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gabbfx

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Posts posted by gabbfx

  1. Em 15/02/2024 em 18:22, Novem9 disse:

    Speaking for myself, if the priority is to play low block, I would prefer 4231dm. 

    I'm sure it's possible to create 433 counter, it's just more difficult. I found screens from my 433 counter.

    It was few years ago, and I would prefer slightly different options now. This tactic is not clear fluid counter. Mb it's a good option to change IW->AP(s) to connect CMs and AF by him. Conte used 343 in Chelsea, it was no CAM too, winger Pedro was a transit-role, as I remember. But Chelsea was focused on wings, because Alonso and Moyes played as laterals with 3CBs and had more attacking freedom :confused: 

    Now I'm prefer to choose cautious mentality, but use more agressive roles, like BBM, DM and get stuck in TI.
    There is a risk that the high tempo will be detrimental since there will only be 3 players in attack. I mean, your CMs have no time to join for fast attacks.

    image.png.cf50059af494f614a8c7aef2ba251f

    But as I said before, 433 is dominant formation. Even with lower LOE team pushed:

    2103403403_Image2.png.0a40a2528977573261

     

    Again, you have no CAM, so your team need additional step in attacks:

    ezgif-7-508ad3dce72b.gif.f16ace443bd50d2

    That's why 433 is better for counter-press in higher positions, when you have 2 CMs in CAMs positions already, imo.

    It was 13 AG in 30 games still, but squad was one of the best in the league:

    image.thumb.png.05269a3e505bd67cf805d38a

     

    I hope my thoughts have given you some insight. To resume, you can definitely create 433 in counter attacks. The main thing is to understand how to compensate empty CAM slot and prevent your lone striker from being isolated.
    I see 433's strengths in being able to use flanks higher up. If you don't use at least one full back above then the question becomes why use 433 at all

     

    where can i download this tactic? its amazing

  2. 1 hora atrás, _Ben_ disse:

    Statman24 v1.5 OUT NOW - https://www.mediafire.com/file/18t2zkf2llgpumu/Statman24+v1.5.rar/file.

    Here is the Attributes Hub section of the player profile, changed for v1.5

    image.png.97c23cd4aefd6194b72f311fecb6fd0b.png

    Major Changes:

    • Attributes now returned to skin
    • Changes to function of buttons
    • Addition of formatted_labels to show data differently
    • Addition of 'personality guide' in hidden button when you click on the player's personality:

    image.png.e5e0b22395b487c87c18df0866611108.png

    • Quality of life upgrades

    Notes:

    If you want to view the attributes first - then change the box below, in the Preferences section:

    image.png.4ff3232dcc477dd7e752e2cb270023bc.png

    GOAT! thanks!!

  3. 2 horas atrás, Olas Nick disse:

    the budget is displayed normally for me

    disappearing the text with the accepted request I think also works correctly. I don't remember how it was done in fm23, but everything looks logical

      Ocultar conteúdo

    1821703505_.png.217e37116a8bfe61b8e0451fa6b94f0e.png

     

    I don't know why it's appearing this way, maybe due to the amount of numbers...

    I tried change the resolution but not works

    edit: 

    image.png.5ff22112d47ebb191b1421d8c5b5dfba.png

    Could you put the red balloon a little to the right? I'm playing at 1920x1080 and 95% and it keeps cutting out

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