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L55DS

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  1. Going to bump this with another issue related to stadiums. Even if a stadium is set to be built in the future, it is built immediately and can be used by other teams. The team that's supposed to move in doesn't do so until they're told. Please can this be fixed so I can set stadiums to be built in future, or can I prevent teams from using it until that date at least?
  2. You can make advanced changes to nation rules in multiple editor files and load them simultaneously.
  3. Also check if you've applied the changes above to each variant of the competition:
  4. I've had some difficulties with this too. There are lots of ways to allow / prevent B-teams being promoted and some settings override others. Everything you have there looks good, so try going into the National 2 settings and check whether anything in the qualifying settings excludes them from being promoted. Also have a dig around in the stage flags and things.
  5. Will add to this again as it's somewhat relevant. The developers should look at the way attendances are calculated, particularly in neutral venues. I've created a tournament played in Portugal which features, among other things, top Portuguese clubs playing against EPL sides in neutral stadiums. Because the reputation of the tournament is only ~50, a match between Benfica and Liverpool in Leiria (an hour north of Lisbon) is only getting a crowd of 11,000 in a stadium that holds twice that. In reality, even a friendly between those teams would sell out most stadiums. In fact, Liverp
  6. I believe this is a bug. Trying to set a club's friendlies to be played away from their main stadium, but almost all friendlies are still played at the main stadium. Sometimes (once every 5 or 10 years) a friendly will be played at one of the alternate stadiums specified but this doesn't happen often.
  7. Can someone explain the implications of the new update on existing editor files? Will database changes still be applied, and will advanced rule changes still work?
  8. Anyone know if this is a bug, or have i missed something? Trying to set a club's friendlies to be played away from their main stadium, but almost all friendlies are still played at the main stadium. Sometimes (once every 5 or 10 years) a friendly will be played at one of the alternate stadiums specified but this doesn't happen often. Anyone know if there's a solution to this?
  9. Just to tack onto the end of this, corporate facilities should also be tied to the stadium, not the club. When renting a stadium, you'll rent their corporate facilities too, even if that's at extra cost or if the owner takes a % cut of matchday revenue. There's also no option to improve the corporate facilities level when you change stadium, which would be solved by attaching them to the stadium rather than the club. You could also be able to improve corporate facilities by expanding an existing stadium too, which is almost always cheaper than a whole new stadium. Generally I think
  10. This could be construed as a bug, but it effectively comes down to a lack of options in the editor. You can create a stadium set to be built in future, and set a % chance for a team to move there, but you can't actually set a % chance of it being built in the first place. This results in an issue that can be seen below, where St Pats are still planning a new stadium, but it has already been built and other teams are using it for their matches (whilst they build a stadium of their own). Although this particular example was constructed using the editor, it can occur naturally in
  11. My answer to this is do them all in separate files which you load together. As long as you never change the same thing in multiple files you should be ok. In my experience merging files causes issues, but there may well be a better way and I'm all ears if there is.
  12. Correct, so use reverse teams to have those teams enter last instead of first if you want. if you want.
  13. Make all 13 rounds in stage 0. No need for additional stages. Then the Byes will be automatic based on the number of teams and matches in each round. For example, round 1 would be: Teams: 240 Teams to add: 240 Matches: 128 And round 3 would be: Teams: 124 Teams to add: 60* Matches: 62 *To ensure the correct teams are added each round, make sure your list is in the right order in the teams section. Teams at the top of the list will enter the tournament first by default (I think?) but you can use the 'reverse teams in list' option to switch that, which is usually
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