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Everything posted by rjferguson90

  1. I did all this and none of it worked, so didn't touch the game until the proper patch game out - ie the one released today. Lo and behold, the issue persists. I can't stress enough, the issue is that the day's games do not start generating for 5, sometimes 10 minutes after continuing the day. That's the issue.
  2. As mentioned in the first post, I do use custom databases. Have tried multiple setups, with between 8k and 125k players, difference is minimal. Games still don't start to generate results for sometimes >10 minutes after continuing a day, doesn't matter how large or small the database is or if I'm using custom DBs.
  3. I do not. My Macbook is regularly connected to my TV through a HDMI cable, but never when playing FM as it messes with the resolution.
  4. That wasn't the point I was making at all... I'm saying that as the demo doesn't allow you to use custom databases, I had no way of knowing before forking out for the game that implementing editor data into FM20 is a bit of a nightmare. If I had known that before then I wouldn't have bought the game at all. The ME issues are totally separate.
  5. Not every person who is unsatisfied with the game will visit these forums, in fact most will not. It doesn't mean those people aren't frustrated or think it's unsatisfactory either. It could be in the Steam top 1, it wouldn't make an iota of difference of how poor this game is in it's current state. The whole situation has to be looked contextually (in terms of this is a long-running franchise, not a standalone game), and this includes you saying 'individuals posting the same 2-3 issues'. I mean, it's the dedicated feedback thread. Are we just not supposed to post here now as people are reporting the same issue? With all due respect, I find bringing up the total number of players quite disingenuous. I won't use the word 'majority', but there is definitely a silent portion who people on here seem to be disregarding. Using your logic, look at the posts constructively criticising the game in this thread are highly upvoted, those defending it have few to no upvotes. Does that not count for anything now? I've been buying FM most years since 2009, and there are still some problems that were present back then that still have not been fixed. The Oceana Champions League has been broken for lord knows how many years, the Asian Games are broken, weather hasn't changed in years despite frequently being reported as being incorrect. Player interaction for at least two editions was broken and was only finally fixed to an acceptable standard last year. Mac support is absolutely woeful. Regens genuinely looked better on FM12. That's not even touching on the ME. After ten years of play it is unsatisfactory. It may have been said hundreds of times before but that is because it seems to be falling on deaf ears. At this point in the franchise, it is totally unfathomable to most as to how the game can be released in the state it was (especially the ME). Every year now the ME is only really widely viewed as satisfactory by forum users (the hardcore players) by the March patch. How is this acceptable? I understand that it's a coding nightmare but this happens every year now, and as someone else has suggested, the oversight of obvious bugs points to the use of aggregate testing, which in FM now just doesn't cut the mustard. Woodwork hits, CCCs, 'getting FM'd' - they may look fine in aggregate testing, but the reality is that it's broken. Woodwork in particular - I've personally done tests myself and reported back on these forums, but is anything ever done? No. That's why people post about the same issues over and over again - because to me it seems like they're falling on deaf ears. It is a management simulator, so when the ME isn't up to scratch the entire game is compromised. I just think suggesting ways to exploit the ME in it's current state is a bit tone deaf, I don't want to come off as personally attacking anyone. No doubt the same people will come back and argue the price, but for a game with an RRP of £40, I will double down and say it is unsatisfactory - especially given that SI now is not some bedroom studio, has years of expertise and we are 35 (?) years into the franchise. To release a game this far in with an ME that sometimes barely resembles football, and worse, barely runs on my laptop despite meeting all system requirements and then receiving little help, is unacceptable. I am not personally attacking anyone who works or volunteers for the company, I am just trying to explain the frustration. In my humble opinion, SI would greatly diffuse the frustration by looking at some of their methods both in testing and user communication. Keeping users up to date on release of a patch would do wonders, I feel and placate some of the - admittedly occasionally vitriolic - criticism.
  6. I play almost exclusively with custom databases, which the demo doesn't allow you to use. I bought the full game and it has all sorts of problems loading custom dbs - the fault is the game's, not the databases themselves. There was no way of knowing this without buying the full game. As someone else also mentioned, the ME used in the demo was an old version, even by Miles' own admission so this argument is moot in terms of talking about the ME.
