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optimusprimal82

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  1. Wow, sympathy flying from over here dude, that is a pretty horrible run of form...! Out of curiosity, where were you predicted to finish this season, and more importantly, (roughly) what position were you in when the wheels came off the wagon? Not saying it's exactly the same issue or it's in any way an exact science (it's pretty maddening tbh), but as a lower team you will nearly always hit a wall I've found after a period of success as the other teams will change their approach to you. In every season bar my first, there's been a point where all of a sudden I struggle with the 4411 as teams become more defensive and counter attack. You'll get a few warning signs that this is happening - you'll suddenly start missing a lot more chances and struggling to score, your possession stats will drop overall, and the AI scores even more frequently. The obvious human reaction then is to attack more which in turn is counter-productive as it means the AI can then counter attack you to death. Have learned over these many saves that in those instances it's better to change to a more attacking formation on a lower mentality'' but again, this isn't an exact science and will depend on the strength of your team overall relative to the league; My first season in the Vanarama national I had a comparatively strong squad (despite being tipped for relegation), it took me a while to figure out what was happening after a great run using the 4411, but changed up to a 4231 and didn't lose a league game for the rest of the season. In the following seasons I knew myself that my squad wasn't relatively as strong so I started out with the 4411 again, watched for the change, and when it came I went 4-2-4 at home, for away games against bottom sides and went with the 4411 away against more difficult opposition. This season is a new learning experience as I haven't got the players for the 4411 so switched to the 442 but regardless, my team is much weaker relatively so I'm having to go with a lower mentality as a default and even then i'm losing more than in other seasons (still 5th right now which after b2b promotions isn't too bad) - what i'm thinking is that the change in AI approach will still come at sometime, but i'm expecting it maybe a little later as my form is a little more up and down - exactly which direction i change up will depend on how i view my team with a few new formations, but likely i'll try the 424 at home only and go from there. Back to your guys, I'm not sure if that's exactly what's happening, if it's overall your team is playing to their ability (as in they're not good enough for the league - i don't think so based on your earlier results), or perhaps you've tweaked the tactic(s) so much you've lost the essence of what made it work? Are you still dominating possession in games? Generally outshooting the opposition? If so then it suggests a mentality issue, if not then I'd look at overall tactics/players first. The other thing you need to bear in mind on a run like that is morale - makes such an annoyingly big difference (watch how well an unhappy player doesn't play after you reject a bid for them - had to leave my start winger out for almost half a season last year!). What's their body language mid-match (do you have that window open)? If you're losing consistently then don't batter them in team talks (or if AI handles them then check he's not being ultra aggressive). Might be worth taking them over for a few games if he is (some people will disagree with this advice) and work on getting your guys to 'go green' before games and at half time - it makes such a difference (I let AM do them for the first two seasons but took them over in my third when my guys were constantly complacent and we were playing like idiots. Last of all, if you wanna upload your save for me to take a look at/have a quick blast at to try and see if there's an obvious issue then more than happy to take a look!
  2. Still my favourite tactic set overall the TIME ones - if anyone is struggling with Beo (my other faves) then you'd do well to check these out, especially if you're an underdog/llm. For the non-Discord-ers; Been playing with the TIME 442 as opposed to the 4411 (as one of my two best players the board forced me to sell was my AMC and his backup is average), actually think it might be better overall...? Have tweaked it (very) slightly for 'lesser teams and players', also made a control version and an SUS for anyone that would like them; FCU_19.2.1TIMEKnap442P110_v1.0.fmf FCU_19.2.1TIMEKnap442P110CTRL_v1.0.fmf FCU_19.2.1TIMEKnap442P110SUS_v1.0.fmf I use the control one when I feel my team losing the initiative and changing down mentality hasn't done the trick. It stops the pressing as much but does still counter and defaults to cautious mentality, still scoring a few goals against an attacking AI. It's worked really well, but rest assured it won't stop every single attack - there are times when the AI just WILL score, same as with an SUS. I also reworked my SUS a little too, now on ultra def. Haven't conceded a goal with it yet, but I've only played 6 games with this formation so 1) there's plenty of time for it to happen and 2) Now that i've said that i expect to concede at least 2 in the next match. Forgot to add; the CTRL DOES still have the default corner settings, the SUS has four players designated as 'SB' to guard against the AI
  3. Hey All, Did a quick squiz around and couldn't find this reported anywhere (possibly due to the various different ways people could explain it!), not even a bug really, more a UI annoynace/issue - when you're in-game, selecting a shout/tactic/mentality/whatever, if anything - such as a score update from another game comes in - pops-up or notifies you, it'll close the window you're in and clear any options whilst the game carries on. Hardly world ending, but if the pop-ups/notifications could not get focus/kill the menu windows that would be glorious! Thanks all - know you've got a mountain of other threads to churn through so appreciate the time looking at this simple little thing!
  4. optimusprimal82

