Jump to content
Sports Interactive Community


  • Content Count

  • Joined

  • Last visited

Posts posted by hluraven

  1. I have a squad full of loan players, when I was a lower league team they would send them to me free (0 contribution as well as fee), and now I'm in the top flight it's usually 50% wages to pay. With the new "cannot be terminated" clause, it's just free cover and they players seem exempt from complaining as they're only on loan. Even dafter, the player and club are usually willing to extend the loan for the next season, even if they never played.

    It's basically an exploit how easy using loans is. 

    I have found the point in the season to be critical in bringing them in, teams that refuse one month may be happy to send for free the next. 

  2. 3 hours ago, tommcneil1992 said:

    apologies if this has been raised on here, has anyone suddenly having any issues where the board request options have just completely gone and unable to make any requests at all ? have tried a few different saves and closing down and opening ect

    Actually yes, I saw the option greyed out for the last few (in-game) weeks, and was surprised as there are lots of things I can ask for. No idea if it's a problem or intentional.

  3. 11 hours ago, Tom8983 said:

    No, I want very good versions of these. I'll make do with less good versions until they make it good. It's better than not having them at all. And you certainly don't get excellent versions of these features by not including them unless/until they're great.

    Ironically, that's basically where VAR is right now. A bit of a fiasco/less good version than not having it at all, but the best way to improve it is to include it and make it better through experience. 

  4. I read all the other new posts first and was underwhelmed/outright disappointed with them overall. Read this one and am actually excited by the potential. Obviously the proof will be in how well it is replicated in game, and especially if the AI uses the options realistically/can cope with user tactics, but this certainly looks a lot more like the sort of tactics module that has been called for some time. 

  5. My cycle is to start a new FM with Bromley, and play until I have won everything/there is no challenge any more. This usually takes 15-20 seasons in game, and hundreds of hours of game time. Hopefully once it's happened, it's roughly the time for a new iteration of FM, if not then I tend to create a World Super League type file on my own (I usually get more out of creating the file than playing it though). 

    The trouble for me is that I like the long-term development of a team from lower levels far more than the domination at the top, and that plays out the same way whether it is in a new country, newly promoted team to the bottom level or custom file. I really struggle to get into a new save other than my usual main one. 

  6. Or, none of those things. In the scouting centre, not inbox, with no filters whatsoever, and either chief scout or manager setting responsibilities. And with the right package.

    At lower levels, scouts often return with 0 reports, even for the league the club is in. It's actually realistic given that most non-league teams don't have scouts, but it is stupid when they are such a major feature of FM.

  7. If Mourinho had been offered 2.5 million for Shaw in real life, he probably wouldn't be at Man United now. Likewise, many of the other offers sound plausible, or actually very good. Sanchez's wages mean getting 10 million is surprising, very few clubs could afford his wages at all. Mata with age/wage factors combined is another good deal, as I would say Smalling was too.


    For the younger players, the problem you are facing is that these players are on huge wages already - and your success just means they think they are worth even more on top of that to move.


    Why would a happy player, winning everything, move for the same wages or less, after all? Factor in how many teams in the world can afford the wages within their budget, and have a need in the specific position, and the player would consider going to. Your pool of available purchasers is tiny. 

  8. 4 hours ago, jamessmith010101 said:

    still getting the issue of subbing 3 players after 60 mins and then losing a players to injury or sending off. last 5 games 3 injuries and 2 sending offs all after subs after 60 mins. im sure this was an issue before but would have thought it would have been fixed by now !!!

    I use 3 subs around 60 minutes every game. I see far too few times I go to 10 men after that. I've done this every game for about 15 seasons, and I probably average once per season I get an injury after 60 minutes. 

    It's a habit I got into years ago on FM, I always sub the lowest three condition players around 60 minutes, and have a tiny fraction of the injuries I should see each season. It's so effective, it's basically an exploit. 

  • Create New...