possession based 4-3-3 I'd select a ball playing Libero(d) or a IWB(s) to dictate the game alongside the DM(s).

    You're looking for your wingers to pull and pin the opposition fullbacks wide, opening up space for your 8's to move into in their defence line. The DM(s) as an enforcer in this setup gives the 8's the platform to go and be more adventurous in creating/scoring goals. His role is oriented to protecting the backline from counter attacking transitions in these setups, so some extra height (Rodri esque) would be something to look at. A facilitating profile for the 9, instead of a spearheading striker, is an option as well.

    The TI "hold shape" + "hit crosses early" on a wider width and lower tempo can help shift the opposition around and patiently create these gaps. Since you're not applying the same pressure that a narrow gegenpress does to the opposition, your highline is more exposed in transitions (which is the DM(s)'s main task here). It's important that the 8's still have industrious attributes as well (they're not 10's) but I'd favor far more expansive profiles than what I'm using for the counter attack style.

    On role's for the 8, whichever one is attacking the box directly (perhaps a CM(a)) would benefit from having some height on him.

    Here is how my counter attack 4-3-3 is progressing at the start of my 4th season in charge of the team:

      Reveal hidden contents

    Screenshot2024-03-14at8_50_29AM.thumb.png.f243f92a1fd8ceaaf6c4c18bbca4da34.png

    It's the first season where I've been able to fully mould the squad into my image and the counter attacking style has been put to the test in a brutal run with 5 games against the big 6 to start things off. 2 conceded is the big takeaway for me! Our media prediction finish is 14th in the league this year, so most teams will be willing to bring the game to us home and away. 

    Just a quick question following up on this, what would you consider as industrious attributes? that left me a bit confused is that like teamwork, work rate, stamina etc. 

  7. 6 hours ago, Cloud9 said:

    The DM(s) w/the profile above will cover most 4-3-3 variations you'd look to run. The two other solo 6 DM roles (for me) are Regista and Halfback, but in most situations it's the DM(s). 

    • The exact profile you'll look for your DM(s) will vary a little based on the style of 4-3-3 you chose to run (possession/counter attack etc.).

    To touch on the regista I'm running at the moment:

    • By moving the playmaker deeper (inspired by Koke's role in the 6 at Atletico and Guimaraes at Newcastle) I move the enforcer role to the BWM(s), who shares the responsibility w/ the MEZ(s) in another hard working profile. In deploying two 8's that can kick shins in ahead of the more technical 6, the pressing traps become well balanced and we're able to contest the ball higher up the pitch, bringing the PF(a) into the press and where getting stuck in is less likely to concede a dangerous free kick.
    • In today's Champions League match vs Internazionale we saw Rodrygo de Paul and Marcos Llorente execute what I'm looking for from my 8's.

    The 6 still carries defensive responsibilities on top of the required playmaking, but if you can find an appropriate profile the role's passing range provides line breaking passes for fun. 

     

    9 hours ago, Cloud9 said:

    Here's the PF I picked up after promotion for 12m after transitioning to the 4-3-3 from the 4-4-2: 

      Reveal hidden contents

    Screenshot2024-03-13at7_38_46PM.thumb.png.75853c6543b15fec16cb0c6e375c2c47.png

    Ideally I would have liked him to have higher teamwork but other than that he was just about a perfect fit to lead the line in a defensive counter attack. In the second season in the Premier League that I just finished (2025-2026), he led the line as we barged our way to an FA Cup final! And promptly lost to Liverpool after defending resolutely for 95 minutes to a Cody Gakpo volley. I'm not bitter. 

    On attributes, the pace and competent aerial ability are make or break for him to lead the line in my system. Off the ball and some anticipation are important for him to be an actual threat to score goals and his ability to contribute outside of that for the team is dictated by his aggression, bravery, teamwork(lol), workrate, natural fitness, stamina. After that I'd like a half decent holy trinity of dribbling, finishing, first touch but tbh I value the ability to get into goal scoring positions more than taking them (hence 10 composure). 

