CoffeeFueledCurmudgeon
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Posts posted by CoffeeFueledCurmudgeon
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48 here, once upon a time I used to add ten years, now I tend to make myself about ten years younger for the longevity of it all.
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On 07/06/2023 at 13:01, TioPatinhax said:
is this possible without having licencing problems?
Not sure a fictional new stadium modelled in CGI can be dictated under licensing law. SI can't use the exact likenesses it seems, hence the 3D stadiums looking like a SNES era mess.
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Stadia - would be nice to see improvements reflected in the facilities page. I love Stadium images for immersion, but it's quickly out of place once clubs expand, move, build etc.
AI Team Building - Too many saves lack challenge, quickly find the top clubs are buying bang average players, never playing them either. Or the best player in the squad on the transfer list as having no use for his services despite the player being ever present and having the best average rating?
AI Tactics - Same 11 tactics over and over. Too easy to create a 4411 or 4141 or 433 Narrow and watch the AI have no idea how to counter you. Might be unrelated, but if 76% of the opposition are playing 433 with the same roles it's VERY dull.
Affiliates - needs to reflect the likes and agreements of Red Bull and City Football Group better.
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Yes, have a look under Staff and Players having drilled down into a Club.
SpoilerWithin this screen you can then choose from options to the right.
SpoilerYou might want it to look like this (not assigned to a player, just simply dedicated to the fans as a means of removal)
SpoilerHope that helps.
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3 hours ago, andu1 said:
Yeah... But i think it's similar in real life where most team use 4-2-3-1/ 4-3-3 or variations of these formations.
But i do think that there should be some sort of Formation/tactical style influence from successful managers in game... AKA managers trying to copy other successful managers like IRL football.
I agree.
I think the other issue is the current tactics lack the actual instructions to implement elements of Xavi, De Zerbi, or Diniz let alone see the AI try something less predictable.
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3 hours ago, andu1 said:
There are only 11 formation that the AI can choose from. Very limited IMO
That explains that then. Yeah, really very limited.
Actually forgot I could check the percentages, makes for grim reading.
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Is it me or are there less formations in game now?
I've not seen a 4411, 4141, 4411 with DMs for ages across multiple leagues.
Seems like every game is against either 51212, 51221, 433 Wide or 4231 DM AM Wide?
Does this mean the AI only has about four or five known tactics?
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On 24/04/2023 at 20:56, Oggimon said:
Okay, i was using hyperbole with the word 'cheating'. I always had games where I would hit the post 5 times and the opposition 2-3 times yet still manages to beat me.
Is there a way to save scum now, or once you are in the match, you have to wait it out? I am trying different things but the outcome of the game is always the same.
Any ideas?
Recall several teams hitting the post several times a game in the last season alone and losing games with 70%+ possession, camped in the opposition half, raining down shots and crosses and STILL losing the game, either by the odd goal, or sometimes losing 2-0 when the opposition scored from their two shots on goal.
Looking at this weekend, Forest ran Liverpool close despite being dominated, and scored both goals from deflections. Had the game finished 2-2 Liverpool would have felt robbed, but you'd be amazed how often a team doesn't win through sheer luck or misfortune.0 -
What was the update tonight? I've just logged back in for first time since about lunchtime and the game was updating again.
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Needs to be loaded in editor under the 23.4.0 database and saved. Then you can test the file and it will (or should) verify.
Worth noting the creator may not have had a chance to upload a newly verified version yet, but might do in due course.
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Importing attributes doesn't work properly on goalkeepers either, but that's not new. See Passing, Vision as two stats that do not import, along with preferred foot attributes.
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Yeah, I've given up editing, too much bother. It's bad enough everyone copies your work without credit to use as a base, but the editor throwing up these issues at every patch makes for a workload that detracts from creating and having time to play the game.
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On 28/02/2023 at 09:42, shrewsbury said:
I don’t usually have a problem signing youngsters if i declare interest in them before opening contract talks with them.
This. Plus bothering to scout, analyse, and tap up the agent all seem to give a better idea of whether or why it is or is not likely to be viable.
It may still be a little overtuned, but I'm looking at real life transfers and genuinely not seeing that many young foreign players choose to move to the UK either given a lot of examples given are of UK clubs not being able to sign young foreigners.
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Can't see that file loading. Blanked out nations will either crash when game is setup, or won't have anything active once loaded.
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On 29/01/2023 at 01:53, EdL said:
In general cases I wouldln't expect much difference, iirc it was more some saves hit a bug that caused them to slowdown
Would this be where task manager shows an extra process under FM called crash monitor or something similar despite there being no actual crash?
I've had a couple of tests run longer but noticed the extra process under fm.exe in TM.0 -
Some of these benchmarks look rather like AMD/Intel fanboyism has replaced actual time measurement tbf.
I've been doing benchmarks across a 5800X3D, 13400 & 7600X at home and will also do the incoming 13700K replacement for the 13400, there's typically a 2-3 second difference when multiple runs are done each day on each machine, sometimes as much as 10 seconds on any given day the reasons for which I'm trying to understand but some of the times submitted herein are dubious to anyone with a brain. Not gonna name and shame, but it IS clear as day.
Shame really. I was looking forward to sharing once I had the second rig updated to 13700K to test too but it seems pointless where some folks are plain ol' making it up as they go along.0 -
But this doesn't achieve anything, they'll resort to doing what other nefarious clubs do which is pay the player via means outwith the contracted wages.... houses, cars, apartments and other 'benefits'. Also described as a bung or backhander by any other standard.
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They also look like something out of a game from twenty years ago and are ugly as all hell. Does nothing but break immersion for me. Everything is clean and detailed (to a point) and these screens are a jaggedy misshapen mess of ugly rendering and awkward skews.
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On 26/12/2022 at 15:49, dws said:
BTW I don't expect the World Cup to have much impact because the Danish league has the winter break anyway and the Royal League was not played during the World Cup
I'll have a look at this for next patch. I've not played in every league. The issue here is loading each of those leagues and exporting the schedule to manually add dates which will take time I don't have as yet.
Previous versions stopped for this World Cup and people asked me to not have it stop, so it is what it is, I can't please everyone.
I will look at it for the next patch and attempt to manually dictate dates but the editor still has a mind of it's own.0 -
15 minutes ago, Olas Nick said:
Trainspotting90 bluestillidie00
I don't understand your problems with human profile. boxes are added in the standard way
This is pretty. I like this.
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I know the ingame editor allows people to change sub rules this year and I thought the Club World Cup was five subs in game.
I'll take a look in Editor after work and see what I can see/do.0 -
59 minutes ago, Marinho said:
@CoffeeFueledCurmudgeon Won't this disrupt the holiday period for the clubs with 'summer seasons' like Norway?
It will, but this is the way people wanted it recreated. No one has reported any ill effects in the eleven years I've been making it though,
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Can anyone tell me how to add a logo into sidebar at the top? That moves the menu down?
Thank you.0 -
On 20/11/2022 at 09:47, Spurs08 said:
Is there any chance of a non-Steam version of your mods for Gamepass users?
Yeah, they're all uploaded over at Susie and will be updated there when patches arrive.
https://sortitoutsi.net/user/content/4201
FM23 "Increase Realism"- Megapack OCTOBER Update by Daveincid *FINAL UPDATE FOR FM23*
in Editors Hideaway Download Forum FM23
Posted
Same reason I stopped editing and uploading files after more than a decade. Completely understandable. Thanks for all your hard work, it's as essential as the thing we cannot mention over at Susie where this game is concerned.