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Alekos

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Everything posted by Alekos

  1. In my opinion if the following can be addressed then we might have a very smooth match engine: 1)Reduce 1v1 by reducing long balls from defenders to strikers 2)Better conversion of 1v1 and better finishing from strikers 3)Less shooting from wingers and more passing to free players 4)More through balls to strikers and more central play if has been set through tactics If the SI team can find a balance between all those issues we might talk for one of the best game experiences of late...
  2. Exactly!! And forgot to mention that those pin point passes are from my Forest Green defenders...
  3. Ok after some games playing the demo I have noticed the most problems that have already been mentioned... Too many 1vs1 lost because of too many long passes over the top from defenders to strikers...I am playing 4-4-2 Wing Play I have won 3 friendlies 4-0 5-0 5-0 and most of my goals came from long passes from defenders I have noticed also that my wingers prefer to shoot rather than pass.... In my opinion passes over the top have to be toned down in order to reduce so many 1 on 1 The game is unplayable for me at this stage...I don't want just to win I want to see some real
  4. Unreal for sure...It might happen in real life once in a year but in FM it seems it happens because of the 1 on 1 problem which is a total failure...
  5. Great??Keep scoring long shots is great?Where is build up play?Where are through balls?Where are the dribbles?...That was the main reason that made me stop playing FM19
  6. I am afraid this is not the case...It is supposed that the main news and features are released first so I don't think we have much to expect....
  7. Nothing special about new features in this year's version so far but I really hope they have put some focus on the ME which is the core of the game...Last year's version had serious issues in the ME especially with so many long shots scored which made the game very boring and unplayable for me...So I will be more than happy if they release a polished match engine which I will find out with the release of the demo otherwise It will be the first time since 1997 that I won't buy the game
  8. Guys because I don't have much time could you inform me if the new patch fixed the long shot problem that made the game unplayable?I do not want to start a new save and waste my time finding the same bugs that made me stop the game since December..Thank you in advance
  9. Any news yet about when the new patch will be released that will fix the long shots issue that makes the game unplayable at the moment?Almost a month already and we have no news at all..I want to play the game
  10. Ok let's say with my tactics there is a problem..What about Liverpool and Salah that I have mentioned which is controlled by the AI?And Liverpool is only one example..I will provide more later on
  11. Forgot to mention that in my above save IFs rarely score but CMs do..End of the season Salah for Liverpool had 7 goals in 32 games and Henderson had 17..Joke right?In my Forest Green save my top goalscorer is my lone striker with 38 goals way ahead of the second scorer in the league and my second scorer is my box to box midfielder ..Same applies to all the other teams..
  12. Guys please stop saying is your tactics or etc for conceding long range shots..We are not newcomers in FM series..As I have wrote in a previous post which was deleted it is more than obvious there is a problem with the ME concerning long range shots..Thats why we have so high scores in every league..I have started a season with Forest Green and my games averaging 4-5 goals..Same happens to the AI teams that play in the background..I cannot understand how something so obvious slipped away for the SI team..I am not saying the problem is only against us..We score also some crazy scorchers from ou
  13. Great to hear that a training guide is coming out but am afraid you misundesrtood my intensions..Of course I am not the guy that asks for spoon feeding but I always experiment with tactics..This is football manager of course.. The point of my topic asking about a tactical guide is not about giving me a win-win tactic but to analyze the depth of tactics like you and Cleon have done in previous versions of the game..As I have said in a previous post sometimes I feel that I do not have the full control and understanding of what is happening in a match and why..Then I search through your guid
  14. Wow!! Since I haven't played the game yet I didn't know that someting like that exists in this version!!Great news then but I also have to mention that your guides are very very helpful and useful!!
  15. As the title says, are we going to have this year a tactical guide from FM experts on how to use the new tactical system, what attributes our players should have to be able to adapt in each tactic, how to use possession, transition etc?
  16. The biggest concern afte watching the livestream was the number of total shots made and goals came from crosses..They played against PAOK and they had 41 shots vs 4 and the final score was 2-1..As another one mentioned there were too many shots against Bayern too..This has to be toned down I'm afraid.. Reminds me previous versions of the game when we had too many shots again which was fixed later on...Is this a sign that the AI can't cope with our tactics?Or the same old problem? The one thing I liked is that finally we had goals from direct free kicks..In FM18 after 2 years of playi
  17. Hello guys I would like someone from SI or Sega to inform me if I preorder the boxed version of the game here in Greece shall I be able to play the beta 2 weeks earlier than the release date or this only applies to digital pre orders?
  18. If we preorder a physical copy (boxed version) do we get the beta code?
  19. Please can someone from SI inform us if we will be able to switch tactics in attack-transition and defensive phase?For example 4-3-3 while attacking can be converted to 4-2-3-1 while defending?
  20. Well because I looked at it very closely that's why I expressed that opinion..What I see in the defensive phase is just the defensive line???Can I change the shape of tactics or not?
  21. Wait a sec guys..Why do I think that all those features were already in previous games but not in this detail level?Only if those three phases let you change positions and not only width pressing etc would be an overhaul.. For example.. With the new tactics shall I be able to to play a 4-4-2 while attacking and while defending 4-1-4-1 or not? Could someone let us know? So what is called an overhaul it was the same in previous versions by just adding each player instructions...It reminds me the last year's Hierarchy which was already in game but they made a menu for it so nothing new.
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