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DimitrisLar

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Everything posted by DimitrisLar

  1. Making a team of two kind of players seems too much for the time i spent on FM. It is though a very Italian like managing of a game and probably would work. If someone doesn't have players with the attributes you are calling out, combined with positional rotations that help him build up properly, then shouldn't worry about pressing. If i didn't have players like that i'd be just a fool who goes with build up play. If the rotations are contracting the opposite system then, hand in hand with tempo, destroy every attempt of pressing. I had done it in my recent saves for decades. I started a post here but didn;t finish it with how you can use different roles in one system to counter each opponent's system and pressing. In general it's not just a matter of philosophy against philosophy but also system vs system. Systems show every manager the first sign of strength and weakness of every team. And nowadays when we see systems, it indicates the spaces a team occupy in their first or thereabouts phase of defence. If you use properly a BBM against 4-2-3-1 and especially in the side of their DLP you'll probably make him score. If you use an IF against a 4-3-3, the same. a 10 like Kaka against a 4-4-2 the same. Open the spaces for them and feed them and you'll have CCC every game on and on.
  2. In general, my default changes are: a) up the tempo, you will circulate the ball faster in the build up so the opponents runs will be mistimed. b) If they are compact in the middle of the park then change roles to make your players dribble more or press the run at defence option. If you've seen the All or Nothing with Juventus Pirlo was saying that Roma was escaping their middle traps with their high technique players by dribbling.
  3. is fm23 having the same problem with fm22 where wide playmakers/ inverted wingers/ inside forwards dont tuck in properly while in build up?
  4. most of these formations don't have wingers so it's a simple IWB on one side, or both. Only in 3-4-3 it's different, cause of their wingers, but i respond to it like i face a 4-3-3, which will be my next post. In case i take some more time to post, it's the shape of the pentagon that is altered. Instead of a 3-2, it's a 2-3 shape.
  5. I decided to make this topic to show how to use the opponent's formation in your advantage in a build up. I will use my save with Juventus to do that. In the season, i faced 3 formations more frequently. Before every different fotmation faced, there were changes in the role of the players. Of course there were differences in the opponents philosophies, which caused changes in the Team Instructions too. The experiment was succesful and got a nice quadruple. My formation is 4-3-3. I'm gonna describe the basic shape i use to make. Then how i make it work against a 4-4-2, 4-3-3 & 4-2-3-1. The most integral part of the shape is a pentagon. It consists of defenders and midfielders. Basically it's a rondo. In some topics here it's referred as a 3-2 or 2-3, so 5 players having the duty of escaping the first lines of the opponents. After that, what is important, is the way to support the pentagon. Supporting the pentagon gives me an escaping route in case it attracts a lot of pressure. I use 1 player who is deeper (the GK obviously), 1 on the left, 1 on the right and 2 above. So 5 in the pentagon and 5 supporting it. It leaves 1 spare player. His job is to stretch the field horizontally. Using your imagination, in the tactic below, you can see how this shape is being made.. So, for somebody who doesn't get it, it becomes something like that. And this is also my way to get around a 4-4-2. It was against Roma. the game ended 4-0 and the IF(a), who you see is feeded with passes, got all 4 goals.As you see, a pentagon consisting of FB,BPD,BPD,DM,RPM. Of course for that to work, in some roles, there are PI's, which are: RFB: hold position, stay narrower, dribble more LBPD: stay wider DM: hold position IW: hold position, stay wider What i want to explain though, is why i chose the FB, against a 4-4-2, to be my 3rd man in the base of the rondo. Why i didn't use a HB instead of a DM and an IWB instead of a FB. Cause everything about a possession tactic is about having a player with a bit more time on the ball. The only way to have time on the ball is to have distance from the opponent. Having a HB splitting between my CB's isn't ideal for that reason. He is too close to the pressing opposition forward players. It might work but it's not my taste. My FB on the other hand has to be dealt from a ML, a wide midfield player. Against a 4-3-3, he'd be marked from a Winger, but now against a 4-4-2 he has an ML, who is having more distance to cover and that gives my FB time on the ball. This time on the ball creates, for the opponent, a sequence of miss-timed runs towards my players and their rondo. That's what makes them fooled around and me having an easy progression. Next post will be about going around a 4-3-3. P.S. I hope i'm not tiring you, as english is not my native language. I tried to keep it simple and tight.
  6. most times the positioning of a player is not down to the instructions but to the kind of roles the players around them have. The way other players occupy space is what make a role contribute different than you think it should. for example, i use a f9 in a 4-3-3. Fot him to come deep, i need to have a midfield that gives him the space to make that movement. As a result i gave a PI of stay wider to my 2 MC players. With that way my IF goes behind my f9 a lot in a game and thats why he is my top scorer. A system is as its name strongly recommends. Think of it like the environment. IT works in a systematic way. In a chain of events.
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