    First team football at 16

    If he's good enough then for sure - just have to weigh up how much he'll actually play. Are 7 first team appearances better than 25 in the under-23s? Can always make him available for the lower team which has the added bonus of keeping his sharpness up too! Other benefit is if he's with your first team he can join a mentoring group with them - tend to find the older guys tend to (not always ofc) have better mental stats (unsurprisingly) so you can try and help a young guy with poor determination/anything your assman notices out by pairing him with a good pro etc earlier.
  5. optimusprimal82

    Money Boo Boo

    Ha, weird! I did exactly the same as you getting FC United promoted out of the Van North; Board agreed to all of my requests, the work was planned but before it started they cancelled nearly all of it due to budget concerns!? They did improve the youth facilities but all the other stuff now shows as cancelled and no matter how many times I ask they refuse to improve them Wonder if your chairman has better hidden stats to mine (i.e. he's richer etc) so he's not worried if the club goes into debt? We actually change chairman every two years due to public elections which may also play a part? Interestingly both chairmen have said no to improving my training facilities. Just got promotion to League One and still only had the one singular youth facilities improvement which hurts my preference for bringing kids through, but just one of those things i guess - good that the clubs/people are individual enough to handle it differently? Enjoy anyway, I am a little bit jealous!
  6. Hey All, Trying to get into the match plans and install them into my main tactic set, however the dealbreaker is that I can't stop the assman from subbing players he thinks are a better fit - sometimes I want to play a game and not have my fully best 11 (give youth a chance/rotate ahead of an important game) yet still play in the same manner. Apologies if the option is still there but have searched everywhere and found several threads here on SI that suggest it has indeed been taken away this version? Please can it be added back? Pretty please? They're just not something I want to use at all without it but would be great not to have to manually switch mentalities/tactics at the same points every single game etc? Thanks!
  7. Has your tv and season ticket money come in for the 2nd season yet? That'll be a sizeable chunk so may well be what they've balanced it against - check how much the club got last year for both and may make more sense etc?
  8. optimusprimal82

