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5 "What we've got here is a failure to communicate"

About Tsuru

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  1. I decided to remove Dribble Less and let the shorter passing just as you pointed, we were wasting possession too much and had defensive problems. I am also testing a Higher Line (instead of Much Higher) as I think the riskier version puts too much pressure into our centre backs and we are a team expected not to be relegated, so the players are not the best ones. Another tweaks I am testing: Pressing Foward Attack instead of Advanced Foward (as I have a good natural PF), the Wide Playmaker on Attack with Wingback on Support (the defense looks less exposed) and an Inverted Wingback on Support behind the Winger on Attack. This last one has been very effective, as the Winger gets more space to operate and until now we didn´t have any defensive issues on the left side. And also because the left fullback were not doing well and I had a very good right one on the bench. As soon as I am satisfied I will post the tactic here, but it looks very good and solid. Relegation battle is going well (a distance of seven points to the first relegated team) and I think we are going to improve a lot with better and better players on the next seasons. I also forgot to mention that I play FM Touch, so without team talks the tactic is even more important.
  2. This is the interesting part...as the Winger has Dribble More as hard coded instruction, I am almost sure the TI doesn´t change this, and the same applies to the Advanced Foward. So although the team Dribble Less, some players do not, and this gives us the right balance. But I will confirm it on the game. I also forgot to mention that I lowered the mentality to Balanced. So playing Balanced on a Higher Tempo gives me almost the same tempo of Positive mentality, but with lower risks. I played four matches with the tactic, with 2 victores, 1 tie and 1 defeat, and all the goals we suffered were from free kicks or corners. This is very important because it shows me that the defense itself is doing a good job, although I can employ a higher Central Defender with better Jumping and Heading, and that I need to adjust the set pieces routine. I am also using a Deep Lying Foward on Support as you suggested, but during matches I have changed him for a Pressing Foward on Support when I am winning, to give the other team less time on the ball. And it has worked very well.
  3. Yes, your theory about the second striker would explain why the DLF has always worked better when I used two men upfront. Maybe I will test a traditional Advanced Foward, but with good jumping, heading and composure, besides a Pressing Foward - I have a very good and quick one and he scored 11 goals last season. About tempo, I will stick to Higher Tempo and Dribble Less a little bit more and see if possession is not a problem. If I have to change this, I would just reduce tempo, as according to the reports, my team has a poor dribbling. The idea is to improve the tactic on the next seasons and buy players with excellent First Touch, Antecipation and Positioning, in order to make the quick and slip style raise to its full potential. But first I will have to avoid relegation at Portugal´s first division. I will let you know my progress.
  4. Hi @kr10. I would like to thank you for the insights, I like the 442 and your ideas helped me a lot on designing my own system. I did a few tweaks on the passing system. Based on a previous save, I like my teams to use speed to evade the oponents´ pressure, passing around and then when the space appears we hit them very quickly. So Instead of using Short Passes, I chose "Dribble Less" and asked the team to play on a Higher Tempo. I am still testing it, but the first match was excellent, the team did exactly what I wanted and we won 2-0 playing very well. The team passed around and space appeared many times on the flanks, so the Fullback and the Winger had plenty of room to put the ball into box. I am also testing a F9 and Poacher up front due to my players´ profiles, I think it suits the quick style and can also help on stretching tough defenses. I will let you know the results as we play more matches and against different teams.
  5. You are doing a fantastic job, congratulations. Your Beira-Mar looks almost unstoppable on a league that´s very balanced on the top, specially against Porto and Benfica. Hope you can win the Europa League too. I also played with Nacional in Portugal and did some good improvement, I like the league however it takes a lot of time to match the Big Three and I gave up. But maybe in the future I will try it again with Maritimo or a team from 2nd division.
  6. The AMC position may be a challenge sometimes. You have to set up your team correctly in order to offer him the correct passing options and supply, otherwise the other teams can mark your AMC and make your game very hard. It happened with me: the AMC was the main creator, the team´s lungs, and the other teams simply man marked him and my team struggled. It happened also when my False 9 was dictating the game´s rythym and scoring too many goals. It can be hard too for other reasons: if you use the AMC just too down on the pitch, near the center of the field, you have to compensate this or your attack may be isolated. If you put the AMC too high, you also have to compensate in order not to isolate your two central midfielders. I think you should ask yourself what would you like your AMC to do, choose a role and duty to reach this goal and then organize the players around him. Then test, check his positioning and behaviour watching 2-3 full games, and then you can evaluate if any changes are necessary.
