Jump to content

gavinski33

Members+
  • Posts

    237
  • Joined

  • Last visited

Everything posted by gavinski33

  1. First game after my post and chucking in the pakmans about too many goals Started writing this at 0-1 in 92nd minute then swore a lot then laughed a second after kick off. If I didn't waste beer I'd have spat mine out.
  2. Added to it, thankyou. Don't want to call it a joke, for as many of us saying its a bit ott theres as many saying it isn't. Hopefully as @XaW said when he replied to me the more evidence the better, this is a game people predominantly play alone and a game with infinite possibilities and outcomes. If you and everyone else on here played with my team on those same 7 fixtures we'd have wildly different results, and somewhere they may well all finish 0-0. Hopefully those of us contributing our matches and saves where we think there's an issue can help SI ascertain whether there is one or not; for me personally yes there is but that doesn't mean that Dave down the road and Corrina round the corner thinks so.
  3. Brill, thankyou. I'll play a bit more and put a few in at once rather than just that one game
  4. Yeah i know that but what I mean is would they/SI prefer it all in one dedicated thread rather than me make my own for them to trawl through.
  5. That game I put the screenshots up of, I was 4-0 up at half-time and their team had a rake of 6.1 6.2 all over the pitch - highest was a mid I think on 6.8 - but waited until 70 to make one sub (a defender on 6.1) and then another 2 on 85 (both wingers in a 433 wide). This is Northern Ireland div 2 and I'm not their manager so don't know the quality they had on the bench to be fair, but can see why people get aggrieved about it when sseeing similar in big leagues with known names.
  6. I think a lot of the "nowt wrong here" is because everyone loves goals and winning, and every credit to them, but I do think it's out of hand in this version. Certainly in my save it is which is the only one I can speak for.
  7. That's fair, but if I were to do the same 10 team betting coupon on over 2.5 goals in game vs real life I'm pretty certain my wife wouldn't grumble so much
  8. Same game. Last season (year one in game, real world) I won the league by a point with an xG overperformance of somewhere between 25 and 26. Now as a newly promoted team I'm 9 goals up on myself after 7 games
  9. First game back since full release. Edit: Who's the user asking for pkms of matches like this? Do they have a particular thread they'd like me to post the pakmans in? Happy to help like but assume more organisation would be better and fairer for the boys and girls working on the game
  10. Late to party. Missed you kids, mostly. Done me normal school team start (Queens Uni in Norn Iron div 2 this time because Swansea U aren't here). Lots of goals, lots. I won league, had an over xg of 26.3, and 3 clean sheets. Season 2 my fans expect attacking counter attacking football. Forgot to screenshot but i'll edit it back in for you tactic vampires. (it's a defensive flat 442 that never gets clean sheets and gives me the odd 9-1 or 7-3 win) Same as everyone else my goalkeepers have arms of glass (do pitches grass/halfhalf/artificial have an effect?), my captains **** and moan about me having no depth here or there (does the game recognise the paler dots or just the full green "natural" ones) and, dunno if this is a bug or bad wording, my amateur and non-contract players are always whining about being in last year of their deal. Is rubbish attacking play better rewarded than rubbish defensive play?
  11. War Child advert just been on telly. Now I know it could be to do with current world events, but....
  12. I just had my 36 year old striker end his goal drought with a 4 goal haul so the shysters brought on a 46 year old Lee Trundle that got a hat-trick in 6 minutes to make it a draw Same as you, I never know if the ME is OP and all the other crap, I don't get to find out because by the time I get to the big table everybody is a regen Scottish Mexican that started at Dorking or something silly. And thats why we play. Plus it's better than AFK minig veldspar
  13. Came in to see how the fam are after a week of playing a game and honestly (we all say this every year so meh) this place feels so toxic. Dagenham_Dave I agree with you, I do actually feel like I'm watching a football match and once a highlight starts I have to watch to see how it pans out which perhaps hasn't always been the case before. We don't control the footballers in this game, we manage them. Get 11 of your mates and ask them to do everything you want for 90 minutes while another fella is doing the same with their mates to stop that? Reckon every one of them will listen to you? None of them will twist an ankle? The referee might have something in their eye at the worst/best point for your/other team? This is not sensible soccer, this is football manager
  14. Was (still am) going to wait til played more games for a better balanced sample size of more general across the board stuff but your post reminded me of something that had stood out when I was last looking at the stats: Strikers seem very very good at the lowest of levels
