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About bangkonggedek

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    Eintracht Frankfurt

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    U.C. Sampdoria

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  1. But the point there wasn't of him finding the space out wide for himself, but it was to create the space for his teammates to attack. Read the Target Man role description in game again. The main thing about target men, in game and otherwise, has always been to disrupt the opponent's defense and create space for his teammates to attack. Especially when you're using midfielders who are expected to make occasional runs towards opposition's area. If you want the dinosaur-like, static kind of target men then just use the TM(S) with the Hold Position instruction active and make sure you're not using any underlapping/rampaging midfielders from the central areas or else, he'll struggle a lot in his movement and decision making. Don't think I'd have any problem to make it work most of the time that way. Also not sure what you're talking about in regards to the changes from the FM18 to FM19.
  2. What I'm seeing here is that your striker was trying to make himself available for a possible diagonal pass from your #7, and then try to feed the ball to the #21 whom he expected to surge and exploit the huge space before him (which alas neither of them seemed to be aware of this possible play). McBurnie is a hardworking, selfless kind of forward with a decent enough awareness and concentration about him so it's should be not unusual for him. And it was noticeably harder to receive a clean pass from Foden if he chose to stick around centrally at that moment.
  3. I still stand on what I've said even with your points there in mind. We're just simply don't see things the same way then on the issue, so best let this discussion ends here to stop it from derailing the purpose of this thread any further. Apologies for anyone else following this thread by the way
  4. So you're basically saying that us posting our complaints on various issues concerning the game here in this forum amounts to nothing anyway? Okay, then. Responding to your edited comment: anyone is always entitled to express their unhappiness, but when it is directed at the wrong party then it's just simply not fair.
  5. Still not going to help you nor anyone else though by putting unwarranted pressure on the SI guys here, who's done reasonably well to communicate with the players at this thread to find the fix for the issue at least. I mean, I've been highly critical on some matters to the folks involved with the game here but on this case it's just an unprecedented issue that's really not theirs to be blamed on.
  6. I know you're really frustrated by this situation, just like as I (which is an understatement at this point, frankly) and everyone else on this thread do, but I hope you're not under the impression that they're not as frustrated themselves by all these rather frequent and seemingly arbitrary substantial updates (changes) made by the Apple company on the OS. It's people working on this game, not some robotic slaves bound to a couple of our bucks or whatever.
  7. His initial attributes, as you can see above, were really inaccurate when you compare with the way he actually plays (lol 8 Aggression, 10 Work Rate and 14 for each of Vision, Passing and Technique). Thankfully the Winter Update database has rectified this
  8. Acerbi finally got his long overdue boost to his Natural Fitness, Pavoletti now pretty much the master of accurate headers, Zaniolo have improved very nicely overall and a much more combative presence in the midfield, Quagliarella now is a Born Leader (20 Determination and Leadership) as well as 3 points boost to Decisions (which should means his CA has been bumped up quite alot) ...and Lykogiannis got a whooping 10 points boost to his Crossing (it was only a diabolical 3 before, lol). By the way, at long last they've corrected Koulibaly's height
  9. Well, there's a boatload of comically overweight players in the Italian database that might need to be looked at, which I refuse to believe to be accurate
  10. This guy won't always appear in your database, and you might have a bit of an issue when it comes to work permit, non-EU quota, etc. but otherwise, he's a well-rounded forward who'll at the very least be a capable squad player to fill in any role up front for your team. Plus, he still got some room to grow into a much better player.
  11. True, thus essentially you can say it's just another Ball Playing Defender albeit with more license to stray up the field from the backline than what is allowed for BPD, with the emphasis in finding the best positions to maintain possession and the occasional key passes for the team on the ball over safe defensive positioning first and foremost then being available as an option for back passes then spraying progressive passes second and third as you would get from the BPD — it's a more proactive 'controller' role than the BPD, and the interpretation of the Libero in the current edition of FM is pretty much the one that works for that purpose.
  12. @craigd84: I found it very difficult to get my designated "Libero" to be a decent threat from outside of the box with long shots though. Did you managed to get him to shoot with regularity from the distance? I even tried experimenting a bit using the Create-a-Club mode to create this made-up player with all the traits and attributes for it just to see if it's possible at all, yet he very rarely even bother to try to even when the chances are there for him to exploit.
  13. That's how you'd like to use a proper Libero role, and so do I personally, but who's to say that's what other people would like to get from a so-called "Libero" role in its current state in FM? The way I see it is that some people (other FM players that I know, at least) didn't want to focus and maximizing on just a single aspect of his game, but merely just to get a little bit of both, at the expense of the player designated with the role won't do anything truly exciting befitting of such name for the role, so to speak. What they'd look for is a role who'll only stray just a little bit upward to the deeper middle third area simply as an extra option for maintaining possession when your team has been in control of the ball after a good while or as a pivot to shift the play to the other flank when one flank has become too congested, so nothing terribly imaginative as playmaking goes; and then when it's your team's turn to be behind the ball for a good duration of the game, this so-called "Libero" will drop and sit into a back three with the outer CBs. He should just sit there in his designated area and marking players without having to think too much of obstructing the opponent's passing lanes as DMs naturally would, no matter how deep they're told to drop. On the other hand, using the DM roles to drop very deep where it's almost to a CB position often leads to the slight issue in the ME where the two CBs won't spread wide enough to accommodate the dropping DM, so the center of the back line tends to get too congested.
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