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cocoadavid

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About cocoadavid

  • Rank
    Amateur

About Me

  • About Me
    My passion for FM started many years ago, my first game was Championship Manager 2002/03.

Favourite Team

  • Favourite Team
    Arsenal

Currently Managing

  • Currently Managing
    Real Sociedad

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  1. 'Likes to beat his man repeatedly' - does that mean the player constantly tries to dribble past the opposition player he faces? Or do I misinterpret it? 'Likes to have ball played to his feet' - I wonder if this trait affects how his teammates play. I mean, if a player has this trait, are his teammates more likely to pass the ball to his feet, rather than a through ball, or to his head? Or is it just something like "Well, I woud have preferred if you passed the ball to my feet, but OK, I'm not the manager to tell you where to pass the ball." ? Or is the player with this trait less likely to run onto through balls?
  2. @sporadicsmiles, how do you create pressing traps in FM? I've tried implementing pressing traps into FM with more or less success, but I was not completely satisfied. You may have a better way creating them. I'm really curious, thanks in advance!
  3. I've watched a lof of liverpool games paying particular attention to their defensive shape, and I think that they definitely play with a flat midfield 3 with three man in the CM strata. In the heart of the midfield, usually Fabinho, acts as a deep lying playmaker, often dropping deep to get the ball when the team are in possession. In possession he is the deepest of the midfield three, kinda playing like he was playing in the DM strata, I think that is why most people think the midfield consists of 1 DM and 2 CMs. But when the team are out of possession, Fabinho is in line with the other 2 midfielders (well, at least most of the time), or, when pressing, sometimes even positioned slightly higher than the other two. In FM, defensively, a DM does not behave like that, you can only achieve this kind of defensive shape with a flat midfield three. Here is a detailed analysis of liverpool's defensive shape and pressing if you are interested: https://spielverlagerung.com/2019/05/09/liverpools-pressing-system/ Here are some examples of Liverpool's defensive shape to provide evidence:
  4. As I've already said, I agree that it is the correct movement for Inside Forwards and Raumdauters in AMRL positions, but I think that does not mean that every role should play like that in the AMRL strata. And as @Mbianco has explained it, when City plays with a left footed player on the right (Mahrez or Bernardo Silva), that player usually stays wide even when the ball in the final third, and when he receives the ball, then he cuts inside with tha ball at his feet. IMO that is how an Inverted Winger should play. My example with the picture was really not the best one, because I was in a rush and had no time to look for examples, but here are some better ones. This first picture is a perfect example what Mbianco talked about: City attacking down the right, the ball is already in the final third. RW (Bernardo Silva) staying wide, so that n8 (De Bruyne) has more space. When RW receives tha ball out wide, only then he starts to cut inside with the ball at his feet. In all of those examples a left footed right winger hugs the touchline and provides the width, the fullback behind him plays more centrally and is not ready to overlap in an instant. PS: I hope you take this as a constructive discussion, I do not want any of you to take this as a personal attack on your opinion, all of us has pros and cons, I may be right, I may be wrong.
  5. As I've said, for the Inside Forwards I also think that is the correct movement, and yes, City's wingers often end up inside the box, especially Sterling, but not always. and not both of them, usually one of them holds his position out wide much longer than the ME currently allows. Let me show you an example. (This is just a first picture I've found as I have no time to search for more examples, I could come up with a better one, eg. I remember one where Sané or Sterling hugged the touchline on the left wing in a match, even when the ball was already around/inside the penalty area) Here you can see that one of the winger targets the box (LW), while the RW holds his position out wide.
  6. I guess/hope that in FM20 the positioning/off the ball movement of Inverted Wingers in AMRL starata will be different to Inside Forwards. In the current ME players in the AML/R strata always tend to position themselves between the lines of the area when the ball is in the final third/opposition half, narrowing the width, making it harder to open up compact defenses. I think it is kinda the correct movement for the Inside Forwads - they are called forwards for a reason, trying to get into the box. But the Winger/Inverted Winger role should play differently, because they are called wingers for a reason, too! In the MLR strata the IW and Winger stay wide for a long time, even when the ball is already in the final third, they should behave similarly when played in the AMRL strata. SI already confirmed here that they are aware of this false behaviour of wingers in the AMLR strata and are looking into this. Man City is a perfect real life example if you watch a lot of their matches. For example Mahrez usually hugs the touchline, making space for a Mezzala in the half space, even when the ball is already in the final third, and when he receives the ball out wide, only then starts he to drift inside with the ball at his feet, I think he is a perfect example for an Inverted Winger in the AMR position. While Sterling on the other hand, usually tries to get into the box with his off the ball movement, playing more like an Inside Forward/Raumdauter.
  7. I've just listened to a podcast where a video analyst and a scout from a Hungarian club were asked how they would start searching for a player if the manager of the club is looking for a certain type/position. And they said that the first thing they would do is just open InStat where they have access to statistics and information about 960 000 players all over the world and use some filters to reduce the number of the possible transfer targets, just like we do it in FM (of course instead of attributes they use different kind of statistics and information as filters). After they reduced it to 5-6 players, they would start scouting them. I also read that some clubs literally use Football Manager's database when searching for players. Considering this turning attribute masking off is more realistic than turning it on.