  15. I like it. Bit rough round the edges as per for beta, some silly typo's and the forever-old "#managername1" or whatever it is this year in the socials. Manager accessories are unnecessary and weirdly counterintuitive to use - one click on no ring/watch/ear would suffice, having to individually click no ring/watch/ear on left/right is a ballache for a feature nobody really gave a **** about. All you're going to get is "wHY cANt i SPenD mY eARNinGs oN a LAmbOurGHiNi aNd a HOusE". More fool you. (although I would love to know how to find the patchwork jacket that suddenly appears and vanishes again on occasion ) Squad planner seems clumsy but I can imagine one of the great and good on here will figure out a better or simpler way to figure it and offer us a guide or a pretty template. TIA Recruitment is better, but also a little lacking in utility - I actually prefer it, but it does need explaining a little better, particularly regarding the 'ongoing' instead of the focuses (focusses? focussi?) - and the meetings could do with not doubling up on anything you've already put in place just because you've already put them in place. ME: I think it's great. Only way I can describe it is that everything has mass, the ball and the men, and it works (the woodwork having the same gravitational pull as a supermassive black hole may need a tweak, mind), and players stats seem to have more weight to them too. I only start as a rubbish team and this is the best rubbish football I've seen. The game is played by the 22 on the screen, not me, all I'm supposed to do is tell my 11 what I'd LIKE them to do - it's the attributes shown and hidden that decide whether they're able or willing to - and that seems much more prevalent especially taking over a club in the first few weeks when yours (or @Cleon ) tactics don't have the right players to play it. Not everything goes to plan but at the same time not everything is punished. It seems, early days, that players aren't deemed good for nowt but glue after the age of 31, this is nice. Not gone long enough into a save to comment on the attribute increases uproar, but the screens I've seen from people on here I trust the opinions of suggest that it is both a real issue and a real issue that is being sorted. The poor kid that had to explain that the hotfix today was Steve Gerrard should be getting an ingame pa -10 and real life free coffee's after that. My match summary? The engine and the new animations are very good, I feel like I'm watching a game of football - I can see a penalty where it happens instead of noticing that split second pause between no clue nothing and 'the referee looks over to his assistant' commentary. I feel like my players are much more of the difference now rather than my tactics, I shouldn't be able to ask my 1 passing 1 first touch Hong Kong under 20's to play tiki taka because that's what I want them to do, or my pressing forward with 1 stamina and 1 work rate to still be knocking in last minute winners. Systems should either be made to suit the players you have or you find the players needed to fit the system you want. I think, thus far, this iteration does that well. Bit of spit and polish on the QoL side, particularly with the manager creation and squad planner, and roughing out some edges of the engine and I think we've got a good one here (small gripe - if I've got a Spanish or German kid in my amateur or non-contract or part time team then I'm guessing he isn't a threat to the local footballing population, because chances are he's either a student or a worker or both, so asking him to qualify for 30% of his national teams last years fixtures to get a new paid or unpaid contract when all the poor fella wants to do is gap year work a farm and get drunk seems a bit mean) A good solid early season effort, I'm impressed Oh, and the Patchwork Quilt of Tactical Mastery (+3 to att movement, def positioning, set pieces. -2 to charisma. Weakness to Roy Keane)
  16. And now I'm beautiful again? No knuckle dusters or anything, my nice normal tracksuit. Do wish I'd saved that get up though
  17. I like making me, and I did a great job of it last night, but today I look like an Indiana Jones / Nebula hybrid. Which is mint, not going to lie. But I imagine very unsuitable for Queen's University Belfast ") Where do I find my f12 screenshots?
  18. It's just a question is all; particularly when signing players Do players religiously check scout reports and data analysts or just (me personally) see 6"7 CD/TM and sign? I spent my entire FM 22 career as manager of Hong Kong (Irn Bru!) Rangers and I don't think I used any of them once. Got an agent badger me about some Qatari newgen; that I signed and scored 24 in 16 then sold for 1.8m (more youth facilities) Thing is. None of it was using the recent tools given in the game, it's just me looking at attributes and saying "him" and, this time, it working out brilliantly. Just wondered, ahead of 23, what peoples play styles and or recruitment were like re all the data
×
×
  • Create New...