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cocoadavid

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Everything posted by cocoadavid

  1. Yes, Attacking Width TI has an effect on the positioning of your CBs, it affects the whole team. However, in my experience the Stay Wider PI (so not the team instruction, but the player instruction) does not work as intended for some positions, or it is negligible, I can't really see a significant difference on the positioning of my CBs when I use this PI. To me it seems the Stay Wider/Sit Narrower PI only really works well for wide players, so in DRL/WBRL/MRL/AMRL positions.
  2. Hi, the same thing has just happened to me in my Roma save, Mancini moving to Al-Hilal. I set the transfer date to End Of Season (Italy) as a non-negotiable, Al-Hilal accepted it. It was supposed to happen 1st july 2024, but then, when I confirm the transfer, it happens immediately in January. I uploaded the save file: Dávid Szilárd - AS Roma 2.fm
  3. I've already done that in previous FMs: But the ME has changed since, pressing and the 442 defensive shape does not work the same way like it did at the time of my writing. Back then I could replicate it more accurately.
  4. I think that in the current match engine it is not possible to tell your players to press everyone except the central defenders. The UI is misleading in this regard. On the PI panel, 'never' is actually 'less likely', and 'always' is actually 'more likely'. I get why you are frustrated, because in real life, espacially in a 4-4-2 mid or low block, it is common that the players don't press the centre backs, but then press aggressively everybody else. Unfortunately, this can not be properly replicated in this FM.
  5. Yes, a player with no pitch/gym work still attends recovery sessions.
  6. Thanks! Yes, in possession it's a box midfield, sometimes kind of looks like an assymetric diamond, the DM staying deep while the LB sometimes more adventurous. PIs: DR: shoot less often DCR: - DCL: stay wider DL: shoot less often DM: - MCR: close down more, mark tighter MCL: close down more, mark tighter, tackle harder (+ if one CM is right footed while the other is left footed, then I sometimes instruct them to swap positions with each other) AMR: close down more, mark tighter, tackle harder, mark specific position: DL AML: stay wider, close down more, mark tighter, tackle harder, mark specific position: DR ST: - (The player specific instructions for the IW are some just minor tweaks to suit the player. One of my IWs has poor finishing/shooting, so I instruct him to shoot less often, while the other has poor crossing, so I instruct him to cross less often) TIs: In Possession Basically I have a theory that if you play wider then it's better to use a slower tempo, while on the other hand, if you play narrower, then it's better to use a quicker tempo and more intensity, I'll explain it below. This theory has served me well but of course there are many different ways to be successful. I want to patiently build up from the back and for this tactic I choose to play fairly wide so it's harder to press us, but since we play wider and the teammates are further apart, the players need more time to assess every passing option and choose the right one, thus we play with a slightly lower tempo. If you play narrower and your players are closer together then your players can assess every passing option quicker because the viewing angle they have to look at is smaller, thus you could play with a slightly higher tempo. Since we play wider, there are more space and channels to run into with or without the ball inbetween the opposition players, so there could be more opportunities to pass into space, and since we play with a lower tempo, it is more likely that a player will wait for the perfect opportunity to execute that pass into space and not waste too many balls. And if we are not pressed, then I want my players to run with the ball until they are pressed. Running at defence also helps to distrupt the opposition's defensive shape and it also encourages player rotations. For example sometimes my AP runs wide with the ball into the AMR position, so in the meantime my IF moves from wide into the half space. The same can happen on the other side with the IWB, IW and MEZ. Sometimes I use Positive mentality vs weaker oppositions or Cautious mentality if I want to be more defensive minded and hold onto a lead in the last minutes. Out of Possession and In Transition I do not use the counter press TI and More Often Trigger press for this tactic because in my experience it made our defence more vulnerable, especially the fullbacks were leaving their positions too early, opening up space in the wide areas. But I often use the Pressing Trap TI, depending on the opposition. And I also use the Close Down More PIs. I constantly change the other OOP instructions, depending on the opposition.
  7. In my experience in 433 formations if you want your striker to be your main goalscorer then a PF(a) can be a great choice with the right setup, especially if your striker is athletic (quick and tall). It's useful if is he is not the only one occupying the defenders, so for example a MEZ(a) and/or an IF(a) can complement him well. In my current setup my striker (Rafa Mir) has scored 21 goals in 19 matches, while assisting 4. According to the analyst report our most common assist type by far is Through Ball. MY STRIKER TACTICS In my tactic the MEZ and IF also attack the space and occupy the defenders, while the IW creates space by staying wide and then cutting inside when he has the ball, the AP offers killer passes. If you are interested I can explain the tactic in more detail, the reasoning behind the TIs and PIs but here I just wanted to give you an idea. My current tactic: Results have been impressive so far:
  8. This was fun. But I think for Manager 4 you should definitely add Counter in transition, it's one of his main principles.
  9. I pinned them but they do not show up in the the opposition report. Only the pinned team analytics (eg. Defensive efficiency) show up in the opposition report, the pinned player analytics (eg. Assisting - Midfielders) do not show up.