  8. All I really want is a better ME coupled with improved AI that would represent real life football statistics better, especially when AI plays against AI. A lot of issues have already been discussed in other threads about the ME, and this is not the topic for discussing all those issues, but now I would like to highlight only one complex issue that has already been acknowedged by SI and I would be really really happy if in FM20 I could see some progression towards solving it. It's about how the current ME does not represent the dominance of AI big teams in terms of possession. In FM if you look through the statistics in top leagues, you are likely to see that in terms of possession, it does not represent the domination of big teams, I have seen that teams like Bayern, Barcelona, etc. sometimes finish the season with an average possession of around 50% or even lower than 50%(!!!). In order to solve this the ME needs better representation of pressing among other things, for example I think that the AI-Manager attributes don't always match how they should play in the ME.
  9. An inside forward whose strongest foot is the same as the side he is playing on can be really effective on attack duty. Because of his attack duty, he is less likely to start dribbling from deeper areas, and is more likely to run onto through balls or get to the end of crosses from the opposite wing. In these situations he can deliver first time crosses/cutbacks or first time shots with his stronger foot.
  10. Did the default passing directness changed in FM19 (compared to previous versions)? In previous versions of FM, the UI suggested (looking at the PIs) that a player's passing lenght/directness was connected to the team's mentality and his duty: With an Attacking team mentality the attack duty players had a more direct passing by default, while defend duty players had it shorter, compared to the teams passing instruction. On the other hand, with a defensive team mentality the defend duty players' passing directness was more direct by default, while the attack duty players had it shorter. Support duty players' passing directness was equal to the passing directness you set in your TI. So if your general passing directness was mixed, and you switched between mentalites, their passing directness always remained the same. If you switched between mentalites, the passing length in the Team Instuctions panel always remained the same. But in FM19, if you change the team mentality, you can notice that the lower your mentality, the shorter the passing directness: For example with an attacking mentality, the UI suggest that the default passing directness is slightly more direct. With a defensive mentality it is slightly shorter. To me this suggests that every players passing directness is shorter with defending mentality, and every players passing directness is more direct/longer with attacking team mentality. So my question is, is the UI telling us what really is happening and FM has changed how mentality affects passing lenght? It would be really good to know, because in previous FMs if I wanted to play with attacking mentality and more direct passing, then I would change the passing directness manually to more direct, and would not leave in on default. But now in FM19, if I wanted to couple attacking mentality with more direct/longer passing, then I may just leave the passing directness on default. It may sound a little confusing but I hope the experienced FMers get what I would like to ask.
  11. If you would like to press high up the pitch, playing a high defensive line, and your players are capable of doing so (especially if your defenders are intelligent and quick), then don't be afraid to use higher defensive line and line of engagement. It depends on the quality of your squad. If you manage a poor team, playing with a high mentality, coupled with maxed out defensive instructions, it can really be unnecessarily risky and could lead to a lot of goals conceded. However if you manage a top, dominant team, in my experience you could afford to use a really aggressive defensive system against underdogs. In my Dortmund save I only conceded 16 goals in 34 league matches, had loads of clean sheets throughout the season, using a really aggressive pressing (much higher def line, higher LoE, more urgent pressing, counter press), because I had quality players who were well suited to play a high pressing system. Without knowing the quality of your squad, for a starting point I would recommend to use a higher defensive line coupled with offside trap, and if you play on positive or higher mentality, then instruct your front 5 players to close down more. If you play on balanced or lower mentality, then instead of player instructions, you could try to use the more urgent pressing TI.
  12. A player's personality also affects the likelihood of complaining. Professional players are less likely to complain about their game time. I've had a player with professional personality who's had First team squad status, started less than half of the games, but never complained. On the other hand, ambitious players are more likely to complain, if you think about it, it makes sense.
  13. I like your setup, it really creates a Guardiola-like player positioning. I think we have similar ideas, I use the the IW and the Wide Playmaker roles for the same reason as you do. About the Roam-PI for my CM-a: in my AC Milan setup I wanted my DLP-s to be the main player who really controls the tempo of the game, allow him to move into central areas and even allow him to move into the left half space to ask for the ball. Thus I wanted to allow my CM-a to get anywhere where space opens up in the AMLC/AMC/AMRC strata, freeing up space behind him for the DLP to move into. So for example a scenario during a match that was created with this setup: the CM-a moved into the AMC strata, my DLP moved into the MCL strata, while my Wide Playmaker could be found somewhere between the AMCR/MCR strata. I overally wanted to create a more fluid movement. And last but not least, I had Kessié in the CM-a position who had great Off The Ball movement, Anticipation and Work Rate. I added the tight marking + tackle harder instructions because he is also a great ball winner, and his aggressive defensive style helped my team create some counter-attacking opportunities. But I really like the Mezzala role, too.
  14. In the following link you can find the tactic I created that combines the IWa + WBs. Note: it wasn't created to represent Guardiola's philosophy, I built it to suit AC Milan's squad, based on my principles.
  15. Yepp, totally agree, that's exactly the way I usually do it, too. However I figured out there is a way to create some fluid-ish movement to an extent from the fullback and the winger. With the below combinaton during the build-up play (and most of the time) the winger creates the width while the fullback supports and protects sitting narrower (though not as narrow as an IWB), but when the winger decides to cut inside or roams into the penalty area, the fullback overlaps and creates the width: - WB on support duty with stay narrower PI - Inverted Winger on attack duty with stay wider PI
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