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nully29

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24 "Frankly, my dear, I don't give a damn"

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    Merthyr Town

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  1. My wild guess, also based on what the game actually says, is that player's familiarity contributes to overall team cohesion. Which on turn affects positioning, vision and maybe something else.
  2. HB is handy when you need to isolate opponents' lone striker
  3. Yeah, you basically need to accept all offers or risk a mutiny in your team. And if you accept an offer and sell your star, ambitions teammates will riot anyway.
  4. Another thing to consider the is that rotation is a motivating tool. If you sit a player for a couple of games and then sub him in, he would usually come back very motivated. You may also drop players after warning them about poor form or lack of goals. Motivation is more important and less visible aspect of rotation than preventing fatigue/injuries.
  5. If you set an advice on players development, you would frequently get something like Potential increase. Now player X is considered future Championship winger. Previously thought to be only League One winger.
  6. Attacks end up with crosses because your striker would not run for through balls. Also because dominating against deep defensive lines does result in crosses, which is one of the weapons against deep defenses. If you had a target man, you would create/score a lot. But since you don't want crosses, try this: Change ST to some penetrating role like poacher or AF, so he would open up for through balls. Change mezzala to BBM. Change DLP to CMa. You don't want your playmaking to come from deep, do you? You need that killer pass from AMC area. It should come from whoever is your best passer. He should be CMa or AP or even AMC. You may also consider changing HB to BWMd for better gap control in the defense.
  7. Seems unrelated with salary. Or, at least, salary is not a primary driver.
  8. I was running very similar tactics, albeit in FM19. It appeared, that the winger will NOT usually pass to the wingback. Instead, he would pass back to DLP with his LEFT foot. And then DLP will launch a WB down the wing. So for this setup you would actually prefer a left-footer on IW, but make sure it's still the case in FM21.
  9. Yup, I figured I should keep it concise and focus on some actionable advice. Nonetheless, low crosses are bound to fail when defenders sit back. BPD is good for launching long balls into counters/spaces, but when ops sit back, BPD is less useful. Advanced playmaker is a ball magnet and since the point is to stretch opponents' deep defensive lines, having a ball magnet in center may be counter-productive. Conversely, wingers should stretch the opposition and thus need to be on attacking duty. For the same reason you could use more aggressive wide defenders, hence change them from FBsu to WBsu. They would need to support - rather than attack - because they need to cross from deep to the far post and also offer a passing outlet to recycle possession. Dropping mentality and tempo should result in more methodical surgical piercing of ops deep defensive lines.
  10. Remove low crosses. It usually fails. Drop mentality to balanced and tempo to standard Change BPD to CDd Change AP to CMat Change Wsu to Wat Change FBs to WBsu
  11. Change it to: Narrow to wide Remove work the ball in the box Those two will bring your wingbacks into the play Change wingbacks duties to support. Change CMs to BWMs and BBM. Change ST to something penetrating, such as AF Reduce pressing Drop LOE a tick, but make OI to press ops back four and a goalie. Add offside trap
  12. OI press harder on opponents central midfielders. Also have enough players in that area, like DM CM AM, PF. Make sure you are not outnumbered and your CMs are not being dragged to flanks
  13. I finally figured it out with editor. It is calculated as Loyalty+Temperament-Pressure A player can be happy, very happy or delighted about the way you manage the club and about how you treat him.
  14. Ok guys, I have played with editor a bit and here what I've learned: Feels supported over any issues = low loyalty OR low professionalism OR high controversy. Also, there's a hint about adaptability. Reasonably well-supported means low adaptability, extremely well supported means high adaptability. Player likes how the club is being managed is calculated as "loyalty+temperament-pressure". Proud of club's position (rather than happy to see club doing well) means high loyalty. Also. Not surprised that the team is doing so well under you means high loyalty. While "feels the team is doing so well because of your influence" means <14 loyalty.
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