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marioNOW

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Posts posted by marioNOW

  1. 18 minutes ago, Zachary Whyte said:

    Hi, we're happy with the goal numbers at the moment, currently our numbers are lower than real life.

    For example, this weekend in the PL, 4-3, 3-3, 3-2, 2-2, 5-0

    And the last Champions League Fixtures had, 6-0, 3-3, 4-2, 3-3, 3-2, 3-1, 3-1, 3-2

    At this point I'm convinced that IRL football is just a cheap simulation/projection of the FM match engine. :brock:

    Goalie blunders (Hamburg derby, Onana), strikers scoring bicycle kicks (Garnacho, Auba) and trivelas (Wes Burns) left and right , stoppage time goals mostly (PL or Roma in general) and scorelines that represent hockey matches...just in the past 2 weeks.

    Down on the line, give us a few months and we will be complaining about the unrealistic under 8 goals/matches or no acrobatic stunners or inexplicable own goals in every game based on this nonsense going on in the football world currently :D . And for sure FM stimulates the referee/VAR decision on a way superior level than the incompetence we see on an average weekend on the coverage.

  2. 1 hour ago, Jimbokav1971 said:

    If the penalty taking attribute doesn't significantly influence the outcome of penalties then..... what does? 

    I'm pretty sure saw some test before on this and if I remember correctly the composure, technique and in-game body language were more significant then the Pen attribute. Didn't make sense for me neither at that time, but I now believe more the community test result than what the in-game descriptions are after the countless experiments done to prove how broken some things are (that we thought were working as intended).

  3. 16 hours ago, dannyrefc said:

    hello , anyone able to shed any light on what data / competition updates are coming. i understand these usually require a new save. unsure wether worth continuing my save in england or wait for the data updates depending what they entail? 

    Argentine/Serbia/Spain are the biggest problem (and MLS AI of course) and some European competitions need scheduling fixes, but you should be okay with England.

  4. 1 hour ago, Laarko said:

    At the same time the team is a serious Champions League-contender every season making it into the semifinals year 3. I still keep getting constantly bombarded with low ball offers from seemingly weaker clubs (albeit from bigger leagues sometimes). Almost every day during transfer windows 2-5 of my players are getting transfer offers from multiple clubs. AI clubs just dont seem to get when a player is not for sale. This was not always the fact earlier years.

     

    Reputation is too overpowered for years now. Being a CL semifinal contender in Croatia will not reach a Premier Leauge mid-table reputation in SI's view.

    About the "player not for sale", it is not an option. There is always a bigger fish. For the past 10 years straight the financial bully was the PL, now they got and the wrong end on the stick with the Saudi League... But you will never be able to hold on the a star player in fhe Central/Eastern European leagues, simply because of the domestic completion is not high level enough due the reputation above else and secondly the money the league has. That is why the 150-300M transfer values for players introduced in FM23 were/are, the bigger fish money. You can buy Salah for 300m, even if he is not for sale. Welcome to late stage capitalism 😁.

    At the moment IRL also nobody can compete with the annual 100+ million free TV money in the PL, or the marketing pull of Real/Barca/Bayern and the oil money from the Middle East. These clubs/leagues can and will buy anyone decent enough for their aspirations as they are financially above the other top divisions.

    This is probably the most realistic feature in the game currently (though the Saudi money is a bit overpowered).

     

  5. 1 hour ago, Wizard boy said:

    Players coming to you complaining of lack of squad depth in certain areas in this case defence is ruining my save. 16 players unhappy. We have no room in the wage budget for anymore players but can’t tell them. 

    Wasn't this the one issue actually fixed according to the patch notes? I see it on stream as well, lollujo playing 4-2-3-1 with 5 CB in the team, 16 player unhappy that it is not enough depth. Signs a 6th (during the contract offer one FB was kicking up a fuzz because he was upset about loss of a playing time lol) .... and he added youth players and now having 10 CB for the 2 position. Yet they are still unhappy, 16 player (the whole first team).

