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Vaikaris

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Posts posted by Vaikaris

  1. Just now, Warhawk said:

    The majority of those that aren't people complaining about injuries are people with the exact opposite issue as you - you say they're only adding new features and not refining the existing game, the negative reviews are complaining that there aren't any new features, just refinements and fixes.

    I never said that.

    To all you people above who said you're doing just fine - I'm happy to hear that. Since you keep asking for evidence and I don't have the time or patience to dig through all my old saves, here's another quick screenshot.

    I was gonna post some other complaints, but hey, let's stick to that.

    Edit - sorry for the terrible quality, I'm forced to play in a small window to avoid crashes.

     

     

    Not quite.png

  2. Just now, HUNT3R said:

    I feel long-time customers have the right to be dissatisfied if they feel that way. On this forum, they NEED to be constructive though because it ends up in a better forum and a better product - good news for all concerned.

    You might not be the only one claiming this, but injury rates haven't been touched since FM16.

    That said, if you can prove - with a save - that injury levels aren't realistic (whether it's the frequency or length of injuries) then upload a save. For all the complaints, nobody has done that yet.

    Injury levels are below real life, so it won't be adjusted unless someone has a save that shows something is wrong.

    I believe injury rates are a complaint since 16 (or even 15, I've forgotten). Unfortunately with injuries one can always link the EPL injury and suspension table and compare how much lower they are than in real life. So we can never be satisfied with your handling of the issue, because there will always be that small majority that gets unlucky with injuries - I may have accidentally signed all players with high injury proneness, but not so high it shows up in reports.

     

    You mentioned being constructive, so let's be constructive - while injury rates may end up in realistic injuries throughout big leagues like the EPL, I don't believe in largely lethargic, less intensive leagues I can have broken feet every few matches. I also think natural fitness should have a significant effect on injury proneness, so that one can migitate injuries. This would also improve realism, as some worse leagues around the world tend to buy physically fit players to have less injuries to deal with, as they can't afford to replace players.

  3. Just now, HUNT3R said:

    Depends on whether it's constructive or not. Accusing SI of complacency isn't on.

    Speaking of, it's not even on topic. So keep it for feedback on the Beta.

     

    And here is an important section of the house rules : https://community.sigames.com/topic/298538-failure-to-read-or-follow-house-rules/

     

    Ok, If you feel long-time customers being dissatisfied isn't constructive, I'll stop mentioning it.

     

    Just now, Carninho said:

     

    Issues and bugs =/= deep flaws within the match engine implemented in the past years as a general strategic orientation of the game development.

    I believe your suggestion with sticking to previous versions of FM and not buying new ones is the opposite of what SI wants.

    And I'll just briefly mention that yes, every year there's people complaining (every year since 2014, iirc, quite a lot), but I seem to notice that this year FM17 has a 67% negative rating on steam. Steam, where certain blunder's of the century manage 31% positive.

     

    Just now, Double0Seven said:

    In which place do you live that this game costs you 60 euros a year? I never spend more then 30~ to get FM and thats almost on release day. I never pre order, because I dont care for the beta and im sure many others do the same as me. 

     

    I know you are not a paid tester, but when you claim such a big point such as SI introducing more injuries so they can make money off one of their features, well then its better to back it up with proof right? I too can come here telling things yet barely anyone will believe me if I dont have any sensable proof. 

     

    Yeah most mobas and shooters dont cost as much as FM, but players on avg spend way more on those games then on FM, just look at how big LoL,dota and csgo are. I played all these games and I can assure you that a game such as csgo(top 3 most played pc games), is horrible at times when it comes to fixing bugs. There are countless bugs from since the BETA stage of the game almost 5 years ago still NOT fixed. Well does SI ever let that happen? I think not. And even lol gets a lot of criticism for not innovating enough and adding too much pointless stuff. Oh yeah to mention, csgo has a bug that has been in the game for over a year, community made lots of videos on it and it took the company over months to fix even with their BETA testing client(and it still was messed up on release for weeks...). Now imagine SI fixing a bug, introducing 10 more bugs and then taking weeks to fix up all those bugs and even by then the original bug is half assed fixed. Oh yeah and theres still the other bugs they introduced in the meantime of fixing those bugs. Thats csgo in a nutshell at times. 

