Thanks for the replies. You make some interesting points Rashidi (big fan of your channel btw!).
By aggressive I meant high pressing, seemingly higher mentality, with full backs bombing up and defenders on the half way line. It just seemed a little out of character for some of the weaker PL sides. To be honest I play exclusively in the PL so it might be a local phenomenon since there is a lot of money flowing and squads are stronger. You can also definitely tell when the AI flips a switch at 60 minutes and starts to attack you. It does make the game more challenging though, which I like (as long as I'm winning ).
On the long ball point, I have focused my recruitment on pacey defenders such as Chris Mepham, Tyrone Mings and Ben Godfrey who have around 15 pace/acceleration and decent mentals, but they still get done over the top regularly. It might be because almost every PL striker also has 15+ pace. But even the slower ones just seem to get a head start on the CBs with a nicely timed run and then there is no catching up.
I am a big fan of vertical compactness so I despise dropping the d-line while maintaining a high LOE. It stretches the team out too far. That's why I begrudgingly play with a mid or low block nowadays.
I do think there should be an element of risk associated with playing with a higher or much higher d-line, but they should maybe tweak their accuracy a touch? If the other day's IRL City vs Leicester game happened in this version of FM, Vardy would have scored about 5 when in reality he only got through on goal once. City were playing with a much higher d-line and a much higher LOE. I do understand that this is a game and not a simluation but these are just my thoughts.