    • Off the ball is vital on a spearheading striker looking to run in behind, w/out this he will really struggle to score enough to be your solo 9. 
    • Consistency is key on a solo 9, if he is having a bad game you are significantly less of a threat to the opposition.

    Ended the season as our top goalscorer with 19 goals all competitions, a strong return in a counter attacking system (and one who is doing the dirty work). While he performed well he needed to do that for the tactic to work and to justify running a solo 9 to lead the attack. It's why I utilized a 4-4-2 earlier for the promotion charge, as I didn't have one striker I could trust enough for a high goal output.  

    On a DM:

      Hide contents

    Screenshot2024-03-13at7_01_17PM.thumb.png.9a503f27f833c63cb02c6df7b044df8a.png

    This guy is too good to join my side, but my scouts brought him up as an option at one point and he's the perfect archetype of a DM(s) for a 4-3-3. I was lucky (I'm playing w/scout only signings) and they brought me his teammate Rafael Luis as well who is way better than everyone else in my squad for 4.3m (hence the regista introduction to midfield). 

    On a DM(s) I want high mentals and a decent physical profile. Anticipation, Composure, Decisions and Concentration are particularly nice on these player's but being at least competent at things like aggression, bravery, teamwork, workrate, positioning, marking etc is important. His ability pass a little (even if it's short) is something to look at, as he is the focal point of link between your midfield and defence. On the physical profile, I'd prefer a bit more strength but other than that's he's pretty much ideal, lots of running, not too slow and some good jumping reach. Of course being rapid never hurt anyone, but I'd view it as a bonus. A combo of agi/balance or strength can help exert influence on opposition, although some strength is needed for aerial challenges. I wouldn't sign a DM(s) who is inconsistent, and the good personality on him is a big plus. 

    Really it's the high mentals that are key for me in this position. It's a tricky find since he's got to be a little bit of a lot of things. You can always retrain a CB to be a DM in the French model! 

     

    That's just the bones of the idea based on my current save, but scale the attributes up/down to whatever you're playing at and it still applies. 

    Again a lot on brilliant insight and a lot to think about. Thank you very much! The last question I have after noticing what you said about setting up your 8s and DM(s), what if I wanted to run a possession based game would you go for more technical 8s and an enforcer of a DM(s) or how would you do it? 

  8. On 08/03/2024 at 01:41, Cloud9 said:

    Here's a simple counter attacking 4-3-3 I put together earlier.

    • I ended up switching to a RGA, BWM(s), and MEZ(s) when I was able to find a DM capable of doing both sides of the game. In the current version, the MEZ(a) is the main creator ahead of a tall enforcer DM(s). MEZ(a) can feel too strong at times?
    • I also changed the mentality to "Balanced."

    The other pivotal role/player profile for this was the PF(a), as other spearheading roles would leave you stranded in terms of pulling off wide/inside traps. Height and pace alongside the pressing profile was therefore needed for him to lead to the line (Pace is the priority but he can't be short). I only considered transitioning from a structured, partner oriented 4-4-2 once I had a competent player for both of those roles (6 and 9).

    The 9 can be more flexible if you play farther up the pitch, but the DM is non negotiable for any style of 4-3-3. He needs to be tall/smart and fairly mobile to deal with counters/crosses and screen the defence in transition. He'll also need to be moderately proficient at linking up play from the defensive third. 

    The strength of this formation, and the 4-3-3 in general, is its flexibility. You'll need to tweak roles, traps, etc. to get the best out of it.

    • I would say this is perfect for a mid table club. 4-3-3's put you in more 1v1 battles so you need a bit higher quality players, but you'll still be an underdog who most teams will look to take the game to. In home matches against smaller sides, the flexibility of the 4-3-3 means you can dictate the game yourself (throw on an IWB and have fun).

