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joemez1193

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Posts posted by joemez1193

  1. On 08/01/2022 at 22:28, teej9 said:

    Swings in form are too all encompassing.  I get that key players and even the whole team can have a rough outing or half, but this years game there is a point every season where every single player on your team will be awful for 5 or so matches. It effects the entire team, out of nowhere and there is little you can do to stop it. If you are a mid table team prepare for losses, top teams prepare for 0-0 draws. Way too predictable as well you can look at the schedule before the season and pick the stretch where you can just go on holiday.

    Do you really believe SI would produce a game whereby a specific point in every season is deliberately designed for you not to win? Please see logic.

  2. 11 minutes ago, gm23 said:

    I'm still seeing the same issue regarding making 3 substitutions causing automatic injury which has been around for years now and still not fixed. Quite often, if I make 3 subs at the one time almost instantly after applying the changes someone gets injured and I'm taken back to the tactics screen. It's very annoying and doesn't seem like an issue which would be hard to fix.

    There are some great conspiracy theories on these forums, but this one is right near the top! Automatic injuries 😂😂😂 come on.

  3. 5 hours ago, bcereus said:

    I was listening to what you were saying ( heard it all before btw and made the necessary tweaks, I'm not a noob in this game and i know what I'm doing) then read your last line and that invalidated all the effort you put into that post. I have no time for people like you. Go be passive aggressive to someone else.

     

    If you have "made the necessary tweaks", post a screenshot of your tactics on the tactics sub forum and let the FM community explain why the ME isn't at fault.   

  4. 1 hour ago, bcereus said:

    I would rather concede from an intercepted short pass or through ball than seeing the millionth long ball I told my players not to make, get intercepted leading to a counter and high quality chances.

    The game doesn't even let you choose the way you want to lose. It's just that bad.

    If the game essentially let me make my own mistakes, let's say I have placed my players poorly on the pitch and there's no free player for the pass and it gets intercepted, fair enough that's  my mistake! I as a player then need to go back to the drawing board and figure out a solution.

    But the error is mine, however this game is hell-bent on giving you problems that you have no solutions to.

    There's absolutely nothing I can do about the millionth intercepted long ball that leads to a goal. This is bad game design, you have provided the player with problems they can't solve because your ME will just keep spamming that long ball no matter what instructions you give your players.

    AI keeps playing long balls over the top, even with the best solutions I could find by other players, you cannot reduce this to an acceptable level, even better players does not fix this.

    Again the game gives you problems that you cannot solve, maybe reduce but even then it's at an unacceptable level.

    I just don't understand how this game is considered not broken, every year they promise to fix the issues (the long ball nonsense has been going on for 3/4 versions) but it gets left in the bug forum.

    I would rather they spend a year fixing these issues than new features that I will never use. The ME is the heart of this game and it's just at such a bad level.😔

    Your player is clearing the ball long because of a combination of the following - 1. Tempo is too high so they look to get the ball forward as quickly as possible. 2. Passing is too direct, potentially combined with too higher tempo. 3. Poor passing options for the defender when he's on the ball. 4. Poor individual player attributes that aren't suited to playing out from the back.

    You are conceding chances from balls over the top because of a combination of the following - 1. Defensive line is too high, leaving too much space in behind. 2. Poor pressing structure whereby your team is pressing very high, very aggressively, teams play around you which leaves playmakers etc with time and space to make passes over the top. 3. Poor individual player attributes not suited to playing a high defensive line.

    I would suggest you take some time to analyse your tactical setup, ensure your mentality, creative freedom, defensive line height + width and pressing setup is all working in tandem, then come back delete your post and realise it was your own fault all along. 

