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MrGone

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Everything posted by MrGone

  1. You can upload your save file to the ownCloud here Do you have a save from late May/early June? If so and your issue is the same as mine, you can try to remove Liga III and re-add it to force the Liga II relegation playoff to reschedule
  2. I HAVE FOUND THE ISSUE (I think). The issue does not lie in the Liga III fixtures, but rather in the Liga II Relegation Playoffs. The game generated this fixture to be played on July 1st, 2030, which is AFTER the Season Update Day of June 30th. I think this fixture being unresolved caused all leagues not to update. This fixture is usually played in late May, as can be seen in past seasons in the save; May 23rd/26th in 2029, May 24th/27th in 2028, May 26th/29th in 2027, etc. In the initially uploaded file, the first leg of this tie was scheduled for May 19th between Dinamo Bucuresti and Unirea Slobozia, which has already passed without the game being played, but updates to June 5th and gets played if you deselect Liga III for removal and continue for a day. HOWEVER, this fixture will not be played if you delay deselecting Liga III. It will try rescheduling the fixture, but it won't be played UNLESS Liga III is deselected for removal early enough. I think the selecting for removal and deselecting for removal of Liga III causes some sort of refresh on the scheduling. I have uploaded a save to the ownCloud titled "Romania Fixture issue save delayed enable to 26th" This file is on June 26th right after I have deselected Liga III for removal. Here the Liga II Relegation Playoff has updated to June 18th, but was not played. Continuing forward reschedules the fixture to July 1st, but again does not get played and no fixtures are generated for any Romanian league as a result. This file was also uploaded as "Romania Fixture issue save delayed enable to 26th - July 1st"
  3. I have my original save file from that year on July 30th where the league did not generate fixtures; I had saved it to keep track of the transfers I made to recreate my actions once I 'fixed' the fixture issue. This file is uploaded to the ownCloud with the title "FC Rapid - Romania transfers backup" I also took the "Romania fixture issues save" file I initially uploaded, deselected Liga III from being removed and found the same thing you did, yet when this post was originally made, doing so resulted in the issue presented. Regardless, I hope the "FC Rapid - Romania transfers backup" file provides the info needed.
  4. May or may not matter, but 2030 was the first year that Liga III was loaded for the season before a summer World cup
  5. If this is the wrong forum for this, please let me know and direct me to the correct location! In 2030 in my save, all Romanian leagues failed to generate league fixtures. Through troubleshooting, I found changing Liga III to unplayable early enough fixed the issue for the remaining leagues. This leads me to believe that there is some issue regarding the Liga III competition rules. In case it matters for your troubleshooting, initially I had all three tiers of Romania loaded as playable at the start of the save, then disabled the third tier (Liga III) after the first season, and re-enabled Liga III for the 2026/27 season, meaning all three tiers generated fixtures normally for four seasons before the issue arose. The newest save that would allow me to change Liga III to unplayable was June 2nd; June 9th was too late and Liga III would not be removed even if selected to be removed. Save file is titled "Romania fixture issue save." It is uploaded to the OwnCloud.
  6. I found the solution. The 'layout' element was the culprit. Detailed the fix in a previous post. Thanks for the help, nevertheless. Not sure I like the new spacing left to right, though, the positions panel feels cramped and the attribute values feel too far away from the attribute names. Empty space is just as important in design as information density.
  7. Figured it out. Issue was fairly simple in the end, thought I had to add an attribute to the table, but it turns out the 'layout' attribute that I already had was the culprit. <widget class="table" layout="-1, 80" mode="fill_rows, printable" row_height="22" row_spacing="0"> layout="-1, 80" means that the right column is constrained to exactly 80 pixels, with the left column filling the rest of the total width. Swapping them to have the right column unrestrained and the left column set to the required length for the longest word (coincidentally 80), fixed the issue.
  8. I mostly want this information here because I use the same attribute table format for my player popup overview, which has the same problem. Individual foot strength is not readily available on that panel, and I would like my attribute tables to be the same in both locations. Adjusting the size of the left adaptive container is a workaround for this specific page that may work, I'll give that a try and let you know. Unfortunately it won't fix the same problem on my Player Overview Popup panel. In the meantime, if you know the answer to my question in particular (how to adjust the width of a specific column in a table), rather than unsought criticism towards my personal skin, I would appreciate it.
  9. I'm referring specifically to the highlighted column within the larger attribute table. There has to be a way to adjust the right column width of that 'additional attributes' table on its own, I just don't know how.
  10. Here's the relevant container on it's own in text form <!-- Additional attributes table --> <container class="client_object_viewer_xml_panel" id="attT"> <layout class="stick_to_sides_attachment" alignment="all" inset="0" apply_to_children="true"/> <widget class="table" layout="-1, 80" mode="fill_rows, printable" row_height="22" row_spacing="0"> <record id="object_property" get_property="objt" set_property="objt" /> <list id="column_table_properties"> <record index="0" left="8" sort_disabled="true"/> <record index="1" right="8" sort_disabled="true"/> </list> <!-- Height--> <widget class="label" row="0" column="0" > <record id="object_property" get_property="Phei" name="true"/> </widget> <widget class="editable_client_object_property_panel" id="Phei" row="0" column="1" style="semi_bold"> <record id="object_property" get_property="Phei"/> <record id="widget_properties" alignment="right,centre_y" /> </widget> <!-- Weight--> <widget class="label" row="1" column="0" > <record id="object_property" get_property="Pwei" name="true"/> </widget> <widget class="editable_client_object_property_panel" id="Pwei" row="1" column="1" style="semi_bold"> <record id="object_property" get_property="Pwei"/> <record id="widget_properties" alignment="right,centre_y" /> </widget> <!-- Preferred Foot <widget class="label" row="2" column="0" > <record id="object_property" get_property="Pfot" name="true"/> </widget> <widget class="editable_client_object_property_panel" id="Pfot" row="2" column="1" style="semi_bold"> <record id="object_property" get_property="Pfot"/> <record id="widget_properties" alignment="right,centre_y" /> </widget> --> <!-- Left Foot Strength--> <widget class="label" row="2" column="0" > <translation id="text" translation_id="230000" type="use" value="Left" /> </widget> <widget class="editable_client_object_property_panel" id="fotL" row="2" column="1" style="semi_bold"> <record id="object_property" get_property="PlfG"/> <record id="widget_properties" alignment="right,centre_y" /> </widget> <!-- Right Foot Strength--> <widget class="label" row="3" column="0" > <translation id="text" translation_id="230001" type="use" value="Right" /> </widget> <widget class="editable_client_object_property_panel" id="fotR" row="3" column="1" style="semi_bold"> <record id="object_property" get_property="PrfG"/> <record id="widget_properties" alignment="right,centre_y" /> </widget>
  11. I am attempting to add left foot and right foot strength to the additional attributes table in the "Player Attributes Panel" of my "Player Overview Panel." I have successfully added these attributes, however, the text value is cut off by the size of the column and I cannot figure out how to adjust this in the table properties. I have attached screenshots of the panel in-game and (what I believe are) the relevant lines in the .xml file, along with the .xml file in its entirety. Any help would be appreciated! In this screenshot, the Right Foot value "Very Strong" being cut off as "Very..." is an example of the issue I'm attempting to solve. player attributes panel.xml
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