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Posts posted by SpitfireFM
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Hi. Will this enable the English lower leagues below the Vanarama North/South? And if so, do you have an ETA on how quickly you'll be releasing this?
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My only concern so far is that high tempo, short passing feels like it might be a bit too plug and play?
I’ve got York City (National League North) playing like early 2010’s Barcelona. Completely dominating possession, chances, playing unreal football.. with what feels like very little input from me and what feels like quite a basic system.
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I know there’s a tactic forum but I’ve got a super quick Q;
Which of the defensive midfield options is THE most defensive? Is it the half back?
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Still in pre-season and not won a game yet, but I’m enjoying this a lot.
Really enjoying tinkering with my tactic (and I’m sure everyone is trying out WCB’s!). Really loving a lot of the additional flavour to press conferences, team meetings etc. Just feels like there’s so much more there now to sink your teeth into.
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I can’t believe there isn’t an NFL Manager.
Well, there’s a couple of “sort of” alternatives floating around, but obviously nothing on the scale of FM.
The off the field team building, drafts, roster management etc is half (if not more) of the fun with American Football. It always strikes me as the next most logical sport to football to receive the FM treatment.
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2 hours ago, zyfon5 said:
Highly doubt it considering a large portion of the playerbase are casual gamers. Remember someone mentioned that most of the players do not have game saves more than 3 seasons so I will be surprised if half of them even use the data hub feature at all.
Sorry, should have specified that I meant that this should be optional, and that the quality of the data should be sufficient to make informed management a possibility without dependancy on the attributes. Much like that option exists now via skins, but officially supported in game and with the data and analytics work under the hood to be advanced enough to handle that play style.
Obviously I don't anticipate SI hard removing the attributes, nor should they. And there's still a way to go with the quality of data and analytics. But I do think it's where the future of the game is for those who want to delve that deep into it. They're clearly dipping their toes in those waters.0 -
8 hours ago, BrightLad5 said:
Personally, I'd highly recommend SecondYellowCard's video on the Data Hub... blew my mind and its certainly going to be big for a lot of our saves!
I do believe the next step for FM is to get the analytics and data to a point where there's less reliance on looking at attributes. I know there are specific skins and ways of removing attributes from the game already, but for the game to fundamentally put data front and centre feels like a big step.
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[FM22] England down to Level 10 Now available for download
in Editors Hideaway Download Forum FM22
Posted
Do you have an estimate on when this will be released?
Thank you for all your hard work.