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Scamander

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9 "What we've got here is a failure to communicate"

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  1. yeah this would transform the whole interactions thing into something Paradox-esque. CK3 with all its flaws in terms of combat and strategy still ends up hugely successful, largely because of the amazing roleplay element. Obv FM is supposed to be a bit of a different genre but I feel that plenty of people still play their saves as a roleplaying experience. Something like this would elevate the game to a whole new level.
  2. At this point I'm interested in seeing SI's evidence of players constantly whining to their teammates and managers irl. Present the evidence, otherwise you're just making stuff up from your arse. All the "improvements" they've made this year is more power to the players and less to the manager. Great, now every club is like PSG. I'm sure Man City players dare to whine constantly to Pep after a treble winning season. Where's the testing? Where's the f***ing QA process? Did anyone seriously in their right minds play the product for more than a season and thought, "this is fine"? If this is the direction SI want the game to head towards, they should rename the game Nursery Home Simulator 2024 instead.
  3. The important point of OP's post is that if you can't make a feature well polished enough for the majority of players, you should at least add an option to completely disable it. Players who enjoy them can keep them on, and players who absolute do not want to get involved can turn them off. It's not like FM is a competitive multiplayer where they need to keep everyone on the same track. The fact that they haven't implemented something like this is incomprehensible to me.
  4. Almost every single version people complain about the interactions being annoying, unrealistic, etc. SI never seemed to care. Instead, they've decided to add even more of them (afaik I can tell anyways) in this version. At this point you simply have to assume that someone on the dev team is a huge fan of them for whatever reason.
  5. Seems like it's tied to player personality (i.e. hidden attributes such as professionalism) in FM24. There're a few players in my team whose personalities aren't ideal, and they are the ones that reacted poorly to the criticism. While it makes sense from a realistic pov, professionalism is already one of the most important stats in the game so I'm not sure if I find it good for the game.
  6. Jordan Pickford (as Everton captain in August 2024) just complained about "the squad lacking depth in centre back position". And with whatever voodoo he's been employing he's got almost every player in the squad agreeing with him. The four centre backs at the club are Jean Todibo, Strahinja Pavlovic, Leo Ostigard and Jarrad Branthwaite. So apparently, after spending quite a lot of money improving the defense, Pickford reckons that pissing Mason Holgate and Michael Keane are better players? If you can't fix player interactions to make them remotely realistic, just remove them from the game. Stuff like this simply breaks immersion and provides no value to the experience.
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