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skaddy

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Posts posted by skaddy

  1. On 15/11/2020 at 02:57, Wolf_pd said:

    Also, just check if the game allows you to buy the IGE, since you are on Epic.

    It is, interestingly I couldn't find it using the Epic app, so I found it on the web version of the epic store, added it to my wishlist, and completed the purchase within the app.

    It's working fine btw - took me a while and some research to figure out that the reason I couldn't get it working initially was that I always refused to allow epic to connect to SI on startup (I generally never allow apps to talk to 3rd parties for privacy reasons) Once I did that, and accessed the downloads menu item within fm2020 it was all good. I note that I have to go to the downloads menu item each time I start the game to enable the editor, which seems a little clunky to me, but nvm.

    Thanks again!

  2. 2 minutes ago, Wolf_pd said:

    1. Yes although outside factors (training at current club and such) will determine if he progresses. Also, he might decide your club is not good enough or Barca and Real start poaching.
    2. Yes
    3. Yes

    Awesome Sauce, tyvm!

    Although I still think a comprehensive spec of what the IGE can or cannot do posted somewhere would be a good idea ;)

  3. Ok, so Epic fm2020 user here on PC - not got the in game editor yet as I want to ensure it'll do what I want it to do. Can't seem to find a comprehensive list of capabilities..... read through about half this thread tho - helped with some of the questions.

    2 years into a save now, I want to keep it going. Only recently got fmscout and it showed a few things under the hood that I kinda want to fix. Mostly it's small scale tuning stuff.

    1) Increase PA - I started with a 17yo fringe player in a lower league, up to the premiership now and he's still an occasional starter and he's done well. According to FMS he's hit his PA of 117 at age 19. To me (as a former sports trainer) that's ludicrous - so I want to increase his PA - not to anything stupid but so that he can continue to progress and remain a useful player. I know this can be done so the question is mainly: would simply increasing the PA be enough, or could other factors come into play?

    2) Mental/Hidden stats, I had a newgen  that I had high hopes for, but he never really progressed all that much, discovered much later (fms obviously) that in addition to his known relatively low determination, he had some really poor other stats too, like injury 19 and important matches 2, as well as poor ambition & proff. So despite a 160 PA it seemed he was never gonna get there. So can all that be edited at will in game too?

    3) from what I've read this next one is indeed possible: I decided to blow pretty much entire Transfer budget on whatever my weakest position is, which happens to be AML. There's a very decent winger listed by Man City as surplus (Leroy Sane if you must know). And although City will agree the sale, Sane won't even talk to me (/sadface) despite that I know I can afford him and his wage demands. As much as I prefer not to completely game the system, I'd rather force the transfer than miraculously godmode my existing winger.

    btw. I'm aware that simply setting high attributes will result in them slowly bubbling down to fit their current CA. Anything else I should know about?

    I know the above can be done with some of the other 3rd party tools, but I've always preferred official over 3rd party; but in anycase I'd be curious to know if there is anything that the official IGE cannot do that those 3rd party ones can?

     

    PS one more thing, feedback to the main game if you wish: When a minnow team plays a top team and gets beaten 3-0, that doesn't mean they played badly. A team like, say MK Dons can play out of their skins and get beaten 3-0 by Man U. I wish the game engine reflected that rather than coming up with match rating 6.0-6.4 for all MK's players.....

    Thanks!

     

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