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marioNOW

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Everything posted by marioNOW

  1. At this point I'm convinced that IRL football is just a cheap simulation/projection of the FM match engine. Goalie blunders (Hamburg derby, Onana), strikers scoring bicycle kicks (Garnacho, Auba) and trivelas (Wes Burns) left and right , stoppage time goals mostly (PL or Roma in general) and scorelines that represent hockey matches...just in the past 2 weeks. Down on the line, give us a few months and we will be complaining about the unrealistic under 8 goals/matches or no acrobatic stunners or inexplicable own goals in every game based on this nonsense going on in the football world currently . And for sure FM stimulates the referee/VAR decision on a way superior level than the incompetence we see on an average weekend on the coverage.
  2. But is a bad or a good one? Either we get it early today, or there will be no minor one before the usual winter update. I have my concern with the recent communication and how bug fixes have been handled, so my guess this is the "erase the evidence" of the promise itself. SI prove me wrong for being a negative man!
  3. I'm pretty sure saw some test before on this and if I remember correctly the composure, technique and in-game body language were more significant then the Pen attribute. Didn't make sense for me neither at that time, but I now believe more the community test result than what the in-game descriptions are after the countless experiments done to prove how broken some things are (that we thought were working as intended).
  4. Anyone knows if the Argentina title issue can be fixed in the pre-game editor or if this corrected with any available modified Argentina community league files on workshop or external sites? That and the Spain registration issue is the one holding back to start my save
  5. Argentine/Serbia/Spain are the biggest problem (and MLS AI of course) and some European competitions need scheduling fixes, but you should be okay with England.
  6. Now that is a feature that I would enjoy... like a 195cm 20 agression 20 tackling slavic CB having the NFL defensive-linemen type face paint .
  7. Happy moany Monday! Thinking we should start an "Official Patch speculation" thread on when it comes out? Looking forward to be able to start my save, waiting for the current fixes for: - Argentine league title fixing - Spain league registration issues (connected to wage cap) - Player depth and playing time moaning (though the latter might be the user error of not understanding what Squad player status means) - Ridiculous contract demands - J-League rules and licensing - Serbian League EU rules fixing (that is a 1 actually a 1 minute thing in a pregame editor so it is inexcusable not having a hot-fix for this) - Excessive xG over performance (unreal conversion rate for every team). Until these are patched, the game is not playable for me and I am a victim of a 55EUR scam sadly. I can't play casually to enjoy the beautiful ME just for the sake of it when the immersion is burned to the ground with the underlying systematic problems. Further improvements that I would personally expect but not believe will be able to be fixed due SI proved to be focusing on FM25: - AI rotation and subs - improved AI squad building as falsely advertised headline feature (signing players then releasing them after not using) - Ex-Saudi players wage demands staying in the oil-money range after being released - Broken player promises (since introduction actually, but the nowhere to be seen 2000 new lines for sure messed up the things that were almost acceptable).
  8. Reputation is too overpowered for years now. Being a CL semifinal contender in Croatia will not reach a Premier Leauge mid-table reputation in SI's view. About the "player not for sale", it is not an option. There is always a bigger fish. For the past 10 years straight the financial bully was the PL, now they got and the wrong end on the stick with the Saudi League... But you will never be able to hold on the a star player in fhe Central/Eastern European leagues, simply because of the domestic completion is not high level enough due the reputation above else and secondly the money the league has. That is why the 150-300M transfer values for players introduced in FM23 were/are, the bigger fish money. You can buy Salah for 300m, even if he is not for sale. Welcome to late stage capitalism 😁. At the moment IRL also nobody can compete with the annual 100+ million free TV money in the PL, or the marketing pull of Real/Barca/Bayern and the oil money from the Middle East. These clubs/leagues can and will buy anyone decent enough for their aspirations as they are financially above the other top divisions. This is probably the most realistic feature in the game currently (though the Saudi money is a bit overpowered).