  7. Cleon wrote once a very interesting topic about defensive football on a lower league team, including tips for small changes against other formations: https://www.fmscout.com/a-how-to-set-up-a-defensive-442-diamond-narrow.html It´s about a 442 diamond, however you can adapt and apply the strategy and see if it works with your formations. I am still testing it on a 4141 DM wide and I think it works well. However on a 442 flat it was a complete disaster, because the strikers were very isolated and the players play naturally farthest, so they were trying long passes and loosing possession all the time. This strategy is fantastic for creating a good and solid defence, however you can struggle on scoring goals, as sporadicmiles said. This is exactly the point where I am working at right now. I am playing on a very weak team in Wales and use a higher mentality means I will suffer lots of goals - I already tried it - so I decided to start defensive football from the back and add some bite upfront.
  8. Normally I choose 2-4 key attributes and start at 10. If there are many options I start raising both attributes, one higher at a time (11, 12, 13...), and this usually shows me the best target. I believe that if you look for too many attributes your search could be harder at times, because the majority of players are good on some aspects and not so good on others. Finding the balance on the team may be a key to success. When I think about a BWM, I see a roaming player that moves all around the field looking for the ball and trying to recover it, and when in possession, he does simple passes and try to start attacks/counterattacks in a very simple way (not a creative one). So the natural alternatives would be other roaming roles, that is, the box to box midfielder and the roaming playmaker. However a playmaker is usually a more gifted and creative player, so if you don´t want this, the BBM would be your man. Alternatively, you could use a CM - Support with roaming and pressing instructions. He would behave in a very similar way to a BWM.
  9. Unless the league is too weak, I don´t look for positions - I search for the best atributes for the roles/duties I need, and if necessary, I try to adapt the players and retrain them. It´s very common to find an AMC that could be a good striker or a DC/fullback that could play as a good halfback. for example. This is not a rule, however it gives me more options than if I search just by players´positions. If i really cannot find a player even this way, I try to use a role/duty that is the most similar possible to the one that is missing - like a Deep Lying Foward instead of a Target Man, for example. It can be a problem sometimes, but I think if the system is good and well designed, it will work - maybe even better that I planned.
  10. Yes, indeed. However, when I started developing the system I didn´t pay attention to that. I´ll talk more about it on the next chapters. Thank you!
  11. Hello everybody. My nickname is Tsuru, I am a brazilian fan of Football Manager (I believe I like the game more than real football itself), and I´d like to share the development of my current tactical system, called Metodo Leccese. As it is still being developed, I´ll divide this topic into small chapters which will also talk about the team´s progression and results regarding the tactical aspect. The first thing to notice is that I still play FM 17 due to a lack of funds, so I don´t have the defensive shape and the new roles present in recent versions. The second important think is the kind of manager which I used to be. Do you know the one who changes all the roles and mentalities during the match and gives the team many instructions without logic because the team is playing bad? That was me. And I am still learning and trying to improve. So let´s start the first chapter. 1: Every crisis is an opportunity After winning Serie C Girone C´s title with Lecce in Italy, we stuck in Serie B for three seasons. After a first consolidation one, the script was the same on the other two: Lecce used to start very well, but normally before winter´s pause, we started to lose, I changed the formation and tactics, the results were worse and we fell on the table, losing the chance of going directly to Serie A. And in the playoffs we lost to Verona and Carpi. We were in the fourth season and going the same way. The team was playing very well on a 4-3-1-2, however I believe this formation is a bit extreme. We needed something more solid and reliable, not just something the manager likes. I felt I needed to change the way I manage my teams, tactics included. Sometimes tactics looks just a combination of formation and way of play, defined by shape, mentality and players´ roles and duties, however they can affect everything on your club. If you have a clear and solid system, you don´t need to change it every season, and this can help you when looking for players to hire, for example. If you change the tactics completely and a lot all the time, you may even hire unnecessary players and this can affect the club´s finances. So there was a crisis and every crisis is also an opportunity. Looking for tactical ideas, I found @Rashidi´s article about supersystems, and as Lecce had versatile players, a suspersystem was possible. I did something which is usually not recommended, started our tests during the ongoing season; however, I believe tests have better results during competitions, as