    Very Interesting that before you go for a 4-3-3 you want the 9 & 6 to be of a certain mold, that's defo gave me some food for thought because I normally go for a 4-3-3 whenever I can but I kinda noticed even though my DM, Jerdy Schouten was tall and could read the game well but his pace and acc of 11 sometimes got him in trouble. So I loaned in Michel Ndary Adopo from Atalanta who was far more mobile and could read the game fairly well for our level. Just a question, what attributes do you look out for when choosing your DM and ST?

     

  9. Before we dig into this I just wanted to say thank you to the people that have helped me improve in this game on this forum. Whether that be helping me on the few posts I done seeking help or just people that post quality stuff and help others, all this has helped me achieve a very successful season with Arsenal, playing a tactic that plays football that I like to see irl. :applause:

    So, as you can see from the screenshots below (hopefully) is the tactics that I used and the treble that I won, which honestly surprised me. I did not expect to win the UCL in the first season, even though Arsenal are a strong side, I didn't think my tactic would work so well. How I came around to creating the 4-3-3 was just my love for the 2-3 build up shape allowing my 5 attackers to rain havoc, my idea for the attacking 5 was to have a runner on saka's side who he could feed and then a passer on martinelli's side that could feed him based on their player profiles, giving us different ways to score I initially played with a CF(S) but bumped it up to attack duty for some extra punch. With the 4-2-3-1 I felt I could keep the same build up shape but be more solid defensively with the double pivot against difficult opponents which worked a treat, and get a bit more out of odegaard. The only tweaks I would make on them tough UCL games or away games was remove the counter press and work ball into box ti, sometimes I would even go direct instead on shorter passing since we had the pace.  It was normally smith-rowe that played in the CM(a) role but I was so excited to take the screenshot that I forgot to put them in the right position rice played as the dm.

    One thing that was interesting and gave me the results I wanted was there was no stand out goal scorers, the goals and assists were nicely spread throughout the team kinda like Arsenal irl. We may have overachieved but I'm glad we did it playing a tactic I created and not downloaded.

    So, I come here again to you wonderful people in search of more help, winning the prem and ucl next season teams will play differently against us and I'm not sure I can go into next season with same tactics. I think this is what I struggle with the most making tweaks for next season and signing players to take us to the next level, if anyone could give me some food for thought or any tips on how to do this it would greatly appreciated! :)

     

     

    Screenshot(5).thumb.png.26636eb432794addfae5e8a1333a61b2.pngScreenshot(4).thumb.png.49273b2b1efc63a9c3aba03eec913e72.pngScreenshot(3).png.0345a04ea17eb2a1828500486d160d4a.pngScreenshot(2).png.d07b96522eb5fc8c1f6a3be79c00b47d.png

     

     

     

  10. 3 hours ago, crusadertsar said:

    You kind of have to have an idea in mind first. For example in my latest tactic I wanted to do a sort of classic Barcelona 433 from Pep era. So I thought I would like my wingbacks to overlap the wingers that cut inside. So I start there. Since I'm going with a more patient possession style then I would like roles that tend to work with such style. A lot of support roles and ones that are better at keeping the ball and not giving it away via risky passes and crosses. Sometimes it's also the question of duty and not just role. For example, there is a big difference in how Wingback on Attack duty will act versus one on Support duty. I choose Wb (S) simply because he has no "cross from byline" hard-coded. I don't want my wingbacks to just dribble to the byline and cross. I want them to be like little engines to bring the ball up from defence and act more dynamically in how they support the inside forwards. Not just cross incessantly.

    Same for my wide attackers. I don't want just pure crossing or overly aggressive attacking (Inside Forwards). Inverted Winger is perfect for the kind of possession system because it's a role with relatively few hardcoded instructions and also not one that will be too selfish. It's a sort of nice hybrid between inside forward and wide playmaker. On support duty it will tuck inside and support the central striker or overlapping wingback. While on Attack duty it will be more of final third threat but not quite as focused on it as inside forward. 

    So there you go, this is some of the thinking that you have to do when choosing roles. Start with an idea of how you want your team to play and then take time to read description of each role in the game (it's helpful in how it separately describes what each role does on each duty) to see how it could fit into your theoretical tactic. 