  9. Wasn't this the one issue actually fixed according to the patch notes? I see it on stream as well, lollujo playing 4-2-3-1 with 5 CB in the team, 16 player unhappy that it is not enough depth. Signs a 6th (during the contract offer one FB was kicking up a fuzz because he was upset about loss of a playing time lol) .... and he added youth players and now having 10 CB for the 2 position. Yet they are still unhappy, 16 player (the whole first team). Or this does not apply to save games, only in case of starting a new one? Meaning that without the editor to remove the unhappiness, the game is unplayable at the current state? Good thing they raised the price of it because inflation and resources and new functions that it needed (right? ). So we should not believe the patch notes anymore (like the UI in the game). At this point FM24 should be made and open-source community-funded project as some modders would surely fix these in weeks, as they have actual passion and incentive (not financial) to do so... and I am not talking about the developers who are actually working on the game (I'm sure they do their best), but probably above in the real corporate levels. I actually hate myself on how I behave on this forum, but I can literally not write anything positive.... and trying to provide constructive criticism is proven to not have any results, just look at the state of the bug tracker for years now.
  10. Fixed it to represent us hardcore players . Anyone who manages outside of a top 5 league team and understands the deeper mechanics in the game (so are NOT the target audience) are here on the forums complaining and bug reporting and think that the current state of the game is unplayable for long-term. While the other 95% of the players base is just happy that their Premier League team, with transferred wonderkids (downloaded shortlist so they don't touch scouting) and gegenpress (or downloaded tactic) scores 4-5 goals each match and runs the league. Now "luckily" the casuals also realised some of the bugs (player interactions, lack of depth, GK injuries, etc) within their first season so now they are also starting to leave negative reviews, so at least it is more visible.
  11. Does the HOYD preferred formation has wingers? That is usually why as they don't care what system YOU want to use or have in the tactic screen, they live in their own preferred little world and recruit players whom they would use if he/she would be the manager.
  12. Either I can't barely understand English, or neither of these answer options make any sense for the issue raised. FM25 has to be a generational game with flawless release next year to pull SI out of this mess what they created with this version (actually since FM18). The ME is really good, but anything below that shiny surface is way too complex for anyone to understand at this point, this is why they can't fix simple bugs. I so badly want this game to be so good, but how can I have any hope or trust in going forward with this many unsolved issues that after the Unity change it will not be even worse?
  13. I just had a non-league centre back playing with a bunch of greyed out players against me score a 35 yard screamer in our relegation playoff game from free kick, proper top bin shot and all. I went to offer him a contract after the game rigth away - as I can't sign anyone due being in SWE Div 4 he will be good for me anyway for 80EUR/week part time. He is not arrived yet at the club but I can see the ranges now (attribute masking for life)... Guess what was his free-kick taking attribute? 2-5, of course. I specifically signed him for just that purpose to have a good long shot set piece taker CB . So just don't trust the attributes (neither your eyes in-game).
  14. So the root cause for the GK injuries seems like: the improved ball psychics made the ball so heavy, that it often brakes the hand of the goalies. Or the UI is bugged and not showing the correct i formation. Not sure which is worse. Don't get me wrong, I would be happy to have 4 GK on roster just to have this match engine, still worth it.
  15. So at some point somebody deliberately sit down, wasted valuable hours while writing the code for: - option for manager face paint in the game - make the possibility for the whole squad to start a revolution due lack of depth for the position you are not even thin at And not just somehow it was requested and after looked at, approved but it made into the headline features as improvements. The only way SI will ever be able to improve player interactions to work as intended is to start removing all the nonsense like this and start from the basics again. Just admit that this needs cleaning up for the past few years now and being the biggest issue with the game (beside the AI squad building overvalued reputation issue) Football players don't have the right to moan about lack of team depth when even they are not being rotated in that position.... Imagine a scenario and don't tell me that the DoF or manager would not boot them out of the club. Why is this even a thing???
