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About autohoratio

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  1. @Kick Wilstra post it here https://community.sigames.com/forum/680-football-manager-feature-requests/
  2. I wonder if playing a 2-3DM-2CM-2AM-1ST system (or 1AM-2ST) with no players in the wide positions would make for less wide switching of play
  3. This is a licensing issue, players contracted to or on loan from Japanese clubs cannot be included in the game.
  4. There are ways to custom additional default logos to the game, just takes some fiddling about with the Resource Archiver and creating new logo bases with the same colour format at the current ones.
  5. I don't know if this is a data issue or even exclusive to German leagues but I'm seeing "X Club President rubbishes talk of internal takeover" news articles for 2.Bundesliga clubs, I believe even multiple times for the same clubs.
  6. The more examples from the widest possible range of gameplay styles, setups, tactics the better. It might be easy for us users to notice it in the match engine but in the code behind the scenes it might be incredibly difficult to see what specifically is causing the imbalance, and addressing that imbalance without messing something else up might be even harder.
  7. The current match engine feels a lot less frustrating than FM19's. It still has its flaws (cross-field switches of play, lack of first-time crosses and lack of through balls are of course the biggest gripes) but it's a step in the right direction. I see AI managers making non-optimal shouts (players becoming frustrated etc) a decent amount, to me it seems okay.
  8. Clubs in the 3.Liga (except for the newly-relegated ones) have to qualify for the DFB Pokal by winning the regional Association Cups ("Verbandspokal/Landespokal", in Magdeburg's case the Saxony-Anhalt Cup), which isn't in the default game database. There are user-created databases that include the regional cups however.
  9. I've definitely noticed players are making a lot more mistakes (and losing possession very easily) comapred to FM19. Perhaps too much but hard to tell
  10. Very minor issue (so I understand it's probably too low priority to include until the winter update Just funny to notice the disparity between his in-match model and his cutout face!) for Mário Ferreira (ex. Vitória de Guimarães player) - his skin tone should be a few shades darker than it is in the match engine. I think Skin Tone 13 is about right if it works the same way as in FM19. Example picture to compare
  11. Description of Issue: This bug was present in FM19 as well. If you are scouting a player but choose to cancel the assignment, when cancelled it shows on the player profile and scouting tab as if they're not scouted. By going to the player's reports screen, the scouting reports will show again as normal. Steps to Reproduce: Assign a scout to a player, then continue game until they're given a recommendation by scouts and have "Scouting in progress" tag. Then cancel assignment, which will lead to this interface bug.
  12. I see where you're coming from and I agree that it's overpowered (this was a topic of much debate in the FM19 threads). However I think a player needs to have Significant influence in a mentoring group to have a positive effect on the others in that group, for some reason Average isn't enough
  13. He's 14 years old and too young to be included due to child protection laws
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