     

    I think you are having a too high standard of what is just a football management game. Nothing can be perfect, but to go on claim stuff like SI adding injuries to make more money and SI losing customer base without any proof to back it up(maybes there none ;). Afaik FM only continues to grow and this year the pre orders were at their highest despite a controversial pre order loyality blind offer. 

    Go around, read some feedback - I'm not the only one complaining injuries have gotten more frequent and besides, it's only one of many other complaints.

     

    I have the exact standard one should expect from a game we buy every year, market ourselves and support the hell out of. Any company in the world dreams of customers like SI has, that will willingly go out of their way to even test the game before it's ready.

     

    On FM growing - a 3% growth on a possible 5% is still a loss, but this is not something I can argue. I hope I'm not just voicing my own complaint here, but if I am, so be it, I guess I'll have to drop off the FM train and see it roll merilly on its way.

  4. Just now, HUNT3R said:

    That's quite enough now from you. If you don't want help with your crashes, that's fine, but lay off the digs. Help was offered - you don't want it.

    This discussion is no longer about crashes.

    It's general criticism. Is that unacceptable? If so, I will happily withdraw.

    Just now, Double0Seven said:

    Dont care to answer my point, because you dont have proof?

     

    Do you even realise what good of a game FM is compared to other big games? Ever played a moba or some big shooter? I can easily name up some companies that are bigger and richer then SI but provide a terrible game in comparisions with lots of bugs left and right. And here we are nitpicking every small detail of a pretty decent game to be honest. 

     

     

    Going through my 16 saves and yearly match schedules to show you the large amount of games with 85 min + goals making comebacks is not worth the effort of you rebuking it with a comment about anecdotal evidence. I am not a paid tester. I am playing the beta and expressing my opinion on it. Spending hours of my day trying to prove issues  with guaranteed inaction (if I complain about something they've implemented for 3 straight games, they'll hardly change their policy to satisfy a single customer) is not something you or SI should expect of me.

     

    Your attitude is why they feel complacement in improving the game - SI has the privildge of rolling out the same game every year for 60 euros which we all buy regardless of what they do. As far as I'm aware, mobas and big shooters do not cost 60 euros PER YEAR. That football manager is a good game has never been debatable. What I'm saying is that they are going in the wrong direction and are about to lose their customer base, which is still made up of people like me, despite efforts to make casual gameplay modes.

     

    Nitpicking and criticism is a force of ultimate good, because it provides opportunities to improve. If we didn't nitpick, we'd be screwing SI quite hard, as we'd deny them the opportunity to see the game through their customer's eyes.

     

     

  5. Just now, Carninho said:

    I look forward to reading more of your angry rants when the FM18 BETA comes out Vailkaris. See you in a year.

    (He does know that he's playing the BETA right, and that means bug testing..... )

    Everyone has a limit to their patience. You seem to have exactly the same attitude SI do though - "criticize all you want, we don't care, we'll do whatever we want and we know we'll see you next year".

    I'd name famous historical examples of failures with that attitude, but history doesn't seem to note epic failure that often.

    The beta has roughly the same match engine the game itself will have. If an overhaul is done that adresses major issues, I will be the first to apologize and take back my words.

  6. Just now, jacknjill said:

    In my opinion the engine is too much waited on if your doing really well your expected to change and go defensive if say your winning easy and dominating. Every time I don't you lose goal after goal. I tested this in the last 4 games 2 nil up and both drew 2 all they had 2 shots on target !! Next up 1 nil up 60% poss they score in last minute. It's not realistic to have to go defensive just because your winning easy. Yes the other team can change tactics but not likely to come back every time. Needs to be rebalanced I think

    Unfortunately comebacks are a solid feautre since 16 (a bit less so in 15), to the point where it has lost all its excitement. I now know going 3-0 up will likely result in a 3-3 draw and I am not at all excited when I do a comeback from 0-2 down, because I could see it coming a mile away.

  7. Just now, Double0Seven said:

    You would almost think SI dont have your exact computer setup at their office so they can test and find out the problem immediately. 

     

    From someone who does a bit of coding, when theres a problem, it can have multiple multiple issues. Whenther its from SI's side, your side or a combination of both. Its practiclly impossible to fix every piece of code to make it work on every bit of machine with different specs etc. 

