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dzek

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  1. I have a question about that. If I play 424 and I want my tactic to transform into 4222 in possession. Is that possible? With the example above I mean my AMRL to move on AMCRL position in possession.
  2. Which role naturally sits narrower than the other without a player from DM / MC / AMC occupy their side? IW or IF? or they take the same position?
  3. I’m looking exactly the opposite thing, which means a role which gets further forward but don’t push IW/IF out wide. Get Further Forward PI affects the starting position of the player when his team has the ball?
  4. Hi Cleon, I have a question. Knowing that with the roles rotating from DM to AM due to positional play this year, if you instruct the RGA to get further forward will it affect the IW/IF position and keep them more wide on the field or is that not the case?
  5. Please let me know how it goes. Thank you!
  6. Well as far as the description of each role in almost most of them nothing it says is true and if anyone can prove me wrong on that. Also when you hover your mouse on a CF duty it doesn't fully display its PI's. Really the UI is stagnant and very mediocre in general but I've gotten used to it over the years.
  7. I don't really take the attributes into account to be honest.. I mean if I have two players and one has 11 and the other has 12 or 13 in finishing for me they are equally good etc. Anyway you're not missing anything to try it with your existing players.
  8. You can use CF on support too and change your IWs to IFs on attack.
  9. Thank you for your tactic. Before to make any major changes on your tactic use my tips above. Roam From Position or CF.
  10. Okay thanks! I will suggest some changes from what I know about FM24 ME. First remove Play for Set Pieces from both tactics because this instruction will slow down your attacks and especially your counter attacks. Remove Take Short Kicks to leave your GK more freedom in which way pass/give the ball. Another thing to consider (at least for me) is to choose between Play Out Of Defence & Distribute To Centre-Backs. I know it’s obvious to use both of them if you want to play out from the back but sometimes is more rewarding when your GK kick the ball long for many reasons. When you want to press higher then it’s more logical to use a higher defensive line so you compact the zone you have to press and don't leave too many spaces between your lines. So i suggest to remove Step Up More from both tactics and increase your defensive line to Higher or even Much Higher. Now in terms of player roles I suggest the following: 433 Change your AML to IF so you have more people in the box. Use opposite duties of your right side which means W on support and WB on attack and instruct your W to Cut Inside With Ball. Change your HB to DM/DLP. The duty here can be defend or support, it depends on your opponent. And last change your MCL to BBM which is more involved in every aspect of the game. 4231 Change your SS to AM on attack and instruct him to Take More Risks, Dribble More and Move Into Channels. Change your HB to DM on support and tell him to Get Further Forward as you already have your DLP holding his position there. For flanks use the same tips I said above for 433. Thats it in general.
  11. Some questions: How do you concede the most goals? Have you seen a particular pattern that the AI, regardless of opponent, that they use to score against you or beat you? Did you find any weakness in your team in terms of your tactics? For example in defence, in buildup or attack.
  12. It's something I've noticed in my own saves too. One AF comes too far back to get the ball and often the rest of the team doesn't play with him. Maybe with the latest update they have penalized him for scoring too many goals as a role. 😂 Other than that I would recommend trying "Roam From Position" to get him to roam more in different spots in the field or try CF with a or s duty because they already do it and seem to be more involved in the game. Please post your tactic for better analysis.
  13. Without knowing your formation and generally more information about the way you play, try the following: AMC on Attack duty with these PIs Dribble More (if you use Run At Defence on TIs then don't add this) Take More Risks Move Into Channels
  14. Unfortunately I no longer have anything to back up the above as it has been a long time since I posted it.
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