    Thank you for your detailed response, gave me a bit of an idea of what I want to try. I might do a bit of research on Arteta’s 3-2-5 see if I can get anything flowing from there! 

  11. 3 hours ago, Johnny Ace said:

    Start out using the simple roles, so FB, WB, CD, DM, CM etc 

    Roles are just a tag for a bunch of instructions, so they're not the be all and end all

    Once you get to know your players and what they are capable of, then start looking to add the more interesting roles 

    Thank you for this reply bro, I will definitely look to start out with simpler roles and see what I can cook up. 

  12. Just as the question says, how does one get better at selecting roles for their tactics, I hear a lot about balance and selecting roles that suit your players and tactics but I don’t actually know what that looks like or where to begin. I usually just pick roles for my key players then build around that, but I’m never sure if I have selected the right roles or not. So, if anyone has some tips for when it comes to selecting roles to save my clueless ass that would be greatly appreciated :) 

  13. I love anything 4-3-3, so this is one amazing thread! The new changes to FM24 have been so fun to use. However, I did have one question with something that bugs me, for your two CMs is it important that they have positioning, tackling & marking to be effective in a midfield 3? I’m running a midfield of Partey, Rice and Odegaard but I feel some of my goals always come down Odegaard’s side so I’m not sure if that’s down to his low tackling and positioning scores. 

  14. 9 hours ago, Cleon said:

    The style you create is the one via the roles and instructions used. The attributes then further enhance this so you can make the most use of it. For example if you are playing an aggressive pressing game then the chances are you'll be somewhat attacking. Which means you'll be higher up the pitch, which in turn means you'll likely not do much counter attacking. While you still may do them from time to time this wouldn't be the main style.

    The normal approach you mention from my tweet, that's aimed at those people who want a more balanced approach. So you want to do a little bit of everything rather than one particular thing.

    Ah okay I do see what you mean, it is making a bit more sense to me thank you! Also great job on that tweet very helpful in terms of the attributes. One last thing have you got any tips for when it comes to selecting what role you wanna use for certain styles?

  15. 16 hours ago, Cloud9 said:

    @Cleon This is his site, tagging him in. 

    My view is that the roles/tactics only go so far in impacting the tendency of a player to do something or not, but the attributes on the player will fundamentally determine how they play on the pitch. Therefore the attributes of players are just as, if not more, important when creating a specific playstyle.

    If you're not sure on the playstyle you'd like to see your team play, try finding a team who's football you admire IRL and go from there. 

    That's definitely made it a lot clearer and also the tip of using a team I admire is pretty interesting, thanks for that! 

  16. So hear me out, as I ramble on about my current thinking. When I normally create tactics I don't really have a tactical style in mind I just put something together and hope it works out, which sounds crazy I know considering you should always have some kind of idea on how you want to play. So, I recently came across this well put together post on twitter. 

    Here is the post. 

    What this shows is the different attributes needed for certain tactical styles, but my confusion is how do you create these styles is it through your role choices, team instructions or what? For example in the post it says normal approach for one of the styles but what would that even look like in game? I have seen many people on here who are amazing at making tactics recreate certain real life tactics and even some that take inspo and come up with their own tactic, always with a style in mind.

    If anyone could help me with this or even allow me to better understand that would be helpful, especially going into FM24 and the new exciting features I wanna take my tactic making to the next level.

    Thank you!

  17. 11 hours ago, SpecialOne Miko said:

    Ok, my take on it.

    The formation doesnt matter much to me, even if I fancy some. I usually play on Standard mentality, sometimes Positive, but mostly Standard.

    Duties allow me to balance the team in more precise way than Mentality does. (Because Mentality change a lot of things).

    So let say I'm playing a 4-3-3. If I have: 3xD  5xS  2xA, my team is "balanced" in 3-5-2 with a 4-3-3 formation. With 5 Supports and 3 defend duties,  I know the team will play with more possession and solidity  than penetration (2 Attack duties), During the highlights, if I see my team having a hard time getting shots, or good shots position, its the game telling me I'm lacking penetration. So I could change 1 Support for 1 Attack duty to add some.

