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Everything posted by kalokalitokalo

  1. It is doable under this ME, which is great. I've adapted PannetonO's total control to a 3-4-3 diamond, tested in holidays with PSG to see how the defense is:
  2. Fernando Llorente just signed with Eibar.
  3. Test done: 85 points, +80 goals scored and low 20s goals against. 27.800 passes. Won super cup (against madrid and barcelona), and eliminated in CL against liverpool in 1/4 with a 6-0 defeat. As everything was left to Assistant, Suarez was sold to PSG in January (by that time 20 matches and 14 goals)
  4. I started a save with Atletico de Madrid and Kondogbia appears as transfer listed, but in the real world he is an important 1st team player.
  5. Yesterday I tested in holidays with Atletico de Madrid and result was 2nd position but only 65 goals scored. Something like 28 thousand passes. Right now I'm testing it with a small tweak: Pressing Forward support instead of F9.
  6. Thanks mate! These are what I'm using for ambition (<integer value="Pamb" />) and professionalism (<integer value="Ppro" />). But it doesn't work. Maybe hidden attributes don't work for analyzer widget? With my last question about the integer values for the attributes, I was wondering if there is a list somewhere for the normal attributes (technicals, mentals, physicals) to make sure that I'm using the correct ones: I am using this, but not sure if they are ok. Is there any list so I can check? Thank you for your help @wkdsoul! Your amazing personal skin served me as inspiration to make things at my own.
  7. Thank you @wkdsoul for your response. As you can see in the image, I have it activated (I got the <integer value="Pamb" /> <!-- ambition--> & <integer value="Ppro" /> <!-- professionalism--> from the hidden attributes table: Let me ask another question, is there a list with the integer value for all attributes? I may be getting the Professionalism and Ambition wrong... Thanks again!
  8. Hi guys, I need some help because I'm trying to adapt the player/goalkeeper atribute analyser to my needs but I'm not capable of putting the hiden personality atributes in it: This is the text I'm putting, it workd with normal atributes such as composure, etc., but it's not working with hidden ones as you can see in the image below: <record id="item"> <string id="name" value="DEV"/> <real id="max_value" value="20" /> <integer id="angle" value="324" /> <colour id="colour" name="grey" /> <flags id="standard_spec" value="title" /> <flags id="size" value="small" /> <list id="attributes"> <integer value="Pamb" /> <!-- ambition--> <integer value="Ppro" /> <!-- professionalism--> </list> </record> Is it possible? Thank you!
  9. @Panneton0 thank you! You've achieved something I've been trying since FM19! Seeing nice wins with +800 passes or even +1000 passes is wonderful! I've tried with Milan and got the Serie A with 87 points (expected 5th if I remember correctly) in first season. In the second with a more adapted squad to the tactical needs I'm doing even better... I've also tried to convert the tactic to a 343 diamond (one full back as CB cover in the midle and other full back to the RCM as OAD with the same PIs as the LCM) and it's doing well also! I use it in some escenarios, like when I face parked buses.
  10. I think you both are talking about different things. I believe he means why not having Much shorter - Shorter - Standard - More direct - Much more direct options in PI page.
  11. It didn't work. Anchors were both in the center together despite the stay wider instruction. And results were not good, specially against 4-2-3-1.
  12. Inspired by this and the 3-1-6 thread, I think I'm going to try something like this when I arrive home: It will be probaly a crazyness, but I want to test it!
  13. The more topics I see with this great one, the more I think fluid formations a la PES in the tactical system should be implemented. Keep the good work guys, it's quite inspirational.
  14. lol, opinions: Lewandoski, my player: First of all: - A season like the 2010/11 Messi's Ballon d'Or winning one is just worth 7.61. - A season like the 2012/2013 Ronaldo's Ballon d'Or winning one is just worth 7.61. Then I go to non loaded leagues: Firmino Agüero: Harry Kane: Icardi: Luis Suarez: Benzema: Griezmann: Messi: And finally let's go back to Erling Haaland in my league: So yeah, full match engine ratings for attackings are perfectly fine, and people is just giving an opinion. lol
  15. So, Erling Haaland scoring 38 goals +7 assists in 36 games is giving 7.50. What would he need to add to get +8? 38 assists? +50 goals? So a 2011 Messi would only get +8 instead of +9? It's ridicoulous.
  16. This is off topic now and I will let it here after this post, but pressure handling and lack of/bad attitude are two completely different things. Bojan problems were that he had no ability to be a world class and he was constantly put in Barcelona starting eleven so they could say they had an starting XI with 100% of players from "La Masía" (remember he was playing instead of Zlatan). Then Villa comes and Messi moves to F9. End of the overrated Bojan. Nothing to do with his attitude. Bad attitude whas what Deulofeu had.
  17. I'm not blaming anyone. I just said how researchers work. If a player become famous, he gets a boost. When he loses reputation, attributes drop. Just apply that to player development ingame. Look Alphonso Davies in FM20 and now in FM21. Just 6 months from march update to game release. What is the difference? Yeah, his real world reputation. No, It was his ability what let him down. Bojan's attitude has been always good. He never got critics from that. And yeah, I'm Spanish, I know and remember him very well.
  18. Much better than having all the players stagnated at 23 years old IMO. That's the way researchers work from FM version to other: Bojan in FM 08: Just because he was famous. I'm saying that the game should work in the same way as SI researchers do. Another example is Alphonso Davies. Yeah. I was just throwing an idea of a much more realistic way for players development than the current one. Anyway nevermind.
  19. I think you got me wrong. I'm not saying that high CA makes the player to have high rep. I'm saying that CA development should be determined by player rep and that we discard the PA. This is what we got from game to game. In a FM version a not known young player is a **** and then in the following year the player is a wonderkid because he has got known. No ceiling, every save different depending in how reputation goes. That's why I said maybe a reputation overhaul would be needed for this idea.
  20. To me, the best way to sort this kind of things would be to link CA with player reputation (maybe it would be needed an overhaul of rep system). This way you get rid of capped PA and you could have also late explosions a la Vardy, etc. Or following the previous example you can have Robinho's or Bojan's that in the early stages they look great and then when going to a bigger club they stagnate. Just an idea.
  21. Sorry didn't translate that one. This is the setup: Currently second 19G 14D 1D 4L 52GF 12GA and 458 passes per match. But as said I'm testing it with a top team.
  22. I'm at work right now, but it's like this (I will put an screenshot after that if you want): Mentality Very Attacking SKd CRCs DFCd DFCd FBd DLPs DLPs MEZs (Swap position with other MC) IFs IFs (or a, can't remember right now) DLAa (swap position with Left IFs) I have a top team.
  23. In my very atacking mentality possesion style 4-3-3 I have the folowing: MEZs DLPs (this two players with the swap position order) DLPs
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