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koikingu

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33 "Frankly, my dear, I don't give a damn"

Biography

  • Biography
    The magikarp of managing football.

Favourite Team

  • Favourite Team
    Spurs

Currently Managing

  • Currently Managing
    FC Versailles

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  1. After the UCL round of 16, you can get a question in the press conference asking which team you want to be drawn against. This is an obsolete question, as draws no longer occur between knock-out rounds in the UCL.
  2. Paul Kamanda - FC Versailles 78 - pre player target bug.fm You may need to sign Arbnor Muja on a free to trigger the interaction.
  3. A player (Diallo) became unhappy after I signed another player in pre-season. I set him a target for first-team matches to keep his spot. One day later (still in pre-season, no first-team matches played) he is "disappointed that he failed to achieve his target." I only had the option to upload one save, so I uploaded the save I took as soon as the issue happened. I have another one on my PC from before the bug happened (though I'm not sure how far back it is, it may be from before the signing in question happened).
  4. I hard second this. I get that most players don't like it, but a big part of the reason I've personally had more fun on FM24 over previous years is that the injuries have given me interesting problems to deal with.
  5. Sorry. I thought I had one, but the only ones I have are from 6 months prior and after the bug. I'll keep an eye out in case it happens again.
  6. Got a loan offer email. Agreed playing time is 37k pounds and preferred position is regular starter.
  7. This guy is transfer listed for nothing and set to release. If I could offer him out for less, I would.
  8. Didn't know about that tab. Thanks. I was offering the guy important player, I think, so I should have been well within board limits.
  9. So, the club is still restricting me to offering no more than 325 pounds because those two guys are coming. This is what my budgets look like: The two players joining don't arrive till July 1, which is half way through pre-season, so no ideal given I won't have a full 11 to put out by then.
  10. I have two transfers due to arrive on July 1 (game is in mid-May), but they are both well under the wage budget. This is the only other guy I'm trying to negotiate with. The other two are finalized, just waiting on their current contracts to end. I have a tonne of players whose contracts I'm waiting to expire. I'll set them to release at end of contract and see if that changes anything.
  11. I'm not fully sure if this is a bug, so I'm posting this here. I am trying to sign a free agent for about 2k per week in wages, and have way more than enough to do so in the budget. However, the board is limiting what I can offer to about 300 pounds per week because "there are 2 future incoming transfers we should consider before making further purchases" (not sure of exact wording). I can see how this might be realistic and make some sense, except I'm in the lower leagues and I only have about 10 players contracted for next season including the youth and reserve teams. At this pace, there's more danger of failing to make minimum registration requirements than there is of going bankrupt. So, my question is, is this a bug that I should report, or is this logical intended behavior for some reason I'm not getting?
  12. If you go forward one day you will get an email that a player (Akueson) is happy that a promise to play him in a particular position was fulfilled. However, if you go to the dynamics screen or his player happiness screen, he is upset that he was not played in his preferred position (i.e., what would happen if the promise wasn't fulfilled). To be clear, the promise is clearly supposed to be fulfilled (he's played every game in the given position).
  13. I've noticed that players who draw fouls (even winning penalties or drawing yellow/red cards from opponents) don't get rewarded in terms of their match rating. This seems wrong to me because a tricky inverted winger who gets an opponent full back sent off and wins a penalty has done exactly what you would think his job is, but can still finish the match on 6.4 because he didn't take the penalty and, bizarrely, a dribble ending in a foul doesn't even seem to count as a successful dribble. Is there a reason SI has designed match ratings this way? Is there some exploit this is meant to balance out? Kind of frustrating, as it makes it harder to develop a style of player I really like.
  14. I think it would add to immersion if you could rename the in-match shouts. For example, you could have a tab somewhere in Preferences where you can input a string to map over the default shout names (e.g. so instead of "Berate" you could put in something like "What are you idiots doing?"). It could also be fun to work them into the auto-generated media stories ("[Manager Name] Could be Heard Shouting 'What Are You Idiots Doing' During Humiliating Defeat."
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