    If i'm 1 goal up, and I want to close the game, but without changing Mentality or other thing (tempo, defensive block...), I would change 1 Support for a defensive duty (so balancing the team in a 4-4-2, without changing formation).

    I know some roles add penetration or solidity (or both) on their own, but its just an easy way to see if I need to change something, just by looking at what the game is telling me.

    Hope it helps.

    Thank you very much for this take, it is definitely a good way to view the distribution of duties and one I'm 100% gonna put into use! :D

  18. 19 minutes ago, Johnny Ace said:

    Depends on the roles you give them really, a Complete Forward on Attack will support the team more than a Poacher on Attack will so playing a Poacher and an Advanced Forward together in two striker partnership might not be the best of ideas whereas a Poacher and Complete Forward on Attack might not be so bad. There's no need to stress about X number of Support or X number of Attack duties in that case really

    I find the easiest way to spread my Attack duties is thinking about how early in an attack the role will get forward, a Wingback on Attack will break forward earlier than a Wingback on Support, a CM on Attack will go forward a lot earlier than on Support etc  that's normally an easy way to set the defence and midfield 

    Probably not the best and most in depth answer to your question

    There's no stupid questions around here :thup:

    Honestly, thank you. When you put it that way in terms of doing it by the roles you select it actually makes it a lot easier to understand, so just using an example to make sure I got this (Tell me if I'm wrong of course). Say an IF(A) will look to burst into the box a lot earlier than a IF(S) right?

  19. One thing that has been on my mind lately when selecting roles is the balancing act of duties. It sounds silly but I can't really wrap my head around it, I have read somewhere that the make up of duties are ;

    attack duty - focuses on the attacking phase of the game

    support duty - focuses on both phases of the game 

    defend duty - focuses on the defensive phases of the game 

    This all of course makes sense but what I'm always confused by is how do you know what to pick out of the three, I always think to myself have I got the right amount of attack duties or too many? Have I got too many support duties etc.

    Its a stupid question maybe:ackter: but if anyone more experienced on this subject could give me some clarification that would be greatly appreciated !

  20. This thread came at such a perfect time, I have been meaning to play around with the 4-2-3-1 myself actually especially since it suits my current team atm. So I just wanted to ask if this was a solid base?

    LB : Wingback (A)

    DCL : BPD (D)

    DCR BPD (D) 

    RB : FB (S)

    DMR Segundo V (A)

    DML : DM (D) 

    Reason I went for the FB on support is because I have no one that can play as a WB hence why I also went for a SV on that side. 

    Also just wanted to say I really enjoyed your 433 thread real eye opener on how to balance out your roles. 

     

  21. On 26/06/2023 at 13:04, crusadertsar said:

    I believe the winning formula is combination of:

    • Squad Depth - you need 1st and 2nd backup team to be able to compete in the domestic league, Champions League and Cups. Rested players play so much better than tired ones
    • Players whose abilities closely fit your chosen tactic. Eg. If you choose to play Possession-based approach then you need very technical intelligent players
    • Good Personalities that work well together. Nothing worse for team morale than having one or two players that cause controversy and disharmony on the squad
    • As high a morale as you can possibly achieve for EVERY game. This takes a bit of work and micromanagement (frequent team talks and talking to each player individually) but is totally worth it.
    • Finally, creating a LOGICAL tactic that you understand well enough yourself so as to make changes when things go wrong. As well as a SIMPLE tactic that your players understand easily and can learn very fast. It is not about how many instructions and exotic roles you can fit into one tactic, it is about finding the most efficient, straightforward way to achieve the result you are looking for. Sometimes the same strategy does not work to get efficient result in two different situations. For example winning against the league underdog versus winning in the Champions League final requires two very different tactical approaches.

    @crusadertsar I just had a question about your second bullet point, because it's something that I tend to struggle with. How do you know what attributes to look for, when you've chosen a playing style whether that is possession, counter attacking etc?

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