  7. This is the crucial part that needs looking at imo, something isn't right with this.
  8. I'm sorry, but I honestly find it incredible that this was posted. Arguably the most crucial part of the game is totally unsatisfactory to most users, and you're suggesting that people should visit the tactics forum to exploit the bugs and errors. Unbelievable.
  9. Processing between days is crazy slow for me. I've owned the game for 8 days and I've managed to get through only 10 weeks of game. Reported it in the bugs forum but responses on there are almost as slow (and frankly quite useless) as the game itself.
  10. I don't have an option to save it as anything else. What file type would you prefer?
  11. All detail is set to low. I've tried six new saves and the issue is the same on each one.
  12. The Evo-Stik East in the England file hasn't been scheduled a month into the first season. @Timo61, do you know if the leagues not scheduling issue is a game bug, or just an oversight with some of your files? I'll report it to SI if it's a game bug.
  13. Hi Kyle, yes I've tried all the options in that thread. I'm on a Mac so not sure I can obtain a dxdiag, is there a Mac equivalent?
  14. Move the pack into the corresponding FM20 folder.
  15. I bought FM20 on Thursday but am still yet to play a game as I'm trying to sort this issue out. The game runs extremely slowly when processing between days. Like sometimes there's a 10-15 pause before results of matches start getting generated and the day moves forwards. I am using custom graphics and databases but the issue persists even if I take them out. I've tried using dbs ranging from 8k to 125k players and the difference is minimal. I've used the same graphics and databases on previous FM versions and never had an issue. I even went back to FM19 today to check it and the difference is day and night. It's like results from each day don't even start generating for minutes after moving the day forward, on previous versions as soon as I hit continue, the results would begin to generate. I've looked on the forums and exhausted every piece of advice, could someone help me with this as at the moment the game is almost unplayable for me.
  16. I think it's quite easy to get big jobs, Loki is doing a journeyman on Youtube at the moment and after getting relegated from the Finnish top division and failing to get promoted he moved to Sakhalin where he overachieved but still failed to gain promotion and still had no honours on his CV. Left at the end of his contract and CSKA Moscow gave him a job!
  17. I'm using Timo's D5 German database. All the clubs in the Westfalenliga (I'm using SC Herford) at least have this transfer policy, probably all the other clubs at D4/5 too but I've not checked. I've gone into the pre-game editor but can't see a way to change it.
  18. Okay, but the policy is listed under the club transfer policy and not the league one. If I was to get my Div 5 club promoted to the Bundesliga, would they still be unable to sign non-EU players? I'd guess no as I don't think transfer policies are dynamic. Surely it should be a league restriction and not a club one? I also haven't checked yet but by the wording of the policy, I don't think it would be possible to sign American, Japanese etc players either. Could this be looked at?
  19. Are the clubs at level 5 hardcoded in the game to have a 'Don't sign non-EU players' policy? I briefly played at a level 5 club years ago and this was never a rule; looking at the real-life rosters this season too, this doesn't seem enforced.
  20. Hi, I took the plunge and bought FM20 last night after seeing all the great custom DBs out there. Gone to set up the game today only to find that the game can't load more than 16 files at a time. Doesn't matter what combination of files I use (whether by same creator, from same megapack, or by different creators), the game crashes as soon as there are more than 16 .fmf files in the editor data folder. Can anyone help me resolve this please? Never had an issue on previous editions.
  21. For the Div 5 German clubs, it says 'Can't sign EU players'. Is this a league policy, or a club one? I used to play in the Div 5 irl and this wasn't a rule. I don't want to get the club promoted to the Bundesliga and still not be able to sign non-EU players.
  22. I don't even have FM20 as I'm waiting for the next patch to come out, but just wanted to say that this looks like a monumental effort. Really. Guys like you and Timo deserve a hell of a lot of credit as you must put some mad hours into making your packs. Thank you so much.
  23. I don't doubt that, but the guy in that thread also had contact with the Bhutanese FA. The file is decent, but it would be good to see an alternative and hopefully see if things like the correct teams in the correct Dzongkhag leagues could be fixed and prize money added (as that current file has no prize money iirc, making it extremely difficult to build the nation up). Hopefully Timo also makes one.
  24. Okay, it is the one I was thinking of. Unfortunately teams qualify for the incorrect Dzongkhag leagues and I'm sure I read elsewhere that the qualifying for the PL from the SL is different to how it is in game. Someone posted a tonne of information on this reddit thread.
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