pre-season friendlies can make you believe your team is playing better than it really is. So as long as you don´t test something so much crazy and mantain some coherence I think you will do well. After the tests - which included a fantastic turnaround against Avellino and we won 2-1 on the end of the match, after losing 1-0 almost the whole game - the system stabilized with the following parameters: Three trained formations: wingers, narrow (both on Stantard mentality) and emergency (Control mentality), with no TI´s or PI´s; The wingers and narrow formations would use a Halfback, which I simply love, in order to allow the fullbacks more freedom high up the pitch; I would select our formation for the next match based on the adversary´s report, always trying to think which of our 3 formations gave us more spatial advantage; Although emergency has this name, it could be used from start if our adversary had a formation that naturally sits deep on their pitch, which normally indicates that they will play on the Counter or looking for a deadly ball. When reading about the Halfback, I figured it out it is one of the oldest roles in football, created by Hebert Chapman in the 20´s. Chapman used to use two halfbacks in his Arsenal, and Vitorio Pozzo brought the idea to Italy - where the role was called “Centromediano Metodista”, and Pozzo´s system, which just used one of them, had the name “Metodo”. So, if our system had the Metodista as one of its watermarks, I decided to call it “Metodo Leccese”. And these were the chosen formations (the roles are in portuguese, please ask if you miss something): The 4-1-3-2 was designed to give us more balance on the flanks, as the central midfielders played near the fullbacks, which I thought was better than in a 4-4-2 diamond. However, it looked kind of bureaucratic sometimes. In many matches we dominated, however the goals were very hard to score and many of them came from the CM - Attack, a role in which Leonardo Morosini was simply fantastic. So fantastic that he scored 13 times and was elected player of the year in Serie B. Our wingers´ formation was not my first choice, too. I wanted to use a 4-1-4-1 DM Wide, however it was kind of strange. So I decided to change to @Cleon´s 4-2-3-1 deep, using a Regista as I couldn´t put a Segundo Volante. I knew it used to work well with me and it really did, although scoring goals was also hard. I think other teams parked the bus against us and double marked Patrick Cutrone, which shone on the first half of the competition. So maybe it was not just a formation issue (as I am learning more and more, generally it never is). For the third one I used a simple 4-3-3 and it also worked well, however the spaces were hard to fullfill sometimes, mainly the ones between midfield and attack. It may sound also strange to use a Halfback and the Fullbacks role, however I believe this give us more balance. When I use wingbacks they go up so much in the pitch and open a lot for space to counters; and when defending they always look to be on the wrong time and place. I think it´s not just the Wingback role itself, it is also because our fullbacks are not so good to play as true Wingbacks. Despite some small issues, in general the first version of Metodo Leccese was very solid and the results were fantastic. We won Serie B with 85 points, a 10 point difference to Perugia, and after 10 seasons Lecce was back to Serie A. The next challenge would be keep the system´s main parameters on a top division which is one of the best in Europe. And, of course, our main competitive goal was not to fall back to Serie B. Next chapter - Metodo Leccese´s debut in Serie A
  12. Yes, it´s helping a lot. I also looked at the player market and natural wingers are easy to find, as you said, need few atributes, and are much cheaper than high quality inside fowards. And the same with fullbacks - those fantastic Complete Wingbacks which I always wanted to use are very rare, expensive, and many of them expose the flanks because of their very attacking role. But supporting Fullbacks and Inverted Wingbacks are much cheaper, and you can always retrain central defenders and defensive midfielders into these roles. I think I will not use a Target Man in all situations as I don´t like the role´s "super magnet power" to attract the ball; however I also looked at Deep Lying Fowards on Attack role, and they are also fairly cheap and they don´t need so many atributes, so I will test. I will also test an Advanced Foward as a lone striker with two wingers on the 4-1-2-3, as they are also not so expensive and you can retrain a Poacher into that role. Your idea about a Shadow Striker is very interesting too, I ´ll test one behind a Deep Lying Foward on Support and a Trequartista Striker on a 4-4-2 diamond. But I have never thought that bigger teams simply discard the SS as they usually play with inside fowards. This can really be a competitive advantage on an inflated market.
  13. Hello! I just arrived at this forum when looking for tactical ideas, and I think this post is amazing. I am currently managing Lecce at FM 17, first season in Serie A, and I was thinking about ways to grow as the underdog in Italy. It´s very hard to compete against teams that have much more money and structure, and your thread have very good ideas about how to do that. I´ll slowly try and implement some concepts into my systems. Thank you!
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