I don't have many matches on my belt with FM24, but think it's the same song like always. Game (like goal amounts) is adjusted and calculated in big picture with AI Vs AI seasons (?) @Jack Joyce then human player takes control of a team and plays positive+ tactic with overloading tactic 90min. X full season and there you have it Goal difference 70 Vs AI 25.
Questions?
1) Why human player average overattacking can't be punished more in game? Counters, mistakes,fatigue etc.
2) Why over attacking tactics work? By overattacking I also mean you can press and attack 90 minutes. Not just plug and play styled tactics.
3) Is it possible for SI to program AI team that mimics human aggressive tactic usage and then rebalance the game ME to give challenge for that aggressive AI in larger scale?