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Robbles Quin ®™

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Everything posted by Robbles Quin ®™

  1. as in real life, there are no relegations until the league is considered complete (big enough). I have added relegation from 2024/2025
  2. will be! hopefully within a few hours/days of full fm release. so October 9th/10th. A basic Release with 2021 Rules/Players.
  3. when starting a new game with advanced rules in Portugal Only the North League is playable. The south league is showing up as a duplicate north league. This issue only appears when you decide to choose a team later.
  4. As stated in the title, the wage cap increase was just announced through fox sports and can expect for it to be announced officially in the coming days. https://www.foxsports.com.au/football/a-league/teams/adelaide-united/adelaide-united-assistant-ross-aloisi-says-noone-abides-by-leagues-salary-cap-rules/news-story/f230b77973c556214dd26467f9b00dc9?fbclid=IwAR2UpC9Ods7BaHQFTFyNzXExeewrG0DgHnSCAooVAFiKqgrLbrWmZXDofHY
  5. also players that can't be registered because of the salary cap are left unregistered
  6. just depends on whether they want real qualifying tournaments or not, cause that can save quite a bit of time
  7. hey dave. thanks for your awesome databases. it shouldn't mean any extra work from me. as i am only gonna build the bigger databases from the smaller one,, so all players and teams should keep the same UID's
  8. quick update for FM22. It is going to be a much much larger database. I plan on releasing a few versions. a skimmed down version (just the top 4 leagues). and unlike the level 7 version for this year, i will be releasing down to level 13 (YES 13) where where there is data available. (for example this would mean instead of the tokyo league, you would be playing in one of the 23 wards of tokyo in their individual leagues). thats 3,170 Senior teams to choose from. and then there is U-18/High School Teams. (I plan on doing the while lot). so that will be over 10,000 teams easily. (example, Kanagawa Division 5 has a 28 group league as in real life). Although i don't know if it is possible. I am going to try to disable youth intake so that they only appear in the high school/U-18 teams (which should make it more realistic)
  9. HEY!!, Yeah it is normal for Japanese/Brazilian clubs due to licensing issues. the workaround is to use Dosokoi's skin.fmf file which allows you to look at club info's
  10. there is an option under stage rules where you can "other stage rules" and "stage actions" and choose add history where you can designate a stage to assign champions. also make sure under group/league settings that the "top team are champions" is unchecked or checked for the stage you want them showing up for
  11. In my experience you do not need to create a new competition for this. 1. In advanced rules, create your competition and set the start and end year for lets say the current format. 2. copy the competition in the advanced rules, set the new start date 1 year after the previous end year and configure the competition. a couple of points. if the league is expanding teams you need to set for specific years (under promotion/relegation "number of extra teams to be promoted", this can be a negative number if the league is getting smaller). if you need more help i am happy to help, i have also done what is similar to this in my japanese pyramid file on the downloads section if you want to have a peek at how i have done it
  12. they have already done that for the National team, in that the AI will pick fake players. in the meantime I am doing the whole pyramid as i do have permission from the fa as long as i only use information that is online etc
  13. As of the current moment, Japan is nearly impossible to add "officially" due to ongoing licenses with both Konami and EA. Also as I work with the FA there, it is very hard to gather information outside of the top 3 Professional leagues as most of the league regulations/statistics and most importantly commercial/sponsorships are normally kept very private. some leagues don't even publish their information online, and then there's the added difficulty that everything is in Japanese. On a positive note though, as compared to even 5 years ago much more info has been made public (even in English) and that support has been growing in Japan as users add Japanese as a language to the UI. Unless a certain quality is preserved the FA will definitely not allow it to happen. It will come someday, but I doubt anytime before 2025 (which is when the next stage of japanese football begins)
  14. what i presume the issue is, is that Karin the one who makes the players database in Japanese has either changed Iniesta's etc ID or removed him as retired etc. I can always re add them again
  15. Here are the Summer transfers update for Japan! the players will join the club in the summer transfer window and some players will leave. also included karins fixes to certain duplicates and other data error's!. Also included are proper awards and award histories! Vissel Kobe are rich AF. also working on rebuilding the league structure so that it is faster and competitions that don't need to be present will be simmed (i.e if you play in the J league, the shakaijin cup etc won't be detailed and will be simmed to make the game a lot faster). This will also mean that you can start a save with the amount of detail you want to start with and not have to do it once you enter the game. this will take a little while so for now, enjoy the new players. 01. J League Players (14th September update).fmf
  16. hopefully these are downloadable 01.JLeagueMedia2021.fmf 01.JLeaguePlayers(4thJuneupdate).fmf 01.JLeagueReferees2021(4thJuneUpdate).fmf 01.JLeagueSeasonData2021.fmf 01.JLeagueSeasonNationRules.fmf 01.NewStadiums.fmf 01.JLeague2021(9thJuneUpdate)FMF.fmf
  17. It shoud not be easier, however I did add realistic sponsorships that scale to the success of the club, so im guessing it gets easier or you earn more if you win consistantly. going to be doing a full makeover for fm22 start lower down if you want a challenge
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