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  1. I uploaded Man City.fm the Black faces of the generated players are mostly when the loading save
  2. Possible fix of crash has somehow affected it. I have in ME 54-55 fps (lags under this there) although should be steadily 60.
  3. Patch 20.2 fixed lags when moving on the screen. Lags in the menu still remain. There were no changes in patch 20.2.1.
  4. It remains to fix the lags in the menu with a static screen and everything will be as before 20.1
  5. The video shows that a sharp jump in fps when moving the mouse and decrease on a static screen cause lags. With stable fps everything was smooth. fm 04-12-2019 23-34-46.mp4 fm 04-12-2019 23-35-25.mp4
  6. And yes, in the player profile is also the found.
  7. Have all from whom lags in menu and in ME propose a write in this thread. I think it's more likely that the problem will be noticed.
  8. I apologize in advance for my poor english. Already wrote in other threads, but decided to describe the problem in more detail in a separate thread. The lags started with patch 20.1 before that everything was smooth Patch 20.2 fixed bugs only when moving on the screen (ME, loading Screen, loading days) In my opinion lags occur when fps jumps when there is movement on the screen and when the screen is static Offer to return the stability of fps with static screen as it was before the patch 20.1 At the bottom of the video show the lags on mouse hover fm 04-12-2019 23-34-46.mp4 fm 04-12-2019 23-35-25.mp4
  9. The problem is the screen partner of the club resolved in the 20.2 patch but remained in the profile of the club and the manager.
  10. Developers just need to return a stable fps with a static screen and everything will be as before 20.1 patch. Increasing fps when the screen moves and falling fps when the screen is static all cause lags. Also I suggested making an option for laptop users here
  11. If under booting save or days the so and should be. Is there any lag in the menu when you hover the mouse like in the video above?
  12. Had an idea even better than I suggested earlier. Just add the option to enable/disable the drop of fps in a static screen. This will definitely solve the problem.
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