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Coltons13

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1 "What we've got here is a failure to communicate"

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  1. This is a full database issue, not a particular save. While not noticeable when playing the default database due to MLS unique set-up and Homegrown classification, any custom database that uses the game's built-in Homegrown categorization (e.g. 'Trained in Nation 0-21, Trained in Nation 15-21, etc.) shows zero players meeting Homegrown criteria. This is game-breaking for any custom database that utilizes squad registration rules around these mechanisms. This bug was not present prior to the 24.3.0 update and was only introduced after the fact. I can confirm it is a database issue - not specific to a single save. I have attached a save file with a custom database that uses 'Minimum of 'x' players trained in U.S.A. for 3 years before 21st birthday" as registration criteria - as well as the editor files needed to run the save in the custom database. By inspecting any player that should meet these criteria based on their histories (e.g. Tyler Adams, James Sands, etc.) and going to their 'Eligibility' tab, you can see they are eligible for absolutely no homegrown requirements. But you do not even need to load the save file. If you load the pre-game editor, you can filter down to players with USA as nation and see none meet this criteria (no boxes ticked) - despite having correctly recorded "number of days at club/in nation" data. This appears to be a base database issue only visible when a custom database utilizes this requirement. I have attached both in-game and pre-game editor screenshots displaying this issue. Please let me know if further detail is required. This unfortunately makes my custom database effectively unplayable.
  2. As the title states, the North American Nations League does not appropriate cap-tie players to their nation as they do in real life. Below you can see screenshots of Gabriel Slonina (USMNT-Poland dual-national) who has made a senior appearance in the NA Nations League for the USA, but still displays eligibility for both the USA and Poland. I am unsure if this is an issue for all Nations Leagues in each confederation, but it is for North America.
  3. For Jack Harrison (Leeds United), he is listed in-game as eligible for both the USA and England, but never received his citizenship in real life and is therefore ineligible for USA (he does have a green card, so should count as domestic for MLS-USA, but not eligible internationally). He has also made a English competitive youth appearance (U21 Euro Qualifiers) and should therefore be cap-tied to England since he is not eligible for any other nation. You can start any save to see this is true (he is eligible in-game for both at any career start). I've included a screenshot below in a save where he has declared for the USA.
  4. Update: On further experimentation, I can confirm the issue only occurs when viewing a player profile for a player on a club registered to one of the new club continental competitions for North America. Non-registered clubs for that year's competitions can open player profiles just fine. Clearly something is going wrong once a club is registered for the continental competitions that causes the game to be unable to open those profiles, but I can't fathom what that might be - all rules validate just fine and the save doesn't crash on advancing or anything, just when clicking into those profiles. Maybe the game is for some reason looking in an incorrect location for the player profile data when their club is registered to the continental competitions? I have no idea how to verify that though.
  5. Per the title, I have created two custom databases using the pre-game editor - one creating new nation rules and structure for the USA and the second creating new club continental rules and structure for North America. Both databases are validated in the pre-game editor and databases changes are shared between the two files to ensure consistency. I am able to load each in the game itself and start a save with either or both loaded - this crash issue only occurs when both are loaded for a save. The crash occurs immediately upon selecting a player from squad view and attempting to view their profile - the game freezes and crashes out, throwing up the error reporting tool and creating a crash dump. It also occurs when accessing the "Rules" page for the CONCACAF Champions League competition - as well as other competitions. I suspect the issue to originate somewhere in the North American edited database, since the USA edited database functions perfectly otherwise when utilized alone. To recreate, simply start a new save with the two databases activated and attempt to access a player profile from squad view. I've attached the relevant databases and crash dumps here. American Pyramid Revamp 2023.fmf CONCACAF Revamp 2023.fmf 0fab19a3-b04c-44d8-b784-a7fcedafa0c8.dmp
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