     

    If the player demands are that ridicoulous, interactons, injuries please show them with proof and im sure SI will have a look into it. I sometimes feel too many people dont actually follow real life football and dont realise how close SI is to real life football. Injuries happen, you think Wenger isnt mad they happen so often with his team too? My local club some years ago went through first striker injured, second striker injured 10 mins after replacing first one, 3rd backup striker got a red card and his junior replacement the next game got injured at half time. It happens man. 

    Forget about the crash issues. That's a dead end.

     

    I mentioned the player demands last FM. No one did anything. They are now just as, if not more ridiculous.

     

    Yes, SI is close to real life football. That is commendable. Does that also mean we need to include referee bribing and match-fixing in certain leagues? There are certain areas where realism doesn't need to be brought in. Massive mercenary culture doesn't need to enter with the full glory of its plasticity, especially when it can't be managed. I don't mind my player wanting me to accept an offer from a club, that's fine, but when I don't have the option to explain to him that I won't accept 1 million spread out over 6 decades for my star player with 2 years left, worth 500k, he says ok and then upon me rejecting 1.0000001 million, gets so mad I can't do anything, that's not ok. You can't insert realistic dressing room drama to its fullest without giving us the options of dealing with it. If I can't talk to my youngsters and explain to them that, as evidenced by my past 50 sales they will be able to join Real Madrid if they stay one more season, as opposed to being a bench-player in 2nd league Turkey, then I shouldn't be faced with EVERY youngster wanting to leave.


    And on the injuries - please note the image. I have a very good idea of injury frequency. And it seems to have suspiciously gone up significantly ever since SI offered a paid option of clearing injuries.

    Iknow.png

  8. Just now, themadsheep2001 said:

    If you are not going to do this, then there is little that can be investigated SI's side.

    You "investigated" heavily upon my issue with 16. Nothing happened. Either way, the crashes are hardly my biggest problem, although it's still a little insulting that, as I said, new features seem to get added without old problems being touched. I'm expressing my concerns mostly as someone disappointed in 16. The only reason I'm doing so in 17 beta is because I've played FM for longer than 90% of the people even on these forums and I gave the game an extra year.

    The only reason I relented in buying 17 is that it seemed like the new advice you're given (with the little tick to apply advice) seems to slightly stop the endless torrent of drama that never seems to have a logical solution (it's wonderful to have a fully professional player threaten you with dressing room revolt if you don't accept an offer from a questionably higher team while he still has 3 years left on his contract and is captain) and I also appreciated the attempts to give more depth to tactics.


    Now, a little into the season, I still spend my time dealing with ridiculous player demands, interactions, way too many injuries at the same time and other issues.

     

     

  9. Just now, HUNT3R said:

    Your concerns CAN be addressed if you report your issue. Go through this, please: 

    Find the question on the left that is applicable to your situation and follow the steps.

    No thank you, already went through this whole process with 16, from beta feedback to cotninously trying to find a solution for not having to save after every match or lose progress due to crashes. As I bought the game yet again (stupidly), I will submit my feedback to the unpaid testing we do every year and that's it.

     

    Thankfully it seems I'm not the only one who is sick of seeing new features added to the game while none of the old, serious problems are fixed, so maybe if SI doesn't step it up, they'll learn a thing or two come 18 when we've had enough.

     

     

  10. Just now, suncrush said:

    I haven't had a single crash, nor have any of my friends. How many other processes are running? How long has it been since you did a virus scan?  This version of the game is phenomenally stable.

    I'm running firefox, skype, FM and word on a very solid laptop. Windows reinstalled very recently and clean.

     

    No, it is not phenomenally stable. I am unable to play for more than 20 minutes without a crash unless I never tab out of the game.

  11. 1651 hours in fm13

    1670 hours in fm14

    993 hours in fm15

    412 hours in fm16

     

    I predict I'll do less than 200 on this.

     

    Way too many crashes. Seems to me SI is relying on the zombification of us regular customers who will buy FM no matter what, completely throwing us to the side and seeking out new buyers. I am sick of it and will not buy 18.

     

    Adress OUR concerns or suffer a loss of players that your attempts to find new niches and players will NOT fix. It's as simple as that.

     

    P.s. funnily enough as I tabbed out of a frustrating game to type this I tabbed back in halfway through and the game crashed. Wish I was joking.

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