  10. I appreciate you are trying to help me, but I know how I can acces this screen. The problem is, that if I don't choose which graphs I want to see here, then it's completely random what appears on the "overview" screen, but I want to see specifit player visuals, for example "Assisting - Midfielders" and "Expected Attacking Output- Forwards". But if I select which visuals I want to see, then it shows only team visuals, and no player visuals. I think this might be a bug. You can set specifically which graphs you want to see here by selecting "Data Hub" => "Team" => "Team perfomance" => "Edit" => "All visuals", and then you can tick the boxes for the visuals you want to see. Now if you go to the Next Opponent screen, you can see that the same visuals are displayed that are selected in the "Team Perfomance" screen. But these visuals are only team analysis visuals, none of them are player visuals. You can do the same on "Data Hub" => "Player" screen, and select the visuals you would like to see, for example the above mentioned "Assisting - Midfielders" and "Expected Attacking Output- Forwards". But then these visuals do not appear on the the "Next Opponent" screen. So I guess on the youtuber's video he did not specifically select which data visuals he wanted to see, he just left it default and these are the visuals that popped up for him on the "Next Opponent/Overview" screen.
  11. On the Next Opponent (Data Hub) screen, how can I get graphs for the opponent's players to show up? In this youtuber's video you can see (below) that on the Next Opponent (Data Hub) screen, graphs about the opponents GKs, defenders and midfielders are showing up. But when I select these graphs on my 'Player' analysis screen, and select 'Display in Player Analitics', it does not show up on the Next Opponent screen. Only the graphs selecteded on the 'Team perfomance' screen show up. So how did the youtuber set this up? How can I see the graphs for the opponent's players? video: https://youtu.be/pyAkc9UvABo?si=oroAZbMhSAul5mWm&t=202
  12. In this youtuber's video you can see (below) that on the Next Opponent (Data Hub) screen, graphs about the opponents GKs, defenders and midfielders are showing up. But when I select these graphs on my 'Player' analysis screen, and select 'Display in Player Analitics', it does not show up on the Next Opponent screen. Only the graphs selecteded on the 'Team perfomance' screen show up. So how did the youtuber set this up? How can I see the graphs for the opponent's players? video: https://youtu.be/pyAkc9UvABo?si=oroAZbMhSAul5mWm&t=202
  13. I've not tried a NFB. The FBd sometimes moves up the pitch, but I don't mind if he supports the attacks from time to time, he does that in relatively risk-free situations.
  14. The below variaton works me pretty well for me. On paper this is a 4-3-3. When playing out from the back, it is a 4-2-4. Then, this morfs into 3-2-5, the BWM and RGA forming the bottom of the box midfield, while the IW and MEZ forming the top of the box. (If you want your left winger to move to the central zones even more, you can change his role to AP) Out of possession it often looks 4-4-2-ish (the MEZ steps up next to the striker while the RGA steps up next to the BWM). Player isntructions: FB: sit narrower BPD: stay wider WB: stay wider MEZ: run wide with ball IW: sit narrower, roam from position
  15. I think that's the answer. The preferred foot of your GK (or any player playing in central positions, for example your DLP) can have a greater influence on where your team builds up than you might think. Since your GK passes the ball to the LCB, your buildup start there, down the left. So if you want to encourage building up on the right, you could try asking your GK to play the ball to the RCB or buy a GK with a different preferred foot.
  16. I think the opposite is true. For gegenpress, and pressing in general acceleration is more important than pace, because if you want to win the ball back immediately, then you would like to get in the opposition's face in a short distance as quickly as possible (however, if you play with a high defensive line, for central defenders pace can be more important because there is a lot of space behind them, so they can reach their top speed while running back). While for low and midblocks, top speed (pace) is more important for counter-attacking, because players have the space to reach their top speed (pace). How well your playes can keep up the press over 90 minutes is rather determined by stamina, work rate, teamwork and determination.
  17. Amazing! I think this is how a post about recreating a team's tactic should look like, backed up by data and charts. One of the best post I've seen in a while.
  18. I think Jakub Kiwior's (Arsenal) pace should be higher. A quote from the Athletic: "...scouts who have watched him play believe he could be among the quickest players at Arsenal." Several sources claim: "Kiwior has set new records for the fastest short sprint, highest agility jump as well as standing spring record." At the moment his acceleration is 12 and pace is 13. I suggest his pace should be at least 15. Sources: https://theathletic.com/4120748/2023/01/24/kiwior-arsenal-transfer-lewandowski/ https://tribuna.com/en/news/arsenal-2023-02-02-jakub-kiwior-breaks-multiple-arsenal-training-records-after-arrival-revealed/
  19. In FM23, yes, I found the same pattern, Wingers hold the width better than Inverted Wingers in the AMR/L strata. SI changed the behaviour of the Winger role for FM23, now they hold the width better in the final third. In previous FMs, if you instructed your IW to stay wider, he held the width more or less to the same degree as a Winger. But now in FM23, if you want a player in the AMR/L strata to stay wide, hold the width in the final third, but still cut inside with the ball at his feet, then your best take is to play him as a Winger with inverted footedness.