    Or this does not apply to save games, only in case of starting a new one? Meaning that without the editor to remove the unhappiness, the game is unplayable at the current state? Good thing they raised the price of it because inflation and resources and new functions that it needed (right? :D )

    So we should not believe the patch notes anymore (like the UI in the game). At this point FM24 should be made and open-source community-funded project as some modders would surely fix these in weeks, as they have actual passion and incentive (not financial) to do so... and I am not talking about the developers who are actually working on the game (I'm sure they do their best), but probably above in the real corporate levels. 

    2qf1c4.png?a472152

     

    I actually hate myself on how I behave on this forum, but I can literally not write anything positive.... and trying to provide constructive criticism is proven to not have any results, just look at the state of the bug tracker for years now.

  6. 5 minutes ago, KeiranShikari said:

    The casual 5 - 10 hour a week players are finally experiencing what the more 'hardcore' players were feeling weeks YEARS ago. Same happened with Diablo 4 at launch,

    Fixed it to represent us hardcore players :) .

    Anyone who manages outside of a top 5 league team and understands the deeper mechanics in the game (so are NOT the target audience) are here on the forums complaining and bug reporting and think that the current state of the game is unplayable for long-term.

    While the other 95% of the players base is just happy that their Premier League team, with transferred wonderkids (downloaded shortlist so they don't touch scouting) and gegenpress (or downloaded tactic) scores 4-5 goals each match and runs the league. Now "luckily" the casuals also realised some of the bugs (player interactions, lack of depth, GK injuries, etc) within their first season so now they are also starting to leave negative reviews, so at least it is more visible.

  7. 3 minutes ago, craiigman said:

    Anyone know how to get the hoyd to sign players who actually fit into the current playing system? I gave him control to look for young player for the future and make bids, but I play a narrow system with no wingers, first player he tries to sign, is of course a winger

    Does the HOYD preferred formation has wingers? That is usually why as they don't care what system YOU want to use or have in the tactic screen, they live in their own preferred little world and recruit players whom they would use if he/she would be the manager. 

  8. 4 minutes ago, KamyKaze said:

    Sold a player that went away in the 31th of December.

    image.thumb.png.e7fb246061c953f6cd48d91bfcf73dfb.png

    I literally have to wait 1 day to be able to sign a replacement...

    I really hope the entire game is being written from scratch for next year... The big mess that all this legacy code probably is, just serves to create issues after issues...

    Either I can't barely understand English, or neither of these answer options make any sense for the issue raised.

    FM25 has to be a generational game with flawless release next year to pull SI out of this mess what they created with this version (actually since FM18). The ME is really good, but anything below that shiny surface is way too complex for anyone to understand at this point, this is why they can't fix simple bugs.

    I so badly want this game to be so good, but how can I have any hope or trust in going forward with this many unsolved issues that after the Unity change it will not be even worse?

  9. 4 hours ago, ronaldlye said:

    When I have only 1 left-footer in the team (centre back), he's been taking many of the corners and free kicks. I went to the set piece menu and removed him from the list of takers, but he ends up taking it again the next game. 

    It's super frustrating when your big defender with a corner rating of 5 and freekick taking 6 is on set piece duty instead of attacking the box. Is there a way to stop that from happening, apart from the drastic solution of completely removing some of the routines I set up?  

     

    I just had a non-league centre back playing with a bunch of greyed out players against me score a 35 yard screamer in our relegation playoff game from free kick, proper top bin shot and all. I went to offer him a contract after the game rigth away - as I can't sign anyone due being in SWE Div 4 he will be good for me anyway for 80EUR/week part time. He is not arrived yet at the club but I can see the ranges now (attribute masking for life)...

    Guess what was his free-kick taking attribute?

    2-5, of course.

    I specifically signed him for just that purpose to have a good long shot set piece taker CB :D :D . So just don't trust the attributes (neither your eyes in-game).

  10. 2 hours ago, kiwityke1983 said:

    Yep, in this year's FM I did a journeyman in leagues I'd never managed in, started in Belarus a league and country I'm pretty sure I'd never even loaded up before never mind actually managed there and I've definitely owned every version of the game the leagues been available!

    I'm all for more choice in the game and adding the women's game is certainly that even if it's not something I'm personally excited for.

