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MuVortez

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8 "What we've got here is a failure to communicate"

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  1. Hey, so I can answer the "Peak current/potential ability" question, this is unused in relation to the game itself it states what the players HAVE been in previous games. There's another forum post here,
  2. Hey thanks, I have seems to be half working first few seasons sort of sees a lot of youth, I'll simulate a couple of decades and see. I found a professional status field but its to set how long they stay as a certain status AFTER being relegated not that they MUST be Professional to be promoted. SO I guess if I use this feild on my lowest 'PRO' league then they can go down the status' after a time.
  3. Does anyone have any advice on how to force a league to accept professional clubs only in advanced rules? I'm rebuilding my Pro Era league for Northern Ireland, I've managed to force stadium ad facilities rules but I can't seem to state club status requirements. Cheers in advance
  4. Rightio so, I have figured it out. Club rules top League rules so while the league might force a star player to be full time a club might override that to be what it dictates. What I've done with my Northern Irish league now is Make the division rules be correct by setting all club rules to the '-' dash option. This seems to mean they inherit from the league themselves. I think this will solve the issue you were having. (Yes I appreciate this was 2 years ago but thought I would post anyway as I had made a league be all professional but they were still singing part time star players and I need to figure out a fix, so if this helps someone else then perfect!
  5. I think I have found the issue, I was having a similar problem with my Norther Ireland 'Professional' league I created. Even though team were Professional they were still contracting players in Part Time. Although the leagues are set to have full time contract, the clubs themselves also have contract rules and it looks like this was driving that. So I have updated all my top flight teams to be full time and am running a test on it this weekend to see what happens.
  6. Hey @iiRetroo it look like when I updated recently it removed the file. I'll upload again this evening and let you know. Who's your team btw?
  7. Hey, as 'realistic' as I can make it, in real life NI doesn't do anything lower than 3rd tier with Promotion, there are then loads of individual 'regional' leagues mostly amateur and fairly unconnected. I've brought them together as geographically as possibly into 4 main regions and then allowed for the more 'senior' leagues to be higher up the tree.
  8. Hey @krajcik38 did anyone get back to you on this? I've been looking into the squad registrations for my Northern Ireland builds as that basic rules aren't allowing me to do what I need to do. So in Advanced mode I have discovered the fixture rules underneath the main Country rules, so under the nation rules, you'll see fixture rules, then you will see Rules 0, Rules 1 etc. These represent each league from the top league down, for example in N.Ireland Rules 0 represent the top league Danske Bank Premier. Try editing these and see what you get back in a testing file. Thanks
  9. In fact it's bugged me so much I've just went and fixed it! Was easy enough as I was just moving one team from Ballymena Prem to PIL. Right off to start my game and Get Belfast Phoenix up the leagues and into the Europa Conference
  10. No it won't and to be honest it's going to bug me I'll maybe send out an update n a week or so after I have had a play through. It just throws the cups all out of whack because of the autogenerated rounds and numbers from leagues. Wish I had known before I started getting the cups in :S Am sure there'll be bugs to fix anyway
  11. This one is pure fun. What would happen if you gave a minnow country the financial benefits of the top of the tree? Using my extended league system for NI and adding in the rough money of the English leagues this one is great fun to play, sometime I'll manage a few teams at once to try and get the infrastructure in place and then see how it plays out. Tested and no breaks over 200 years in editor and 10 years in game. Download below or also on Steam Have Fun! (Update - I have updated for Premier Intermediate League to have 12 teams as as of next season it will but I hadn't allowed for that) Northern Ireland Extended League System with Enhanced Finances.fmf
  12. Sound thanks! I've added the split but when I added the extra team it has such a knock on effect to the whole system by moving that one team I've just went with the 11 in PIL. I think I can live with it, have spent a couple of weeks putting this together so really just want to get on and play it now
  13. After a few years away while the kids get a bit older and I get a bit more time on my hands I am pleased to be back with my NI extended league. I previously made robust system for 2014 and 2017 (and a half r'sd attempt at 2019 that I never really finished.) NI pyramid down to level 22 although that is mostly single leagues for the most part from level 14 downwards. There has been a LOT of change in lower leagues due to the pandemic teams completely gone, even some leagues have disappeared, although I see reference to them in some places I have not been able to find any information for some since 2020. Even my old resource websites I was able to get the best league information from have folded. thankfully a lot of team rely on facebook and there are some great teams giving great coverage to themselves and by proxy to other teams as well so I have been able to get a good solid bit of information from there. Huge caveats - There is some artistic license in this structure. NI pyramid system does not exist below level 3 there is some meritocracy based if a team need to replace a team in the PIL they can come up from one of the 4 main sub divisions that are roughly based around region lines with the NAFL, Mid-Ulster, Ballymena and Intermediate leagues. I have used there 4 pillars as my main approach then attaching other leagues as to their proximity to those region. I had some difficulty with playoff's into sub divisions when I hit level 14 so had to take the decision to have some Antrim/Belfast based leagues feed into each other which is why we have ended up down to level 22 with Belfast and District league feeding into the Down Are Winter League. ideally these would have been separate and fed into the NAFL at the same time but I was unable to manipulate the editor to do this. The other slightly annoying thing was that i have had to drop the regional based cups such as the County Antrim Shield and Mid Ulster cup and North Western Cup. This was for 2 main reasons, these cups are based on regionally based teams at the top level, so I was unable to allow for promoted teams to enter into the cups. Additionally I was unable to pick individual teams (as I have done previously) so I have made the decision to remove these. We do still have the main cups for the system, along with additional leagues cups per individual league, the IFA Junior cup for all lower 'junior' teams, Steel and Sons and Steel and Sons Intermediate cups so there is plenty of cup action on offer. Testing - I've ran pre game editor testing 200 year into the future and no errors I've ran an in game simulation 20 years into the future and again no issues and nice and smooth. Some interesting attendances in some cases but I think some team made it into cup finals so have larger 'highest' attendance' than expected due to this Where to download - I've attached the file here but it is also available on Steam (Update - I have updated for Premier Intermediate League to have 12 teams as as of next season it will but I hadn't allowed for that)
  14. That's ace, I didn't realise the Championship and PIL now followed the split league system as well. I'm working on a full extended league system for Northern Ireland, am just testing at the moment but will add these splits in now as well. Can I ask who the extra team you added was? Did you just pick a team or was it from real life?
  15. Hi folks, I have come across an issue when trying to rename Reserves/Sub team on newly created clubs or on clubs that do not currently have reserve teams. For context I am creating an extended league system for Northern Ireland, a lot of sub divisions have Reserves/11's/3rds just due to the amateur nature of the lower league system. What I have noticed is after creating a reserve team of any kind and try to edit either the name or short name, it will register your change in the database changes but upon exiting the field after editing it will change back to the originally system generated name. Example below I have added a II team to Portadown, I change the name from 'Portadown II' to 'Portadown Seconds' and the Short name to 'Porty Seconds' I've included screen shots of the registered successful changes in the database changes section and also a subsequent screen of the fields which have reverted and not showing the updated text. I then save editor data and loaded up the game with the file, I have then screen shot the name change has not reflected in the game however the newly created II team is showing and is working correctly. I didn't have fm 2020 or 2021 so unsure if this has been an unrecognised bug in previous editing but it did work in the 10`9 and previous versions. Many thanks Keith
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