-
Posts
4 -
Joined
-
Last visited
Content Type
Forums
Articles
FAQs
Online Manual
Support: Blocks
Support: Games
Bug Tracker
SIGames Manual (beta)
Profiles
Posts posted by alwaysbebrian
-
-
I'm new to FM2021 and am working my way through my first season in the MLS. I'm already past this point with the player I was thinking of. If it happens again, as I'm sure it might, I'll send you a copy of the save before I get to actually finding a new home for the player. Will that work?
0 -
Is there somewhere to see suggested amounts of playing time for the various categories of players? E.g. Future prospect, break through prospect, etc. My question boils down to deciding to sign a new player and having to categorize him within my squad during contract negotiations, when I don't really know what delineates the different categories? UGGGGH Using Google has not led me to an answer for this...
Found a great answer for this topic within this site under "Playing Time".
Here is my general rule of thumb:
Star Player - Every match they are fit for (condition >95), except low priority cups. I keep the number of players of this type to a minimum, 1-2 max.
Important Player - Almost the same as Star player, but I will rotate a bit more. Still will play in most games.
Regular Starter - First choices in their position. Will be my preferred starter, but will be rotated a bit. Will play around 75% of matches if not injured.
Squad Player - Rotational option and the one to step in for any injury. Will play about 35-60% based on role (a central defender will often play more than a winger, simply because there are two positions he can step in for. The same for versatile players).
Fringe Player - Will play in low priority cups, unless I have an exciting youngster ahead of them, and as backups for the more important role. Most players with this role will be up for sale as I'd rather play a youngster I have hopes for rather than an old backup (personal preference).
Emergency Backup - Will only play if there is an injury crisis. I've had older mentor types in this status for several years without playing a game without complaint.
Breakthrough Prospect - The most important youngsters I want to give a game or two if I can. Some late subs, or just have on the bench in low risk matches. Also plays in low priority cups.
Future Prospect - Youngsters I don't expect to get any games.
Youngster - Youngsters I doubt will make the cut.0 -
I have quite a few young players on my squad as that is a team philosophy. However, I can easily see this happening to me too. If I had to guess, I would say that early success in the pro leagues taints a young player's point of view and they over inflate their value to the game/team. One approach might be to always have a steady stream of youth players that always get sold before they are vine ripened?
0
Once Initiated, I See No Way To Reverse the Automatic Refusal of a Player's Transfer Offers
in Transfers, Contracts, Scouting, Recruitment Meetings and Staff Responsibilities
Posted
I'm relatively new to the game (Just starting my second season within my first game save. I was getting too many offers for one of my better players on the squad so I went ahead and selected the option to "refuse all offers" going forward on this player. Now, the offers are so high, I would like to turn OFF that automatic refusal to Transfer offers... BUT I CANT FIND ANYWAY TO DO THIS? There must be a way to do this without me having to terminate the players contract or just using the Editor Tool to manually move the player.
Hopefully, this is not a bug, and there's a way for me to switch this automatic refusal off?