  5. 13 hours ago, Scarecroww said:

    I know a lot of you won't care and the others will just give their usual excuses why the game is not scripted or is fine. Well the game is not fine, it's either really poor engine or it really is completely scripted. I just have to get this off my chest as I am really annoyed by it. I played for couple of seasons only and I've had this happen multiple times in important games every season. But this time in CL final I just couldn't handle it... Summary: I am dominating the game but only manage to score one then after harmless situation my well composed and best CB in the world, VVD, smashes the ball onto his own post, it deflects to Gomez who's for some reason running towards it and it ends up own goal. It was proper FM own goal, only my players behaved like Sunday league footballers and not best in the world. In extra time, as usual my highly rated penalty kick taker misses a penalty. After I make my last substitution De Jong gets injured and have to play last few minutes with 10 men. It really feels that game does everything to stop my far superior team from winning. Not about penalties, they happen very often and I always manage to lose them and it's same scenario like here. Opponents weak penalty takers manage to score but my high rated ones just keep missing. Everyone's morale, dressing room atmosphere, managerial support, team talk, literally everything is delightful. If it was isolated case then I'd understand that those things happen but when it just keeps happening then there's no good explanation and I have to call it scripting. This is also a team that in first 17 PL games had 17 wins with around 40 goals scored and 0 conceded. It's just feels so poor that no matter how strong your team is and what you do that you'll still often keep losing to bullshittery...
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    To be blunt, because you aren't used to losing or even drawing, when it does happen you can't accept it. This leads you to make unfounded and ridiculous claims regarding scripting, the match engine and anything else that pops into your head to make you feel better about not winning. Stop acting like a petulant child, calm down, assess your tactics and move on.

  6. 1 minute ago, misterblort said:

    I have 1 big issue and that is that my "way too good for the league" defenders just stand there like idiots 4 times per game because a ball flies over their head. It's a game breaking bug for me, If I put 1, 2 or 3 DCs there, it doesn't matter they still stand still for a second before they react and then it is already too late..

    I had a bit of a moan about this a few pages ago so I understand your frustration. However, whilst I think there is room for improvement, I've had some luck shifting to a standard defensive line, choosing a standard size pitch dimension at home and putting a full back on defend. It still isn't perfect, but seems to have helped a little. 

  7. Playing in the Vanarama North... admittedly not a hotbed of intricate football, however...

    The amount of 1 on 1's I have seen missed is unbelievable - and almost every single one of them is created by a long ball over the top. I am yet to see a central midfielder slide a through ball to the striker. They seem to love looking directly at the wide open number 9, stopping, and then playing it square to the full back or winger.

    Wingers and full backs not playing the ball across the box, but instead shooting into the side netting is one of the most infuriating nuances of a match engine I have come across. "shoot less often", "take fewer risks" do not have any impact on the decisions your wide players make. The amount of chances for a tap-in I've seen get wasted...

    But hey, the social media screen seems to be working fine. Shame my wide players have the intelligence of a potato.

    Shout-out to my number 10 who I haven't even bothered playing as they have been redundant for about two years now with central link-up play being nothing short of abysmal.

    I'm 4th... 4 points off top expecting a top half finish... you would think I'd be jumping for joy. How disappointing.  

     

     

  8. I've been a long-term admirer of the Football Manager series since my friend introduced me to the 2005 version, however I had slowly lost interest over recent years. This was mainly because of my inability to take a tactical style that was in my head, and replicate it in game. Maybe I just couldn't get my ideas across using the previous tactical screens. I've always seen football as three phases - when you have possession, when possession has just been turned over and when you don't have possession. I think SI's overhaul of tactics into a three phase system is one of the finest improvements for many years. It gives you complete control of how you want your team to play, giving you the best possible chance of achieving a positive result (as long as you have a decent knowledge of tactics/roles etc). I'd never really seen the logic in having just one tactic that covered all three phases of the game; that doesn't make sense to me, as it doesn't replicate how football is played at a professional level. Kudos to the team or whoever decided upon the new tactical approach as it has improved my FM experience substantially. Personally, I don't use the pre-defined styles of play, but for less-seasoned players or people who just want to jump straight into their desired tactical style, I think this is also an excellent feature and provides a solid base to build an effective tactic on.

    ME feedback is highly dependent on whether you are having success or not, but for me it provides a fair challenge and any extremes tend to even themselves out over the course of a season. Combining this with the above, I'm thoroughly enjoying my career.

    May not get it from every single player, but it's a thumbs up from me SI :thup:   

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