    (I've loaded the MLS started a save and given up before a balls kicked due to the myriad contracts and rules more times than I remember!)

    The MLS could be one of the most fun save ideas based on the complex rules... but it is implemented so horribly that it actually is unplayable for multiple seasons due the AI not following squad registration rules.

    Obviously I am not in the majority of the playerbase (playing mostly LLM and long term, a combo which amplifies any deeper issue lying under the hood) neither an expert in game development... but still waiting for any game studio to prove me wrong on my logic that: any time and effort that goes into adding new features nobody requested - like manager face paint - instead of fixing bugs that are flagged for a longer period by users is a waste of valuable development resource and additionally a spit in the loyal fanbase's face - especially when the game has an annual release cycle. I get the revenue part of the business reason, I just don't accept the gamer - end user - justification :D.

    But looking forward to FM24 as it really seems like the most developed/refurbished version of the game so far, mainly as the previous few iterations set the bar really low (my ingame hours are steadily going down since FM21, even when the game was practically free for me due Gamepass the past two years).

     

  11. 19 hours ago, evilmonster said:

    Maybe now EA don't have the FIFA licence, but have bought up almost every other football licence they can get their hands on, they might bring a football management game to market alongside whatever replaces the FIFA game (probably something that focuses mostly on FUT as thats seemingly the most popular mode for the game). If someone like EA started making a proper management game it would give Sega/SI some good competition perhaps.

    If EA and SI has to battle out the best football management game, it reads like an dystopia for any gamer :D .

  12. 19 hours ago, DMVian said:

    I'm sending multiple scouts down south. Let's say my League 1 scout watches Portsmouth play Ipswich and then another scout in the future sees Portsmouth in FA Cup. Do I get two games worth of data on a player like Ronan Curtis? Or is it only helpful if the same scout see multiple matches?

    I'm doing a Scottish save meaning work permits are my enemy. This is for FM22, but I'll be moving to FM23 soon.

    In FM22 the scouts do not actually watch the specific match if you select the match only or if they do watch that as part of their nation/league assignment. You will only receive the report from the specific player involved in a match only most of the time, if you individually scouting the player itself (so not the match, team or nation/league). Scouting the nation will increase the country knowledge which in turn increase the knowledge about the players in that league, but will not increase the specific players knowledge who are involved in the match they supposedly watched :D .

    E.g scouting the Portsmouth - Ipswich game will not highlights all player's attributes who are involved in the match. If you want to have report/attribute reveal from Ronan Curtis, then individual scout the player.

    Might have changed it for FM23, but in 22 still the player scouting and the team/nation/league assignments were on separate streamline for some reason.

  13. 29 minutes ago, GOODNAME said:

    End of 1st season with Chelsea

    All the players is around 150-250M its not possible to buy a good player!

    ..

    The players whom a casual football fan/FM player is familiar with (top 5 EU level and I am being really generuous with assuming an average casual fan knows any players from a bottom Bundes or Serie A teams) are usually starting from 20M on the market at the moment. Any decent player who is a PL target is more overpriced (PL tax, rightly so with the overfloated income) starts at 50+ M this year when there is no covid-hit on the market any more. If Chelse is inquiring, I would also say double that, because if Cucurella is 50+M IRL, then everybody is 100+M starting :D . 

    Jokes aside, I would report that as a bug, since there should be no sane person saying Jorginho at 31year old worth 240M or Zinchenko 183M.  

     

  14. So just to summarize at the moment from the headline features:

    - Scouting revamp: lack of recommendations mentioned multiple times in separate threads and bug tracker, multiple youtube content creators saying it is completely broken so they revert to manual scouting. 

    - Manager timeline: cluttered with youngster debuts (although this might be good on long term when you actually have memorable moments)

    - AI managers incorrect formation usage reported both in bug tracker and here. So "smarter" AI tactical response and squad building (still only CA and world reputation is the main factor) is proven in any way or form? 

    - Manager customisation: a never requested feature, horrible implemented and not working to the slightest acceptable level: scarf not scaling to height, watch, ring and earring not even visible after the first creation topped with the UI.

     

    At the end the only positive side of FM23 so far is the match engine? 

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