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Everything posted by TheInvisibleMan

  1. Hold control (or command on a Mac) and click on the players you want to highlight as you are holding it down.
  2. I'd probably say box to box, but it's quite rare that players have that as their natural position in FM. I think they could be a deep lying playmaker too. It probably depends on the role of the one alongside him.
  3. You have to click on the tick on the far left hand side on FM20 I believe. A little bit annoying as on FM19 you only needed to click anywhere on the row.
  4. What I usually do when I join a new team is to make a tactic which is partly how I want to play but also bears in mind the quality of the players I have. I then also create my ideal tactic, which is very short passing - almost tiki taka style. I'll then let them train both, along with a counter attacking one, and then once the squad have a good familiarity level with my ideal tactic, I'll slowly introduce it into games. This might be in games I'm expected to win or even just friendlies to begin with. Generally you probably want to limit their creative freedom a bit. You could set passing to short (not very short) or just keep it to normal. Slowing the tempo down is a good idea too. It may be best to not use many instructions to begin with, aside from some basic principles of how you want to play. And then slowly introduce more such as playing out from the back, very short passing and working the ball into the box. Asking your centre-backs to play short, simple passes can also help. They'll not look for long balls but try to play into midfield more instead, which probably suits their technical attributes too.
  5. This is a big problem with this forum, people complain about stuff being excessive in game but never compare it to real life statistics. Which we know for a fact SI do!
  6. I think you could do a better job being yourself than Solksjaer to be honest! 🤣
  7. I had Ozil play this brilliant through ball in one of my games. Real shame that Saka was offside! I guess that's what 19 vision provides you with 😍 In the previous match engine I didn't think there was enough of this but much more positive about it having seen this one. Hope it continues!
  8. They're obviously going to try and pay as little as possible for your player. Surely it's a solid negotiating strategy to go in as low as possible? It's then down to you to try and drive the price up without putting them off. I often found in FM19 that a club would make a derisory offer, but you could get them pay something close to your asking price if you negotiated with them. It might be that you have to get them to pay some up front and some in instalments. It might not be what you want but you can then balance this off by buying a player with similar instalments. It'd be a bit boring if all clubs simply offered you what you wanted for players up front.
  9. Anyone else seeing an increase in penalties and red cards in the public beta? In my last two games I've seen 3 red cards and 3 penalties.
  10. As an unofficial rule on my saves, I often keep players at the club until they're 19. Then once they turn 19 I'm happy for them to go out on loan. So they essentially spend two seasons in the U18s, and then one in the U23s if you were using an English team. Any especially talented players might skip or be accelerated through the process, but I never really let players in the U18s go out on loan. It doesn't happen in real life so I'm happy for them to be at my club developing. If you're at a club with good youth coaches and great facilities, I wouldn't be worried about stunting their development by keeping them in the U18s squad until they're too old. If they're in that squad they can also be called up to play in the U23s too if the manager of that team feels they're good enough and they're needed.
  11. Most people get paid tomorrow, good time to drop the beta I'd say 🤔 Get those pre-orders in! 😅
  12. There just needs to be more variety to it in FM20, in my opinion. There should be: Decisions that don't get given by the ref but then given by VAR Decisions that don't get given that are checked and then not given by VAR Decisions given by the ref and confirmed by VAR The game stopped and decisions looked at from earlier on in the move/phase of play It seemed in FM19 that if something went to VAR it was going to get given as a penalty, or the goal would get given! Never ruled anything out.
  13. You missed the option of 'Probably going to pre-order when the beta is released'!
  14. Would be scenes if it was released tonight but can't imagine them doing it 3 weeks before release.
  15. Has anything been said about improvements to VAR in FM20? Wasn't much variety with it in FM19.
  16. I would imagine it's this, but that's a good spot and it will be interesting to see what it entails. Be great if sponsors reacted to your success on the pitch, like more interest from sponsors if you do well and vice versa.
  17. You can right click in the PKD column of the player you want to select next in the list at the top, that's always how I've done it from the squad screen. If anyone didn't know that already but I'd guess most do.
  18. He is insane 🤯 Even at 15 he looked like a solid PL striker!
  19. But are we not at a stage now with FM, like with iPhones, where there's very little 'big' features they can add that aren't already included. It's already a phenomenal game, what more can they do to make it even better besides continually adding smaller features? The match engine will never look like FIFA, I think we all know and accept that. So besides that I'm unsure as to how they really make this game any more realistic as a football management sim than it already is. It seems to me like SI are now focusing on adding smaller, realistic features to the already fantastic game in order to fine tune it. It may just be my opinion but for me it's a brilliant game and I'm just not quite sure what huge features they could possibly add that would really improve the game. Maybe SI have some brilliant ideas for future releases that I haven't thought of. We know for a fact they read the feature requests on this forum and discuss/make a decision on putting them in the game. As long as they continue to do that, and add in others that they've come up with themselves, I'm happy for the smaller features to keep coming. You only have to look at the numbers that Miles is mentioning in his Twitter polls just to see how many new features there actually are. For me, at the price we pay, FM is great value for money. As long as they keep adding useful and realistic features and not removing anything, I'll continue to buy it
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