  20. Thanks! Thanks! My AMR (Saka) is a Winger on attack duty, that way he usually stays wide, but when he gets the ball then more often than not he cuts inside because of his preferred left foot and player trait. I wanted to make sure he stays wide, that's why I played him as a winger. I have not tested the Inverted Winger role in FM23 extensively, that could work too with the stay wider instruction. I'm glad to see you got inspired and it's working for you! My setup was similar to yours, White as a FB on support duty, instructed to sit narrower and T. Partey as a DM on support duty. It's hard to get the perfect balance between how it works in real life, how to translate it into FM and at the same creating something that also works well in the ME, it can be time-consuming. That is why I try to create it little by little, sometimes all it takes is to make a small change like changing a player's duty or the width, etc.
  21. My aim was to focus on a few fundamentals of Arteta's tactics and trying to recreate it, as I think it is impossible to create every aspect of his gameplan. What I focused on: Fluid left side with Xhaka, Martinelli and Zini Odegaards movement 4-4-2 / 4-1-4-1 out of possession 2-3-5 /3-2-5 in possession Fluid left side The 3 fundamentals of Arsenal's fluid left side are: 1 player providing the width 1 player attacking the left half space 1 player covering Most of the time Martinelli stays wide, Xhaka attacks the half space while Zinchenko is covering. But this left side is really fluid, the roles can change, sometimes Zinchenko is wide, Martinelli comes inside to attack the half space and Xhaka is covering, etc., they interchange a lot. I think the best way to creating this fluidity is to play all of them on support duty. Below you can see 4 in-game examples for this, in each of the pictures the roles are interchanged. IN-GAME EXAMPLES 1) Martinelli: wide, Xhaka: half space, Zinchenko: cover 2) Martinelli: wide, Zinchenko: half space, Xhaka: cover 3) Zinchenko is providing the width, while Xhaka is the deepest of the three 4) Xhaxa:: wide, Martinelli: half spice, Zinchenko: cover PLAYER ROLES AND INSTRUCTIONS Below you can see the player roles of these 3 players, Martinelli is instructed to stay wider: Odegaard's movement, 2-3-5 in possession, 4-4-2 out of possession When you look at Odegaards heatmap on sofascore you can see that he mainly operates in the right half space closer to the opposition's penalty area, but occasionaly he drops deep. In possession Arsenal's formation is 2-3-5 / 3-2-5, while out of possession he often joins Gabriel Jesus to form a front 2 in a 4-4-2 defensive shape. IN-GAME EXAMPLES 1) We have a 2-3-5 shape, Odegaard high up the pitch in our front 5. 2) Here he comes deep to receive a pass from Thomas Partey 3) Out of possession, here he joins G. Jesus to press the defenders, forming a 4-4-2 / 4-2-4 defensive shape PLAYER ROLES AND ISNTRUCTIONS Below you can see the player role of Odeggard, instructed to stay wider. In real life I don't think he plays as a playmaker, because he has approximately the same number of touches as Xhaka, and usually he stays in the right half space, rather than always coming close to the ball. But in FM23 I play him as a AP(s) in the AM strata beause that way he occasionally comes deep to receive the ball (like in real life), and since he is in the AM strata, he starts his defending higher up the pitch. Summary I don't share the whole tactic yet because I think these are the parts of it that work as intended, it is a good starting point. Other parts of the tactic are really flexible and you can achieve similar results with different approaches.
  22. Most of the time I prefer to set up my back 4 something like this. Of course it is not a perfect replication but I think it is the closest you can get: Play Sule as a FB on defend or support duty and instruct him to sit narrower. Then instruct your left sided CB to stay wider as a BPD, and instruct your left back to stay wider as a FB or WB on attack duty. It often creates a back 3 in possession, especially if you play fairly narrow/narrow. In my experience this 'false back three' in FM23 can be achieved better than in previous versions.
  23. I can understand both sides' frustration and in this case Max's video is really misleading, but I think the tone of some of the criticism he received here are unnecessarily harsh. About Max Did he misinterpret Drop off more / Step up more and got his conclusion wrong? Yes. But his intentions are good, he really wants to understand the mechanics behind the scenes, he is not doing this only for the clicks. He is always willing to listen to feedbacks and constructive criticism. On multiple occasions he was willing to accept he was wrong and reconsidered his findings, he wants to evolve and is grateful when someone points out the flaws that he might have missed. He puts an insanely amount of work into his videos, sometimes he gets it wrong (mainly about roles and tactics), but sometimes he gets it right, for example his video about how general training sessions affect attributes are helpful, that one actually pointed out some flaws in the training module, and his findings about training sessions are generally working in my experience. Maybe he should be focusing more on training rather than tactics, as they are easier to analyze with data.
  24. On the player instructions screen the pressing/closing down has been buggy for years for some roles, so you are right to have some doubts But in my experience the team instructions can be trusted more.
  25. You can see the defauIt passing directness for each mentality on the In Possession screen - eg. in FM21 on Very Defensive mentality it is 'slightly shorter', while in FM23 it is 'slightly more direct' - , then I put the data into a line chart creator.
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