    In-game stat windows blank when minimised and not maximised

    No worries, glad to be of (albeit limited!) help!
  9. Agree on the 424 P112 - Only about 7 or 8 games in so far but my team is very average for the league (newly promoted in League two) and won all but one of them (that one saw me get a red card and the AI used the corner exploit I posted yesterday)! Anyone struggling with closing out a game, feel free to have a go with my SUS; FCU_19.2.1BEO424KnapP112SUS_1.1.fmf Obviously if you switch to it from a non 424 formation then it might screw player positions up. If I'm winning, I switch to cautious mentality around 65-75 minutes, then turn this on around 80-82. You could try it earlier if struggling,/really close game and the AI are attacking, but think you're inviting pressure if so. If anyone wants to make their own with respective tactics, I usually; - set mentality to defensive (occasionally ultra if im being hammered) - move defensive line and LOE back two notches each - change goalie distro to 'slow pace down' - change when lost possession to 'regroup' - change when win possession to 'hold shape' - change full backs to 'no nonsense' - if my DC's are having bad games I may change them to 'no nonsense', but that's an in-game decision rather than every time - remove 'get stuck in' from tackling to avoid conceding free kicks
  10. I find mentality and complacency are HUGELY effective this year. If you’re winning in the second half the AI will very aggressively come back at you, sometimes even in the first half if you’re a few goals up. Spotted you said you weren’t looking for tactical advice so i’ll keep it brief, but if i’m a few goals to the good, as soon as i see any sort of shift in mentality from the AI (their possession/shots increase, formation changes or assman mentions they’ve changed playstyle) i’ll look to switch down to cautious/balanced, before eventually switching to my ‘shut up shop/defensive’ tactic around 82 minutes. The ‘body language’ window in-game has been a revelation in terms of feedback for me, seeing how my team reacts to leading/going behind etc. I (nearly) always insist on players with determination above 14, but even then, obviously the other hidden stats play a part. This window ties in super well with the team talks and in-game shouts; it’s a bit more hands on/micro-managey than id like but it’s a great way of assessing character and spotting potential problems in advance.
  11. @priority76 Very very early days, but i've started testing Knap's new Beowulf tactics - specifically the 424 P112 - and so far so good; Yep, it's only four games, but the most interesting thing so far is that I haven't had to tweak anything. Having watched the Colchester and Vale games I definitely need to switch to cautious after 70 miutes and SUS after 80 (which i did to Plymouth) but despite giving up a few too many chances (which on attacking is to be expected?) I'm controlling games very well, equally as good as with my usual 4411 where I manually move between mentalities a lot. Note that the Vale equaliser was in the last 4 minutes and due to a defensive issue with the attacking corner setup (I've posted about it in Knap's two most popular tactic threads and is something which you can negate in the SUS) so should really be 4 wins out of 4. 4 games is hardly a great test, I'm well aware, but considering my 4 best players are unhappy and consequently playing/training like chimps (that'll teach me for not selling them) the signs are still so encouraging that I'd be surprised if it goes too far south, I'll surely tweak it a little as I go too. The other thing in it's favour is passing is a little more direct (suits lower league) and the striker roles are pressing forwards which also suits lower league strikers a bit better. My defence is much weaker in this season as I only had limited funds so had to focus on a specific area (midfield) so i'm surprised still how well i'm holding my own, especially as mentioned with my 4 best guys effectively downing tools (why can't you criticise poor training on unhappy players btw? Seems ridiculous). Cautious about giving you fifty different things to try as it can tempt you to keep swapping things which also doesn't help but it might be your guys suit this better. EDIT: Forgot to add that I also had a guy sent off against Vale which no doubt helped contribute to the result!
  12. Hey All, not sure if this is the right place to post this but seemed the most relevant - appreciate it's a really minor thing and rest assured it's causing me zero cares , just more for completeness than trying to be a pedant!! There's an issue after minimising some stat windows whilst I took some screenshots - if you drag them back open they just appear blank like so; Closing them through 'X' and re-opening them leaves them in the same minimised state. Hitting 'minimise'on them again restores them properly - hopefully others afflicted (and surely won't be many?) think to try that? Maybe if buttons change to maximise etc? Thanks all!
  13. I conceded a lot of those in the Vanarama too (using TIME 4411) - not a lot of solid, pacy defenders around, but an irritating amount of pacy forwards. I found turning offside trap off helped (as my back 4 kept messing it up), but otherwise I went for a ‘Man Utd-esque we’ll score more than you’ to overcome it which was made easier by everyone having written us off as relegation candidates! Have you noticed if there’s a pattern as to when you concede these types of goals? Anytime? Late on in games? Only after you take the lead? Only other tip I have for the lower leagues is I always put a lot of focus on mental stats - determination especially, but also work rate for high pressing tactics. You can still get a lot of players in the lower leagues with high determination and - just my opinion - i think it takes you a heck of a long way. I avoid anyone lower than 14 determination if I can, although also can’t be too fussy down there and will still take someone with a lower stat but throw them into a mentoring group surrounded by higher determination players if necessary. That and abuse loans. Stupid good players available around that level.
  14. Just posted this on the Discord so sorry to anyone who lurks in both zones for having to read my waffle twice - you may have spotted there are one or two Knap tactic threads so you may spot this in one or two others just to spread the love and help prevent people chewing their dogs face off having conceded yet another late goal! "Anyone using Knap's tactics with the later corner routines may want to bear this in mind, especially so when setting up an SUS as it's far more prevalent later in the game when the AI is going gung-ho. Been studying more and more how I concede goals - lots are direct free kicks, far too many worldy strikers, but otherwise I get alot of 2 on 1's, may of which are coming from my own set pieces it turns out; My guy misses his header unsurprisingly, ball breaks and notice AI has 3 guys up top against just ONE of my guys - glimmer of hope that maybe it'll be flagged as offside; Ruthlessly irritating AI knows what it's doing though - I'd argue he's interfering with play as a 2 on 1 but referees i guess! Rest is inevitable; Note that this example happened with mentality set to very defensive and all my SUS options turned on. Done some testing and it's consistent across mentalities and with different tactics. Doesn't always happen ofc - an ultra defensive AI is never leaving 3 attackers up the pitch, they don't seem to try it as much if you're multiple goals ahead either, but be wary and maybe - if leading - think about swapping your attacking corner routines for something more defensive. Haven't observed it with throws as yet, nor have I tried it with a top level team so maybe doesn't happen as much with them (although possibly they'd more ruthlessly exploit it?). Hope it helps!
  15. Just posted this on the Discord so sorry to anyone who lurks in both zones for having to read my waffle twice - you may have spotted there are one or two Knap tactic threads so you may spot this in one or two others just to spread the love and help prevent people chewing their dogs face off having conceded yet another late goal! "Anyone using Knap's tactics with the later corner routines may want to bear this in mind, especially so when setting up an SUS as it's far more prevalent later in the game when the AI is going gung-ho. Been studying more and more how I concede goals - lots are direct free kicks, far too many worldy strikers, but otherwise I get alot of 2 on 1's, may of which are coming from my own set pieces it turns out; My guy misses his header unsurprisingly, ball breaks and notice AI has 3 guys up top against just ONE of my guys - glimmer of hope that maybe it'll be flagged as offside; Ruthlessly irritating AI knows what it's doing though - I'd argue he's interfering with play as a 2 on 1 but referees i guess! Rest is inevitable; Note that this example happened with mentality set to very defensive and all my SUS options turned on. Done some testing and it's consistent across mentalities and with different tactics. Doesn't always happen ofc - an ultra defensive AI is never leaving 3 attackers up the pitch, they don't seem to try it as much if you're multiple goals ahead either, but be wary and maybe - if leading - think about swapping your attacking corner routines for something more defensive. Haven't observed it with throws as yet, nor have I tried it with a top level team so maybe doesn't happen as much with them (although possibly they'd more ruthlessly exploit it?). Hope it helps!
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