  16. Any long term-simmed observation - like AI squad building, specific issue with newgens? I get it that everybody plays Premier League and rebuilds Chelsea or the Manchester II for originality points, but would really appreciate some feedback from someone whos is like 10 seasons in to check any anomalies . Thank you in advance!
  17. Can anyone check if you try to port over a save from FM23 where you're in a league that is not playable in FM24 base game what happens? Just curious. I don't have the beta yet before asking .
  18. The MLS could be one of the most fun save ideas based on the complex rules... but it is implemented so horribly that it actually is unplayable for multiple seasons due the AI not following squad registration rules. Obviously I am not in the majority of the playerbase (playing mostly LLM and long term, a combo which amplifies any deeper issue lying under the hood) neither an expert in game development... but still waiting for any game studio to prove me wrong on my logic that: any time and effort that goes into adding new features nobody requested - like manager face paint - instead of fixing bugs that are flagged for a longer period by users is a waste of valuable development resource and additionally a spit in the loyal fanbase's face - especially when the game has an annual release cycle. I get the revenue part of the business reason, I just don't accept the gamer - end user - justification . But looking forward to FM24 as it really seems like the most developed/refurbished version of the game so far, mainly as the previous few iterations set the bar really low (my ingame hours are steadily going down since FM21, even when the game was practically free for me due Gamepass the past two years).
  19. If EA and SI has to battle out the best football management game, it reads like an dystopia for any gamer .
  20. Insane that this is in the game for multiple years now and us loyal players are still believe that sometime this might be fixed with a patch. Trust is hard to earn but easy to lose :).
  21. In FM22 the scouts do not actually watch the specific match if you select the match only or if they do watch that as part of their nation/league assignment. You will only receive the report from the specific player involved in a match only most of the time, if you individually scouting the player itself (so not the match, team or nation/league). Scouting the nation will increase the country knowledge which in turn increase the knowledge about the players in that league, but will not increase the specific players knowledge who are involved in the match they supposedly watched . E.g scouting the Portsmouth - Ipswich game will not highlights all player's attributes who are involved in the match. If you want to have report/attribute reveal from Ronan Curtis, then individual scout the player. Might have changed it for FM23, but in 22 still the player scouting and the team/nation/league assignments were on separate streamline for some reason.
  22. If you click on the person's name, you can ignore them. It is the best feature SI implemented in the past 5 years and luckily it works.
  23. Bumping this to not go down into the second page on the forum as this is crucial information for everybody who is playing on Gamepass. Is is possible to mod or not?
  24. The players whom a casual football fan/FM player is familiar with (top 5 EU level and I am being really generuous with assuming an average casual fan knows any players from a bottom Bundes or Serie A teams) are usually starting from 20M on the market at the moment. Any decent player who is a PL target is more overpriced (PL tax, rightly so with the overfloated income) starts at 50+ M this year when there is no covid-hit on the market any more. If Chelse is inquiring, I would also say double that, because if Cucurella is 50+M IRL, then everybody is 100+M starting . Jokes aside, I would report that as a bug, since there should be no sane person saying Jorginho at 31year old worth 240M or Zinchenko 183M.
  25. So just to summarize at the moment from the headline features: - Scouting revamp: lack of recommendations mentioned multiple times in separate threads and bug tracker, multiple youtube content creators saying it is completely broken so they revert to manual scouting. - Manager timeline: cluttered with youngster debuts (although this might be good on long term when you actually have memorable moments) - AI managers incorrect formation usage reported both in bug tracker and here. So "smarter" AI tactical response and squad building (still only CA and world reputation is the main factor) is proven in any way or form? - Manager customisation: a never requested feature, horrible implemented and not working to the slightest acceptable level: scarf not scaling to height, watch, ring and earring not even visible after the first creation topped with the UI. At the end the only positive side of FM23 so far is the match engine?
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